Also how are Dryads supposed to be propagated (ie do they need males or just an acorn

Thanks
Posted 11 May 2005 - 08:33 PM
Posted 12 May 2005 - 12:13 PM
- The transitioned former modder once known as MTS.
Posted 12 May 2005 - 12:24 PM
Yikari, monk NPC
Shed's Mods - Three time TeamBG Contest winner!
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Posted 12 May 2005 - 12:48 PM
Posted 12 May 2005 - 04:17 PM
Posted 12 May 2005 - 04:45 PM
Any idea what the effect of this is?
Posted 12 May 2005 - 07:17 PM
Posted 13 May 2005 - 04:30 AM
It should not be too hard to add what is needed to make the Dryad race visible.
Posted 13 May 2005 - 05:08 AM
Posted 13 May 2005 - 08:02 AM
Posted 13 May 2005 - 03:09 PM
Edited by oralpain, 13 May 2005 - 03:09 PM.
Posted 14 May 2005 - 02:54 AM
50 1 HUMAN 2 ELF 3 HALF_ELF 4 DWARF 5 HALFLING 6 GNOME 7 HALFORC 101 ANKHEG 102 BASILISK 103 BEAR 104 CARRIONCRAWLER
Posted 14 May 2005 - 03:18 AM
How does the game link the races name string to the numbers in the RACE.IDS?
Visit the IESDP
Posted 14 May 2005 - 04:59 AM
How does the game link the races name string to the numbers in the RACE.IDS?
It's hard-coded in the .exe. The first x race types have a string which is displayed in on the record sheet (x is the number of playable races... 7 IIRC). The other races don't.
Posted 27 May 2005 - 04:48 AM
Through lightning, travel shadow,
Through hell and all above,
Surviving sword and arrow,
Bound stronger by the love
***
And in the end a witness,
To where the death has lain,
Silent through the sorrow,
Where innocents lie slain