Posted 11 April 2007 - 04:35 AM
Well, i just finished RTT. Yep, i did it, and now i have some thoughts about what could be improving the already good mod in the next version.
First of all is the ending just doesnt fit. Its ok that the main character dies. There isnt any problem with that. I find it a good idea too. The problem is how (s)he die. It was just fast. I know death is a cruel thing, but please.. PC's evil twinsister just say to her X. legion of devil minions to kill poor pc. And then poor PC dies. After it the dieing movie comes. Thats the main problem with it. The dieing movie. Because it is a dieing movie. Its just dont picture the end.
So how could you improve it? By adding some dialogs options to the last dialogs. Player should be able to comment evil twinbrother's healings, cloneings by some cynic or some brainddeadpaladintalk dialog options.
The teleporting to the alternative universe could be a bit longer by writeing about how your character feels, how incapable to resist it is (s)he at the moment, etc. After (s)he arrived to evil twin's little universe (s)he should comment it like "Oh, shit.." or something like that. It should be long and maybe sentimental. After all this is the moment when the journey ends. And this is time to the last cutscene. The demonst start moveing towards the char, who is start fight back. The screen is fadeing. The most attitudinized effect would be some screams. And this is the end of the game. The time to the credits instead of the dieing movie.
Second: The PC could left Candlekeep after (s)he heard what is happening. The half of the NPCs should leave the party immediatly, the other half should be very disappointed, etc. After the PC left, (s)he meets his evil twinbrother in the wood..
Third, i think you missed a great moment by forgoting poor Neeber, the first classed moron of Trademeet. He should appear again, and intorduce you to his cousin, Noober. This is the great chance to strike! Two fly with one hit.
Edwin should not disappear after the sloveing his quest, which isnt realy his quest. It would be good too if you could chat with the old NPCs.
Kicking Ribald in the arse after how he forced to murder and kill in the arena would be a good options too.
Oh, i almost forgot.. Removeing the finished quests journal entries would be great too.
Fighters could start with the talking sword (sorry, i just cant spell its name) instead of that +2 blade.
Well, thats all, these were my ideas, i hope some of them are usefull.