From what I can tell "Crystal sphere" is not only just a different name for "solar system," but means that something is totally different from our solar systems.. am I right?
No, a crystal sphere is the same thing as a solar system (planets orbitting one or more stars, etc), except it's inside an enormous sphere.
Are these different worlds commonly known to Toril's people, or are different planets considered myths?
Spelljamming is relatively well known in the Forgotten Realms, especially in the Sword Coast region, since there's are large Spelljammer ports in both Waterdeep and Calimport. Obviously the nearer a sphere is to Realmspace, the more will be known about it; Realmspace's nearest neighbours are Greyspace, Krynnspace, Winterspace and Spiralspace (also called Bralspace).
Much of the
D&D universe is unexplored; in fact, in the "official" Spelljammer setting (i.e. without any fan additions) I believe there are only 30-odd known spheres. Vague rumours from unknown spheres will occassionaly float around the locality of spelljamming ports, but probably wouldn't travel much further afield.
Does this mean that different races from various planets migrated to Toril... or just the opposite?
Some races (for example humans) appear to have evolved on multiple worlds, while others (such as elves) are thought to originate from a single planet. Those species considered native to Toril include (but are no means limited to) yuan-ti, naga, dopplegangers, kuo-toa, aaracokra, kenku, sprites, pixies, and humans. Dragons have lived on the planet longer than many of the native species have even existed, but aren't native themselves.
Elves and dwarves are both definiely immigrants to the world, and I'd assume gnomes and halflings are as well. Not all ethnic human groups are natives of Toril either, many either immigrated to Toril or were brought there, including the ancestors of the modern day inhabitants of Calimshan.
Are these portals accessible only by the Plane of Fire natives? Otherwise, wouldn't people just die without some type of protection?
Presumably anything that could survive the extreme conditions could use the portals, be it a creature that's naturally fire resistant (e.g. a red dragon) or a person protected by magic.
So a prime example of this would be Sigil, right?
Sigil isn't a planet in the Prime Material Plane, it's a city within a different plane, called the Outlands.
Oh, yes! If you're not too busy.
This is all I could dig up on it: "Phlogiston, or the Flow, which is incredibly flammable but seems to be incapable of existing within a sphere. Otherwise it is undetectable except for the brilliant, chaotic collors it is composed of. It is odorless and seems to have no effect on breathing. In the Flow planar contact of any sort is impossible, even for the gods/powers."
Note that the last sentence isn't quite accurate, since while most gods indeed cannot contact worshippers who're in the Flow, there are a few who can (mainly gods of travel).
Very much like in The Chronicles of Narnia. So, theoretically, Narnia may be just another plane within the D&D Universe. After all, many of the D&D creatures exist in that world.
Obviously you can add whatever fantasy setting you want to the
D&D universe (be it your own setting or someone else's), though of course it'll never be "official"
. Officially, the Forgotten Realms (and related settings, such as Al-Qadim and Kara-Tur), Dragonlance, and Greyhawk are the only settings directly connected to the Spelljammer universe.
Of the other
D&D settings, Planescape and Ravenloft both concern other planes, so can only be reached by planewalking. Dark Sun exists in a crystal sphere which has no portals, so cannot be entered (or exited) by Spelljammers. Mystara is set in a universe more like our own. Birthright and Eberron were both invented after the Spelljammer setting was officially dropped.
Which totally brings up an entirely new topic. It irritates me that something could be strong enough to threaten someone like Elminster, yet no one will consider making a BGIII still on the same story because the PC is too powerful.
The direct threats to Elminster come in the form of a single enemy or group of enemies scattered many years apart. A game like that would be rather boring, no?
I'm particularly interested on Kapri, Chandos, and H'Catha.
-If Kapri is home to Aquatic Elves, does this mean that the planet is almost (if not all) water?
-If Orcs and Dwarves live on Chandos, do they live in co-existance?
-Why is it that H'Catha is home to Beholders, when beholders have their home in the Abyss? (Or was it the Nine-Hells?)
And lastly, is it just a coincidence that none of the planets are inhospitable? Or are some planets better at supporting, say beholders then... something like humans?
Karpri (two r's)
: Yes, it's described as a spherical water body, with no large land masses other than ice packs at each of the poles. Creatures do live at the poles, such as remorhaz, winter wolves, and yeti. There is also a very small colony of gnomes at the south pole, the survivors of a crashed spelljammer.
Chandos: All three species are the descendants of survivors of crashed spelljamming ships. The planet is highly dangerous - it mostly consists of water, with numerous highly unstable islands that gradually shift around the surface of the planet, often crashing into each other in the process. The temperature varies between as much as 80 degrees during the day, and -30 at night. All sorts of predators - including sentient plants - exist on the planet.
All in all it's not a very nice or safe place, and orcs, dwarves and humans are all in constant competition for their very survival. The conditions of the planet mean it's unlikely they'll ever be rescued; if anyone were to try it, they'd probably end up being stranded on the planet themselves. All three stranded species have reverted to primitive states of mind, and will attack either of the other species on sight.
H'Catha: It's just somewhere Beholders happen to live. You might as well ask why humans live in Athkatla, when they also live in Waterdeep
.
Hospitality: Different species have wildly different requirements in regards to atmosphere, food, and other such conditions. Obviously humans couldn't live on a planet with a consistent temperature of -200 or 10,000 degrees centigrade, but that doesn't mean many other species couldn't
.
The "triad" of Realmspace, Greyspace and Krynnspace are near the centre of the known
D&D universe, so they're all going to attract a lot of visitors. If a particular group of visitors spots a planet which is uninhabited because it's unsuitable for other forms of life, but is perfect for them, they'll want to snap it up
.
Edited by NiGHTMARE, 07 June 2005 - 04:18 PM.