BGT-WeiDU -- XP Patch Poll
#21
Posted 10 June 2005 - 09:00 PM
I Ride for the King!
a.k.a. Chev
#23
Posted 20 June 2005 - 01:32 PM
General reduction. I'd like my lvl 8-9 spells to come in a timely fashion.
By the way, it could be possible to program this, I'm not sure, but it'd be fancy if the XP reward for lockpicking and disabling traps would grow per level of the thief. So lockpicking 50 points per level and disabling traps 100 xp points per level for example would be nice.
I voted for reduction all levels but I like that idea too
#24
Posted 21 June 2005 - 06:47 AM
This is what will happen already. You specify how many xp points you get per level for picking a lock or disarming a trap. So you could start off with 50 points on level one and get 1000 points on level 40. You can also specify the xp points for learning a spell.General reduction. I'd like my lvl 8-9 spells to come in a timely fashion.
By the way, it could be possible to program this, I'm not sure, but it'd be fancy if the XP reward for lockpicking and disabling traps would grow per level of the thief. So lockpicking 50 points per level and disabling traps 100 xp points per level for example would be nice.
I voted for reduction all levels but I like that idea too
#25
Posted 21 June 2005 - 08:04 PM
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Retired Modder
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Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)
Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)