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Firkraag's dungeon closed ?


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#1 Sun Tzglyph

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Posted 01 August 2005 - 02:01 PM

Hello !

I can't enter Firkraag's dungeon... no door icon shows up ?
Is this a bug or is this related to something in the mod ?

Thank you ;) !

#2 Diana

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Posted 01 August 2005 - 02:16 PM

I have the same problem and I do not have this mod installed. I can CLUAConsole in and exit from the other side (inside dungeon), but the stair icon is missing from outside the entrance to the dungeon although it shows up on the map. The problem is to narrow down which mod is doing this.

Edited by Diana, 01 August 2005 - 02:18 PM.


#3 Sun Tzglyph

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Posted 01 August 2005 - 02:36 PM

I have the same problem and I do not have this mod installed.  I can CLUAConsole in and exit from the other side (inside dungeon), but the stair icon is missing from outside the entrance to the dungeon although it shows up on the map.  The problem is to narrow down which mod is doing this.

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I have to precise that i talked to Lord Jierdan in copper Coronet, Garren's child been abducted and i received the challenge. In near Infinity, it seems that the script should "unlock" the entrance as soon as the paladins looking like monsters are dead. Is it possible that when they are too many mods, it creates too many Globals and it messes all up ?

#4 Diana

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Posted 01 August 2005 - 02:51 PM

I have to precise that i talked to Lord Jierdan in copper Coronet, Garren's child been abducted and i received the challenge. In near Infinity, it seems that the script should "unlock" the entrance as soon as the paladins looking like monsters are dead. Is it possible that when they are too many mods, it creates too many Globals and it messes all up ?


So have I done all these things but I didn't read the ransome note as I've played the game so many times.... but it could be a mod doing this ... I've seen this same problem posted over at CoM.

that is why it is important to figure out which mod is doing it after we have downloaded all the Bioware patches for either SOA, TOB or SOA+TOB. I've got the latest G3 Fixpack, latest G3 Tweaks (great stuff BTW), the old standards (Weimers's Ease of Use, Tactics, Sola, Valen, Item Upgrade), Unfinished Business, Ghrey's Ashes of Embers, Sim's Quest Pack (latest beta doesn't affect that area), One Pixel Productions (doesn't affect areas), Sir Nethaniel (doesn't affect areas), Kido & Ariena (doesn't affect areas), Krondor (doesn't affect the area), Hubelpot( no problem before), Ghrey's latest Iron Modder entry, and Chloe.

Glad I don't have to play detective. :D

Edited by Diana, 01 August 2005 - 02:53 PM.


#5 Sun Tzglyph

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Posted 02 August 2005 - 12:47 AM

I have Big Picture and a bunch of Weidu mods, all of them being on BP's Compatibility list. I have cluaded myself to area 1201,but... it doesn't have the same flavor when you have to do it that way, does it ?