Deity & Lifespan
#1
Posted 11 July 2005 - 05:35 PM
Does Helm has a specific timing where he grant his worshippers spells? How would a human mage lengthen his normal lifespan without resorting to lichdom?
Thanks so much.
#2
Posted 11 July 2005 - 11:52 PM
As for the alternate route to a long life without the need of a phylactery...potions of longevity would be my guess.
#3
Posted 12 July 2005 - 12:00 AM
A potion of Longevity would add 20 years. Become a choesen of Mystra, like Khelben Blackstaff? A Portriat of Aging, like Dorian Gray had. Is he evil? There are some evil means.
I Ride for the King!
a.k.a. Chev
#4
Posted 12 July 2005 - 04:43 AM
#5
Posted 12 July 2005 - 10:46 AM
#6
Posted 12 July 2005 - 10:51 AM
The great wolf Fenrir gapes ever at the dwelling of the gods.
#7
Posted 12 July 2005 - 12:38 PM
Hibernation type thing?
#8
Posted 12 July 2005 - 05:24 PM
#9
Posted 12 July 2005 - 11:23 PM
Druids over a certain level gain immunity to aging, though those which survive for a few hundred years usually end up becoming "one with nature" (basically they turn into a tree).
Just to comment on this. In D&D3.5 a druid doesn't age physically, but does die when a normal lifespan of that race has been reached. This could be different for AD&D, as I am not to well into this and I never heard Nightmare say something that was inaccurate.
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~
#10
Posted 13 July 2005 - 02:05 AM
- At 16th level they no longer feel the effects of aging (so they would still have the strength and vitality of a 20 year old at the age of 70+.)
- At 16th level they also gain the ability to alter their appearance at will (so they can make themselves look decades younger, or older... or even make themselves look like a different person entirely.)
- At 17th level they gain the ability to go into hibernation (during which they do not age, and which can last for as brief or as long a time as they wish.)
Incidentally, another way for a wizard to extend his lifespan is via the 9th level spell Stasis Clone. This spell creates a completely identical copy of the caster, who will remain in magically induced stasis until the caster is killed. The mage can also additional spells to "update" his clone with newly acquired memories and abilities. Any spellcaster with the ability and desire to use this spell typically creates multiple clones in multiple locations, just in case anything bad should happen to both him and a clone at the same time.
Edited by NiGHTMARE, 13 July 2005 - 02:12 AM.
#11
Posted 13 July 2005 - 05:04 AM
So I reckon Manshoon used this spell, right? No one seems to know how many clones he had.
#12
Posted 13 July 2005 - 05:25 AM
Another way to not die of old age is go live on a plane with the Timeless trait, such as the Astral.
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#13
Posted 13 July 2005 - 07:14 AM
Thanks everyone for your input.
So I reckon Manshoon used this spell, right? No one seems to know how many clones he had.
As Andyr says, apparently after Manshoon was killed all of his clones awoke instead of just one. They then promptly started hunting each other down, as a magical compulsion. The survivors have found ways to break that compulsion - one was turned into a vampire, destroyed his creator and now runs the Night Masks in Westgate, one is supposed to be in Undermountain, and the one in Zhentil Keep had it broken by Fzoul.
As for other ways to stay young, searching for the Fountain of Youth is always popular - and in one of the recent 3.5 books it appears that people who become elf-friends gain somewhat in longevity.
Back from the brink.
Like RPGs? Like Star Wars? Think combining the two would be fun? Read Darths and Droids, and discover the line "Jar Jar, you're a genius".
These, in the day when heaven was falling,
The hour when earth's foundations fled,
Followed their mercenary calling
And took their wages and are dead.
#14
Posted 13 July 2005 - 10:57 AM
#15
Posted 13 July 2005 - 05:16 PM
@bluenose:I know that elf-friend is a special status to non-elves, given by elves. But is that given/perform in a ritual or somesort that gives the person the extra longetivity?
#16
Posted 14 July 2005 - 04:12 AM
@bluenose:I know that elf-friend is a special status to non-elves, given by elves. But is that given/perform in a ritual or somesort that gives the person the extra longetivity?
It's actually implemented as part of a prestige class, and one of the entry requirements is that you perform some great service for a group of elves. There would certainly be some ceremony involved as the attention of the Elven gods is drawn to you, which gives you the extended lifespan among other benefits. I assume something similar to the ceremony at the end of SoA, but I expect most elven settlements would do something simpler.
Back from the brink.
Like RPGs? Like Star Wars? Think combining the two would be fun? Read Darths and Droids, and discover the line "Jar Jar, you're a genius".
These, in the day when heaven was falling,
The hour when earth's foundations fled,
Followed their mercenary calling
And took their wages and are dead.
#17
Posted 14 July 2005 - 05:45 PM