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Davaeorn?s AI bug


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#1 Nordthiad

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Posted 04 August 2005 - 12:55 AM

Well, I'm playing BP-BGT now with additional the DSotSC and the NSotSC mod, and noticed a bug with Davaeorn. Instead of Davaeorn being a migthy mage with good spellcasting and teleporting, he now only walked to me and was very easily killed my my party with a few hits. That was quite a bummer, for I had hoped there would be a real fight. Anyone else had this particular bug with Davaeorn?

Oh, and he was only 1850 xp; didn't he used to be worth much more xp?

Edited by Nordthiad, 04 August 2005 - 01:06 AM.


#2 Sir BillyBob

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Posted 05 August 2005 - 05:56 PM

Most creatures have lower XP points than in the past. This was the work of Horred because players were finishing BGT at level 12 and higher. So by reducing the XP earned, it takes you longer to level up.

Not sure why he didn't really fight you. I have always had a standard fight with him. Usually I wait til he teleports into a room, and have a party member immune to lighting stand between him and a wall. He fries himself everytime.

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#3 Kalindor

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Posted 06 August 2005 - 01:15 PM

I experienced this problem as well the last time I played through BP-BGT-NeJ.

#4 Sir BillyBob

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Posted 06 August 2005 - 07:08 PM

So this happens without the BGT-Weidu version?

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#5 Ascension64

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Posted 07 August 2005 - 05:02 AM

So this happens without the BGT-Weidu version?

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Well, for me, Davaeorn teleported all over the shop and cast some nasty spells. Is that happened to other BGT-WeiDU users?

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#6 seanas

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Posted 07 August 2005 - 05:21 AM

does someone who has experienced what they believe to be a weak Davaeorn want to post their copy of Davaeorn's .cre file (and if necessary, the .bcs file) so that we can compare what you've got with what should be there?

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#7 Nordthiad

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Posted 08 August 2005 - 11:03 AM

This is the Davaeorn cre-file I have in my installed BP-BGT-folder (attached). I renamed it to jpeg because I wasn't allowed to attach a cre file.

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  • DAVAEO.jpeg

Edited by Nordthiad, 08 August 2005 - 11:07 AM.


#8 Nordthiad

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Posted 08 August 2005 - 11:13 AM

Most creatures have lower XP points than in the past.  This was the work of Horred because players were finishing BGT at level 12 and higher.  So by reducing the XP earned, it takes you longer to level up.

Hmmz, yes, but now I have DSotSC and NTotSC installed, I still get real big loads with xp; even 10.000 xp or more for some new bosses and 3.500 (that be two Davaeorns) for learning a high level spell. Instead of lowering the old bosses their xp, the bosses should be improved and spell-xp should be lowered methinks.

Edited by Nordthiad, 08 August 2005 - 11:14 AM.


#9 Sir BillyBob

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Posted 08 August 2005 - 11:25 AM

DSotSC and NTotSC doen't overwrite the Davaeorn CRE file, I think DSotSC gives him an item (not positive) but I don't overwrite his file to do this. So any script or XP for him would be from the original game. Yes, spells give you lots of XP but I thought BGT-Weidu fixed that.

Tired of Bhaal? Try some classics mods instead:
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