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SoBH and BGT-Weidu


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#1 Sir BillyBob

Sir BillyBob
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Posted 25 July 2005 - 06:10 PM

Folks, I do not have BoneHill working with BGT-Weidu yet. It may work fine but I am currently going through DSotSC and finding that several creatures don't have the same CRE filename anymore. This will cause an area to crash during load. I really wish BG2 would just load the area without the CRE but it doesn't work that way.

Therefore, install at your own risk until version 1.95 comes out in a few weeks. At that time, I will also remove the worldmap since we all use Yacomo's now anyway. That should help reduce your download time!

Last thing, the TDD spellbook isn't going to work if you don't install TDD. Duh, but that is one of the things I am cleaning up in DSotSC. I had several TDD scrolls tucked away in containers that I have had to remove now.

My plan is to make this, DSotSC, NTotSC, and BG1NPC all work with just BGT instead of BGT-BP (something I never thought would happen!). Once the BGT version is out, I will update the Tutu version of SoBH to match all the changes.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website