I looked through the forums again, and here what I think what I would have done differently from Silver Rose plans:
1) Level of adventure
I'd rather go for a 'plot element' and make the character start at a comfortable level 5, with a room to grow without having to invent the wheel and having plenty of room to grow.
2) Project scope.
One cannot embrace the unembraceable. So the priority goes to story line and adventures, rather than the new kits and items and NPCs.
3) NPCs
I would have dropped all of the old BioWARE NPCs, romances or no. How much could one write for the same character? So up to 10 new characters. No more than 10, though, because more would choke the development.
4) Local vs Regional
I'd concentrate on one region, no more than 2 neighboring countries, and better just one.
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That's said, I still think it's undoable
What's your take?
Edited by Ashara, 31 July 2005 - 12:56 PM.