Davaeorn doesn't have key
#1
Posted 11 September 2005 - 09:09 PM
i have this little problem: after killing davaeorn in the cloakwood mines his corpse doesn't have the key to river plug.
i've got bgtweidu and unfinished business installed so it could be a ub issue.
any ideas?
#2
Posted 11 September 2005 - 09:36 PM
About Davaeorn-it should be fixed...he don't drop even the sword-like-looking key and in fact HE HAS IT (I looked at him with editor).
#3
Posted 12 September 2005 - 03:38 AM
#4
Posted 12 September 2005 - 05:38 PM
My Davaeorn has a Key to River Plug, so to pop the question: Does UB alter DAVAEO.CRE in any way? If not, does it modify MISC83? If the key looks like a sword it must mean that is has been touched somehow...my key looks like a key!ok thx. it was misc83. after spawning the 2-handed sword i could drown the mine. i tried to kill davaeorn again today and he really doesn't drop it. maybe this really is a ub problem, don't know why it schould be though.
Edited by Ascension64, 12 September 2005 - 05:39 PM.
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#5
Posted 12 September 2005 - 10:21 PM
However UB don't mess with that...this is a fault of BALDURDASH-ed BG1TotSC installation! I know it because it was my first bug when I played non-modded BGT first time. However I still didn't reinstall BG1 without baldurdash...It's not so annoying for me Most of quest items appears as it should...I found only 2 of them with wrong appearance: letter of Roe appearing as rogue gem and the key appearing as sword. Nothing more
#6
Posted 13 September 2005 - 04:39 AM
so i probably shouldn't use baldurdash with my bgt?
Edited by Great Old One, 13 September 2005 - 04:43 AM.
#7
Posted 13 September 2005 - 05:28 PM
I'll be sure to say 'DO NOT INSTALL BALDURDASH ON YOUR BG1 INSTALLATION' in the readme in BETA 4.oh it's a baldurdash problem... i see. i just reinstalled without baldurdash and the key worked fine. thx
so i probably shouldn't use baldurdash with my bgt?
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#8
Posted 14 September 2005 - 01:02 AM
I needed to clua-ed that key.
I got bgt-tdd-sos-solaufein npc-tsujatha npc installed(in that order).
#9
Posted 14 September 2005 - 02:39 AM
Let me guess...you get a Two Handed Sword +3: Harbinger instead of the key?I havent found the key after killing davaeorn too and i got fresh bg1 instalation without baldurdash,so its must be other mod(s) which touches it.
I needed to clua-ed that key.
I got bgt-tdd-sos-solaufein npc-tsujatha npc installed(in that order).
It seems that TDD used MISC83.ITM, which overwrites the Key to River Plug in BG1, although you can still use the sword as the key...
KD, can you modify TDD-WeiDU to avoid this?
--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.
Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)
#10 -Guest-
Posted 14 September 2005 - 05:24 AM
Changin MISC83 into key don't fix the problem...because however Davaeorn HAS the key in inventory he doesn't drop it when dies...Uhm, there are too many things with that...u want the KEY don't use baldurdash/TDD etc. Only mods for BG1 and BGT BG1 part...u can be then sure it WILL BE all OK!
When TDD will be on final release version it propably will be also far less buggy-just wait to that.
#11
Posted 15 September 2005 - 03:01 AM
Yes.Let me guess...you get a Two Handed Sword +3: Harbinger instead of the key?
I know that i used as a key.It seems that TDD used MISC83.ITM, which overwrites the Key to River Plug in BG1, although you can still use the sword as the key...
KD, can you modify TDD-WeiDU to avoid this?
I got all mods in weidu.