Sometimes it seems like the music is reversed in the areas i.e. fight starts and the passive music plays, when it finishes it goes to the more upbeat stuff that is used to signify battles. Don't know if you intended it that way, or was accident.
Area music and fight ambients
Started by Marupal, Sep 14 2005 06:13 PM
2 replies to this topic
#1
Posted 14 September 2005 - 06:13 PM
#2 --darkkhaine--
Posted 04 November 2005 - 12:27 PM
THe same thing happens to me.
#3
Posted 04 November 2005 - 04:29 PM
To me this is more of a BGT issue. BGT-BP used to have more "calm" music and less fight music. BGT seems to have more fight music. Several pieces start off slow and then pick up like the fight music. I plan to try to clean this up again in the next refresh.
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website