
Anyone else get bored with Morrowind?
Started by Yovaneth, Aug 07 2005 12:48 AM
25 replies to this topic
#21
Posted 06 May 2007 - 06:12 PM
I've never managed to make it very far in Morrowind. I've tried a few times, but got the magic system figured out, and I never liked first person games. And, yeah. Several reasons. No story driving either...
"She could resist temptation. Really she could. Sometimes. At least when it wasn't tempting." - Calli Slythistle
"She was a fire, and I had no doubt that she had already done her share of burning." - Lord Firael Algathrin
"Most assume that all the followers of Lathander are great morning people. They're very wrong." - Tanek of Cloakwood
we are all adults playing a fantasy together, - cmorgan
"She was a fire, and I had no doubt that she had already done her share of burning." - Lord Firael Algathrin
"Most assume that all the followers of Lathander are great morning people. They're very wrong." - Tanek of Cloakwood
we are all adults playing a fantasy together, - cmorgan
#22
Posted 06 May 2007 - 07:28 PM
While the story was a bit hard to follow, I have to say that Morrowind was one of the most realistic (if you can use that to describe a fantasy game) RPGs I've ever played. The world was just so HUGE...there were tons of characters, all the options you could explore, all the cities, towns, and how you could use ANY mode of transportation to get around (even swim there haha!)
Morrowind was the reason I fished out the 60 dollars for Oblivion.
Morrowind was the reason I fished out the 60 dollars for Oblivion.

DO ~SetGlobal("omgBbqRomanceActive","GLOBAL", 2)~
#23
Posted 06 May 2007 - 10:56 PM
I've never managed to make it very far in Morrowind. I've tried a few times, but got the magic system figured out, and I never liked first person games. And, yeah. Several reasons. No story driving either...
You could switch it to third person perspective with the tab key. But aiming in combat was a bit awkward in that mode.
-







I Hate Elminster!
(proud member of the We Hate Elminster club)
#24
Posted 07 May 2007 - 01:19 AM
Yeah I toyed with Morrowind for a week or two and then realised it was the lack of drive in the storyline that was boring me. You can go everywhere and pretty much do what you want but if in the end there is no reason to leave your house why not stay at home and decorate?
A knight without armour in a savage land...
#25
Posted 26 July 2008 - 12:50 AM
The story in Morrowind is somewhat disappointing in regards to the fact that you can only achieve one ending, unlike Daggerfall. True the expansions add to the story and the end of one story pre-empts another, you can't escape the fact that the main storyline is too linear and might've benefitted from some degree of choice.
Nice to know there's a few mods out that let you side with Dagoth Ur and therefore creates an entirely new, if not saddening, ending.
Nice to know there's a few mods out that let you side with Dagoth Ur and therefore creates an entirely new, if not saddening, ending.
#26
Posted 26 July 2008 - 04:34 AM
What I love about Morrowind is what so many others hate - that you don't HAVE to do anything. I love exploring, just running around in the middle of nowhere, and I don't consider the game finished until there is not a SPOT on the map where I haven't been, not a CAVE where I haven't been, not a single ruin I haven't looted, not a single quest unfinished, etc. And seeing how I add about 50+ mods to the game, a big bunch of them faction/quest mods.. you get the idea.
theacefes: You have to be realistic as well, you can't just be Swedish!