Sorry for the delay, milady
I am really curious as to how your ToB area script is set - LR scripts are rather complicated, I recall it took us a month or more to debug all possible combinations of endings...
IF
OnCreation()
InParty("lrirenic")
Global("lrSpawnBlock","AR6200",0)
THEN
RESPONSE #100
SetGlobal("lrSpawnBlock","AR6200",1)
END
IF
OR(2)
Global("JonBanished","GLOBAL",1)
Dead("lrirenic") // Jon Irenicus
!G("AgreedToGiveSoul",0)
G("lrHasSoulStone",0)
Global("lrJonToFinal","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("lrJonToFinal","GLOBAL",1)
END
IF
Dead("lrirenic") // Jon Irenicus
!G("AcceptIlmater",0)
G("lrJonToFinal",1)
THEN
RESPONSE #100
SG("lrJonToFinal",0)
END
IF
Global("StartEndBios","AR6200",1)
InParty("Sarevok")
G("PGSarevokDisciple",2)
Global("PlayerChoseEssence","GLOBAL",1)
GlobalGT("PPEvilChoices","GLOBAL",2)
!Global("SarevokOath","GLOBAL",1)
Global("SarevokBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("SarevokBio","GLOBAL",1)
TextScreen("PGSAREV1")
SetGlobal("SarevokBio","GLOBAL",1)
SmallWait(1)
SetGlobal("SarevokBio","GLOBAL",1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Sarevok")
G("PGSarevokDisciple",2)
Global("PlayerChoseEssence","GLOBAL",1)
GlobalGT("PPEvilChoices","GLOBAL",2)
Global("SarevokOath","GLOBAL",1)
Global("SarevokBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("SarevokBio","GLOBAL",1)
TextScreen("PGSAREV2")
SetGlobal("SarevokBio","GLOBAL",1)
SmallWait(1)
SetGlobal("SarevokBio","GLOBAL",1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Sarevok")
G("PGSarevokDisciple",2)
Global("PlayerChoseEssence","GLOBAL",1)
!GlobalGT("PPEvilChoices","GLOBAL",2)
!Global("SarevokOath","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("SarevokBio","GLOBAL",1)
TextScreen("PGSAREV3")
SetGlobal("SarevokBio","GLOBAL",1)
SmallWait(1)
SetGlobal("SarevokBio","GLOBAL",1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Sarevok")
G("PGSarevokDisciple",2)
Global("PlayerChoseEssence","GLOBAL",1)
!GlobalGT("PPEvilChoices","GLOBAL",2)
Global("SarevokOath","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("SarevokBio","GLOBAL",1)
TextScreen("PGSAREV4")
SetGlobal("SarevokBio","GLOBAL",1)
SmallWait(1)
SetGlobal("SarevokBio","GLOBAL",1)
Continue()
END
IF
Global("SpawnBalthAlly","AR6200",0)
Global("BalthazarFights","GLOBAL",1)
Global("DetectableSpells","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("SpawnBalthAlly","AR6200",1)
SetGlobal("DetectableSpells","GLOBAL",1)
CreateCreatureObject("balth2",Player1,0,0,0) // Baltasar
ActionOverride("balth2",Ally())
ActionOverride("balth2",Face(

)
ReallyForceSpell(Player1,0)
END
IF
Global("SpawnBalthAlly","AR6200",0)
Global("BalthazarFights","GLOBAL",1)
Global("DetectableSpells","GLOBAL",1)
THEN
RESPONSE #100
SetGlobal("SpawnBalthAlly","AR6200",1)
CreateCreatureObject("balth2",Player1,0,0,0) // Baltasar
ActionOverride("balth2",Ally())
ActionOverride("balth2",Face(

)
END
IF
Global("BalthazarFights","GLOBAL",0)
Global("DetectableSpells","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("DetectableSpells","GLOBAL",1)
ReallyForceSpell(Player1,0)
END
IF
Dead("finiren") // Jon Irenicus
OR(2)
Dead("finbodh") // Bodhi
Global("BodhiFights","GLOBAL",1)
Dead("finsolar") // Solar caído
!Exists([ENEMY])
Global("SetForceWalkwayTimer","AR6200",0)
Global("FinalFight","AR6200",3)
THEN
RESPONSE #100
SetGlobal("SetForceWalkwayTimer","AR6200",1)
SetGlobalTimer("ForceWalkway","AR6200",0)
END
IF
GlobalTimerExpired("ForceWalkway","AR6200")
Global("FinalFight","AR6200",3)
THEN
RESPONSE #100
SetGlobal("FinalFight","AR6200",5)
END
IF
Delay(3)
Dead("finiren") // Jon Irenicus
OR(2)
Dead("finbodh") // Bodhi
Global("BodhiFights","GLOBAL",1)
Dead("finsolar") // Solar caído
!Exists([ENEMY])
Global("BalthazarFights","GLOBAL",1)
!Dead("balth2") // Baltasar
!StateCheck("balth2",STATE_STUNNED)
!StateCheck("balth2",STATE_SLEEPING)
!StateCheck("balth2",STATE_SILENCED)
!StateCheck("balth2",STATE_CONFUSED)
OR(2)
Global("ImoenBackToHuman","GLOBAL",2)
Dead("Imoen2")
Global("FinalFight","AR6200",3)
THEN
RESPONSE #100
SetGlobal("FinalFight","AR6200",4)
ActionOverride("balth2",Dialogue(Player1))
END
IF
Delay(3)
Dead("finiren") // Jon Irenicus
OR(2)
Dead("finbodh") // Bodhi
Global("BodhiFights","GLOBAL",1)
Dead("finsolar") // Solar caído
!Exists([ENEMY])
OR(6)
Global("BalthazarFights","GLOBAL",0)
Dead("balth2") // Baltasar
StateCheck("balth2",STATE_STUNNED)
StateCheck("balth2",STATE_SLEEPING)
StateCheck("balth2",STATE_SILENCED)
StateCheck("balth2",STATE_CONFUSED)
OR(2)
Global("ImoenBackToHuman","GLOBAL",2)
Dead("Imoen2")
Global("FinalFight","AR6200",3)
THEN
RESPONSE #100
SetGlobal("FinalFight","AR6200",4)
ActionOverride(Player1,StartDialog("player1",Player1))
END
IF
OR(2)
Global("SarevokFights","GLOBAL",1)
Dead("sarevok") // Sarevok
OR(2)
Dead("balth2") // Baltasar
Global("BalthazarFights","GLOBAL",0)
Global("MelStillImmortal","AR6200",2)
Delay(6)
THEN
RESPONSE #100
SetGlobal("MelStillImmortal","AR6200",3)
ActionOverride(Player1,StartDialog("player1",Player1))
END
IF
Global("FinalFight","AR6200",5)
Global("SetUpPools","AR6200",0)
THEN
RESPONSE #100
SetGlobal("SetUpPools","AR6200",1)
AmbientActivate("AMB_Stream1",TRUE)
SoundActivate("Bridge3",TRUE)
OpenDoor("DOOR03")
AmbientActivate("AMB_Stream2",TRUE)
SoundActivate("Bridge1",TRUE)
OpenDoor("DOOR02")
SoundActivate("Bridge2",TRUE)
AmbientActivate("AMB_Stream3",TRUE)
OpenDoor("DOOR01")
END
IF
Global("FinalFight","AR6200",5)
GlobalTimerExpired("MelissanComes","AR6200")
THEN
RESPONSE #100
SetGlobal("FinalFight","AR6200",6)
ClearAllActions()
StartCutSceneMode()
StartCutScene("finmel2")
END
IF
Global("FinalFight","AR6200",

Global("BalthazarFights","GLOBAL",0)
Global("IllaseraDead","AR6200",1)
Global("AbazigalDead","AR6200",1)
Global("YagaDead","AR6200",1)
Global("SendaiDead","AR6200",1)
Global("BalthDead","AR6200",1)
OR(2)
Global("SarevokDead","AR6200",1)
Global("SarevokFights","GLOBAL",0)
Global("allfive","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("allfive","GLOBAL",1)
END
IF
Global("FinalFight","AR6200",

Global("BalthazarFights","GLOBAL",1)
!DifficultyLT(NORMAL)
Global("IllaseraDead","AR6200",1)
Global("AbazigalDead","AR6200",1)
Global("YagaDead","AR6200",1)
Global("SendaiDead","AR6200",1)
OR(2)
Global("SarevokDead","AR6200",1)
Global("SarevokFights","GLOBAL",0)
Global("GromnirDead","AR6200",1)
Global("allfive","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("allfive","GLOBAL",1)
END
IF
Global("FinalFight","AR6200",

Global("BalthazarFights","GLOBAL",1)
DifficultyLT(NORMAL)
Global("IllaseraDead","AR6200",1)
Global("AbazigalDead","AR6200",1)
Global("YagaDead","AR6200",1)
Global("SendaiDead","AR6200",1)
OR(2)
Global("SarevokDead","AR6200",1)
Global("SarevokFights","GLOBAL",0)
Global("allfive","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("allfive","GLOBAL",1)
END
IF
Dead("finilla") // Ilasera
Global("IllaseraDead","AR6200",0)
THEN
RESPONSE #100
SetGlobal("IllaseraDead","AR6200",1)
IncrementGlobal("FiveDead","AR6200",2)
END
IF
!Dead("finilla") // Ilasera
Global("IllaseraDead","AR6200",1)
THEN
RESPONSE #100
SetGlobal("IllaseraDead","AR6200",0)
IncrementGlobal("FiveDead","AR6200",-2)
END
IF
Dead("finabaz") // Abázigal
Global("AbazigalDead","AR6200",0)
THEN
RESPONSE #100
SetGlobal("AbazigalDead","AR6200",1)
IncrementGlobal("FiveDead","AR6200",1)
END
IF
!Dead("finabaz") // Abázigal
Global("AbazigalDead","AR6200",1)
THEN
RESPONSE #100
SetGlobal("AbazigalDead","AR6200",0)
IncrementGlobal("FiveDead","AR6200",-1)
END
IF
Dead("finyaga") // Yaga-Shura
Global("YagaDead","AR6200",0)
THEN
RESPONSE #100
SetGlobal("YagaDead","AR6200",1)
IncrementGlobal("FiveDead","AR6200",1)
END
IF
!Dead("finyaga") // Yaga-Shura
Global("YagaDead","AR6200",1)
THEN
RESPONSE #100
SetGlobal("YagaDead","AR6200",0)
IncrementGlobal("FiveDead","AR6200",-1)
END
IF
Dead("finsend") // Sendai
Global("SendaiDead","AR6200",0)
THEN
RESPONSE #100
SetGlobal("SendaiDead","AR6200",1)
IncrementGlobal("FiveDead","AR6200",2)
END
IF
!Dead("finsend") // Sendai
Global("SendaiDead","AR6200",1)
THEN
RESPONSE #100
SetGlobal("SendaiDead","AR6200",0)
IncrementGlobal("FiveDead","AR6200",-2)
END
IF
Dead("finbalth") // Baltasar
Global("BalthazarFights","GLOBAL",0)
Global("BalthDead","AR6200",0)
THEN
RESPONSE #100
SetGlobal("BalthDead","AR6200",1)
IncrementGlobal("FiveDead","AR6200",2)
END
IF
!Dead("finbalth") // Baltasar
Global("BalthazarFights","GLOBAL",0)
Global("BalthDead","AR6200",1)
THEN
RESPONSE #100
SetGlobal("BalthDead","AR6200",0)
IncrementGlobal("FiveDead","AR6200",-2)
END
IF
Dead("fingrom") // Grómnir Il-Khan
Global("BalthazarFights","GLOBAL",1)
DifficultyGT(EASY)
Global("GromnirDead","AR6200",0)
THEN
RESPONSE #100
SetGlobal("GromnirDead","AR6200",1)
IncrementGlobal("FiveDead","AR6200",1)
END
IF
!Dead("fingrom") // Grómnir Il-Khan
Global("BalthazarFights","GLOBAL",1)
DifficultyGT(EASY)
Global("GromnirDead","AR6200",1)
THEN
RESPONSE #100
SetGlobal("GromnirDead","AR6200",0)
IncrementGlobal("FiveDead","AR6200",-1)
END
IF
Dead("finsarev") // Sarevok
Global("SarevokFights","GLOBAL",1)
Global("SarevokDead","AR6200",0)
THEN
RESPONSE #100
SetGlobal("SarevokDead","AR6200",1)
IncrementGlobal("FiveDead","AR6200",1)
END
IF
!Dead("finsarev") // Sarevok
Global("SarevokFights","GLOBAL",1)
Global("SarevokDead","AR6200",1)
THEN
RESPONSE #100
SetGlobal("SarevokDead","AR6200",0)
IncrementGlobal("FiveDead","AR6200",-1)
END
IF
Difficulty(EASIEST)
GlobalGT("FiveDead","AR6200",3)
Global("FinalFight","AR6200",7)
THEN
RESPONSE #100
SetGlobal("FinalFight","AR6200",

ClearAllActions()
StartCutSceneMode()
StartCutScene("melcomes")
END
IF
Difficulty(EASY)
GlobalGT("FiveDead","AR6200",2)
Global("FinalFight","AR6200",7)
THEN
RESPONSE #100
SetGlobal("FinalFight","AR6200",

ClearAllActions()
StartCutSceneMode()
StartCutScene("melcomes")
END
IF
Difficulty(NORMAL)
GlobalGT("FiveDead","AR6200",1)
Global("FinalFight","AR6200",7)
THEN
RESPONSE #100
SetGlobal("FinalFight","AR6200",

ClearAllActions()
StartCutSceneMode()
StartCutScene("melcomes")
END
IF
DifficultyGT(NORMAL)
GlobalGT("FiveDead","AR6200",0)
Global("FinalFight","AR6200",7)
THEN
RESPONSE #100
SetGlobal("FinalFight","AR6200",

ClearAllActions()
StartCutSceneMode()
StartCutScene("melcomes")
END
IF
Global("StartEndBios","AR6200",1)
THEN
RESPONSE #100
SetCursorState(TRUE)
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Aerie")
OR(2)
!Global("AerieRomanceActive","GLOBAL",2)
Global("PlayerChoseEssence","GLOBAL",1)
Global("AerieBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("AerieBio","GLOBAL",1)
TextScreen("AERIEND1")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Aerie")
Global("PlayerChoseEssence","GLOBAL",0)
Global("AerieRomanceActive","GLOBAL",2)
Global("AerieBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("AerieBio","GLOBAL",1)
TextScreen("AERIEND2")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Nalia")
Global("NaliaBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("NaliaBio","GLOBAL",1)
TextScreen("NALIAND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Dynaheir")
Global("DynaheirBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("DynaheirBio","GLOBAL",1)
TextScreen("DYNAD")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
OR(2)
InParty("Kachiko")
InParty("Yoshimo")
Global("YoshimoBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("YoshimoBio","GLOBAL",1)
TextScreen("YOSHIMOD")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Anomen")
OR(2)
!Global("AnomenRomanceActive","GLOBAL",2)
Global("PlayerChoseEssence","GLOBAL",1)
Global("AnomenBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("AnomenBio","GLOBAL",1)
TextScreen("ANOMEND1")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Anomen")
Global("PlayerChoseEssence","GLOBAL",0)
Global("AnomenRomanceActive","GLOBAL",2)
Global("AnomenBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("AnomenBio","GLOBAL",1)
TextScreen("ANOMEND2")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Viconia")
OR(2)
!Global("ViconiaRomanceActive","GLOBAL",2)
Global("PlayerChoseEssence","GLOBAL",1)
Global("ViconiaBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("ViconiaBio","GLOBAL",1)
TextScreen("VICONND1")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Viconia")
Global("PlayerChoseEssence","GLOBAL",0)
Global("ViconiaRomanceActive","GLOBAL",2)
Global("ViconiaBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("ViconiaBio","GLOBAL",1)
TextScreen("VICONND2")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Sime")
OR(2)
!Global("SimeRomanceActive","GLOBAL",2)
Global("PlayerChoseEssence","GLOBAL",1)
Global("SimeBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("SimeBio","GLOBAL",1)
TextScreen("SIMEFND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Sime")
Gender(Player1,MALE)
Global("PlayerChoseEssence","GLOBAL",0)
Global("SimeRomanceActive","GLOBAL",2)
Global("SimeBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("SimeBio","GLOBAL",1)
TextScreen("SIMEND2")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Valygar")
OR(2)
!Global("ValygarRomanceActive","GLOBAL",2)
Global("PlayerChoseEssence","GLOBAL",1)
Global("ValygarBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("ValygarBio","GLOBAL",1)
TextScreen("VALYGFND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Valygar")
Global("PlayerChoseEssence","GLOBAL",0)
Global("ValygarRomanceActive","GLOBAL",2)
Global("ValygarBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("ValygarBio","GLOBAL",1)
TextScreen("VALYGND2")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Haerdalis")
Global("HaerdalisBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("HaerdalisBio","GLOBAL",1)
TextScreen("HAERND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Cernd")
Global("CerndBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("CerndBio","GLOBAL",1)
TextScreen("CERNDND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Sarevok")
Global("SarevokBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("SarevokBio","GLOBAL",1)
TextScreen("SAREVND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Minsc")
Global("MinscBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("MinscBio","GLOBAL",1)
TextScreen("MINSCND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Edwin")
Global("EdwinBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("EdwinBio","GLOBAL",1)
TextScreen("EDWINND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Imoen2")
Global("ImoenBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("ImoenBio","GLOBAL",1)
TextScreen("IMOENND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Jaheira")
OR(2)
!Global("JaheiraRomanceActive","GLOBAL",2)
Global("PlayerChoseEssence","GLOBAL",1)
Global("JaheiraBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("JaheiraBio","GLOBAL",1)
TextScreen("JAHEIND1")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Jaheira")
Global("PlayerChoseEssence","GLOBAL",0)
Global("JaheiraRomanceActive","GLOBAL",2)
Global("JaheiraBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("JaheiraBio","GLOBAL",1)
TextScreen("JAHEIND2")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Mazzy")
Global("MazzyBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("MazzyBio","GLOBAL",1)
TextScreen("MAZZYND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Jan")
Global("JanBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("JanBio","GLOBAL",1)
TextScreen("JANND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Korgan")
Global("KorganBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("KorganBio","GLOBAL",1)
TextScreen("KORGAND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
InParty("Keldorn")
Global("KeldornBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("KeldornBio","GLOBAL",1)
TextScreen("KELDORND")
SmallWait(1)
Continue()
END
IF
Global("StartEndBios","AR6200",1)
Global("JonEpilogue","GLOBAL",1)
Global("JonelBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("JonelBio","GLOBAL",1)
TextScreen("jonepil1")
SetGlobal("JonelBio","GLOBAL",1)
SmallWait(1)
SetGlobal("JonelBio","GLOBAL",1)
Continue()
SetGlobal("JonelBio","GLOBAL",1)
END
IF
Global("StartEndBios","AR6200",1)
InParty("lrirenic")
Global("JonEpilogue","GLOBAL",2)
Global("JonelBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("JonelBio","GLOBAL",1)
TextScreen("jonepil2")
SetGlobal("JonelBio","GLOBAL",1)
SmallWait(1)
SetGlobal("JonelBio","GLOBAL",1)
Continue()
SetGlobal("JonelBio","GLOBAL",1)
END
IF
Global("StartEndBios","AR6200",1)
Global("JonEpilogue","GLOBAL",3)
Global("JonelBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("JonelBio","GLOBAL",1)
TextScreen("jonepil3")
SetGlobal("JonelBio","GLOBAL",1)
SmallWait(1)
SetGlobal("JonelBio","GLOBAL",1)
Continue()
SetGlobal("JonelBio","GLOBAL",1)
END
IF
Global("StartEndBios","AR6200",1)
OR(2)
InParty("lrirenic")
Global("lrJonToFinal","GLOBAL",1)
Global("JonEpilogue","GLOBAL",4)
Global("JonelBio","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("JonelBio","GLOBAL",1)
TextScreen("jonepil4")
SetGlobal("JonelBio","GLOBAL",1)
SmallWait(1)
SetGlobal("JonelBio","GLOBAL",1)
Continue()
SetGlobal("JonelBio","GLOBAL",1)
END
IF
Global("StartEndBios","AR6200",1)
THEN
RESPONSE #100
SetGlobal("StartEndBios","AR6200",2)
SetCursorState(FALSE)
EndCredits()
END