As stated here, there's been a desire to see the portraits and main screen images incorporated into a mod. The mod also changes the paperdoll colours of all affected NPC's. It's fully compitable with any other WeiDU mod.
Readme:
========================== ~ BALDUR'S GOTH II - v.1 ~ ========================== - A Baldur's Gate II (SoA with or without ToB) Mod +) Section 1. About =================== Baldur's Goth II is a mod which enhances the graphical side of Baldur's Gate, in an attempt to make the game more 'Gothy'. The first version features edited portraits and paperdolls of all NPC's, as well as a new startup screen for both SoA and ToB. Baldur's Goth II has support for Throne of Bhaal, but the expansion is not required. +) Section 2. Installation ============================== Baldur's Goth II is a WeiDU mod, which can be installed before or after any other WeiDU mod. Official patches and non-WeiDU mods should be installed prior to all WeiDU-mods, including Baldur's Goth II. The mod has two separate components: 1. NPC Enhancements This component will add new portraits and change the paperdoll colours for all joinable Bioware NPC's, including Sarevok for ToB, as well as for Jon Irenicus. You can choose to install the portraits or the paperdolls separately, or to combine them. The latter is recommended for full experience. 2. New Main Screen Images This component will change both the SoA and the ToB main screens. +) Section 3. Credits ===================== Yasu - Original Imoen Edit. Dymphna - Original Aerie, Anomen, Cernd, Edwin, Haer'dalis, Jaheira, Jan, Keldorn, Korgan, Mazzy, Minsc, Nalia, Valygar, Viconia, Yoshimo and Sarevok Edits. Lightspeed - Main Screen Images, CRE-tweaking and Additional Editing. SConrad - WeiDU Coding and Packaging (really, I didn't do much at all). All included portraits are edits of the original Baldur's Gate II artwork. Thanks to: - MajorTomSawyer and Ismail for their great ideas. - Yasu and Dymphna for their kind permission to use their edits. - Spellhold Studios for hosting. Modding and packaging tools used in creation: - WeiDU by Westley Weimer - Near Infinity by Jon Olav Hauglid - NSIS by Justin Frankel +) Section 4. Contact Information ================================= For technical issues, please contact SConrad at sconrad@spellholdstudios.net, or at the Spellhold Studios community - http://www.shsforums.net For general praise, feedback or other comments, one of the three artists (Yasu, Dymphna or Lightspeed) should be contacted. The Baldur's Goth II mod is not developed, supported, or endorsed by BioWare or Black Isle. +) Section 5. Version History ============================= v1 - Initial release.