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RTT Kit Pack (v1.2)


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#1 al17

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Posted 08 May 2005 - 04:41 AM

RTT Kit Pack

RTT kit pack will come back by the end of this summer.

Edited by al17, 29 June 2006 - 09:11 AM.

rtt14ban5bv.jpg

Return To Trademeet (http://rtteng.altervista.org), my mod for Baldur's Gate 2. Try it! ;)


#2 -guest-

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Posted 10 May 2005 - 02:28 AM

Hey, the download won't start. U might want to check the link or change the mirror.

#3 the bigg

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Posted 10 May 2005 - 02:33 AM

Attack of the Referer Field Exploitation, it seems...
Solution: open a new Internet Exploder windows / a new tab in a serious browser, write in the address bar about:blank, enter, then http://rtt.altervist.../rttkitpack.rar, enter. The download should start this way.

For Al: you have to point to a page in your site with the download link, and not to the direct file.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#4 Yazka77

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Posted 23 May 2005 - 11:13 AM

I can't get the download to start even with you solution...

Could you get this Kit Pack to another mirror.

Thx in advance.

#5 the bigg

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    2083 is a prime number.

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Posted 23 May 2005 - 11:19 AM

http://rtteng.alterv...org/kitpack.htm.

Also note that, since it's hosted on altervista, there is a cap of 90 DL per file per month, so that may be the cause of your problem.

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#6 al17

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Posted 23 May 2005 - 12:59 PM

http://rtteng.alterv...org/kitpack.htm.

Also note that, since it's hosted on altervista, there is a cap of 90 DL per file per month, so that may be the cause of your problem.

View Post


well... actually altervista has no cap limit. the 90 dl are just for the tc (20gb monthly=(about)200 mb * 90, and 1 gb for the site)

however now there are new mirrors :)

rtt14ban5bv.jpg

Return To Trademeet (http://rtteng.altervista.org), my mod for Baldur's Gate 2. Try it! ;)


#7 -Guest-

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Posted 30 October 2005 - 01:48 PM

I am playing as Amazon...but the problem is her lvl is 10 and her THACO does NOT improve!

In fact she's been stuck in the same tHACO 11 ever since I started the damn game!

Note that I did not install RTT but kit pack only.
Thanks in advance.

#8 al17

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Posted 04 November 2005 - 02:14 AM

you're right and I don't undertsand why.

i'll find a way to fix the bug as soon as i can.

however the thac0 begins again to decrease from level 11.

rtt14ban5bv.jpg

Return To Trademeet (http://rtteng.altervista.org), my mod for Baldur's Gate 2. Try it! ;)


#9 al17

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Posted 29 January 2006 - 05:27 AM

version 1.2 is here! :)

rtt14ban5bv.jpg

Return To Trademeet (http://rtteng.altervista.org), my mod for Baldur's Gate 2. Try it! ;)


#10 Skodmunk

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Posted 08 February 2006 - 04:46 AM

I dont understand why the Dark Knight looses his abilitys when the reputation goes below 8, it makes no sence to make him an fallen paladin, since "his purpose is to spread chaos and destruction throughout the world" <-- qouted from the class destricption.

is it a bug or what ?

in my case he lost all his inate abilitys and the 50% magic resistance. But retained the 50 % physical reduction.

#11 the bigg

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Posted 08 February 2006 - 05:20 AM

It should be a (mostly unsolvable) bug with the engine.

Al: you should use CLABPA05 for his abilities, and have him get an empty CLAB file... this way, he has to fall to get his abilities :)

Italian users: help test the Stivan NPC!

Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator

If possible, send diffs, translations and other contributions using Git.


#12 al17

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Posted 09 February 2006 - 07:16 AM

no bug will be spared! :) thanks for the report

rtt14ban5bv.jpg

Return To Trademeet (http://rtteng.altervista.org), my mod for Baldur's Gate 2. Try it! ;)


#13 -Guest-

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Posted 23 February 2006 - 11:54 PM

On a clean ToB install I wanted to install the kit pack. It installs "successfully" but the dialog entries are mmissing for most of the kits- but some of them do appear correctly...

#14 al17

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Posted 25 February 2006 - 04:03 AM

i'll check. thanks

rtt14ban5bv.jpg

Return To Trademeet (http://rtteng.altervista.org), my mod for Baldur's Gate 2. Try it! ;)


#15 -Guest-

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Posted 26 February 2006 - 06:38 AM

i'll check. thanks

I think it might have to do with the fact I am using a Spanish copy of ToB but the English version of RTT. I figured it might work because the dialog files are replaced... yesterday I tried to look for an English copy of ToB but nobody seems to carry PC games at all around here anymore, let alone something like ToB...

#16 al17

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Posted 26 February 2006 - 04:11 PM

I think it might have to do with the fact I am using a Spanish copy of ToB but the English version of RTT.


no, i don't think so.

I figured it might work because the dialog files are replaced... yesterday I tried to look for an English copy of ToB but nobody seems to carry PC games at all around here anymore, let alone something like ToB...


could I see a picture of your problem, please? (I suggest gimp)

rtt14ban5bv.jpg

Return To Trademeet (http://rtteng.altervista.org), my mod for Baldur's Gate 2. Try it! ;)


#17 -Guester-

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Posted 23 June 2006 - 03:35 PM

Anti Paladins and Dark Knights get the same HLAs as a paladin, but Summon Deva is greyed out (Should this be Summon Fallen Deva?)

#18 Deratiseur

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Posted 27 October 2024 - 11:27 PM

Now adapted for EE editions. Enjoy :)


All my mods are on Github


#19 skellytz

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Posted 14 November 2024 - 12:08 PM

Now adapted for EE editions. Enjoy :)

Thanks! The same question as for Alisson mod: what are your plans for RTT? Should we transfer all three packages (main, item pack, and kit pack) to SHS GitHub, or are you going to continue working on RTT as part of the Plutonium-X project?



#20 Deratiseur

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Posted 04 December 2024 - 02:45 AM

No other plans. I'm adding compatibility for EE and EET, fixing a few glaring bugs if I spot them, and notifying the domain that's supposed to host the mod (like here). After that, it's up to you to download the mods on Plutonium_X to update them even more, or to put them on a dedicated page... all I want is to give a second life to forgotten mods. And even better, to resurrect lost mods like Chiara npc.

 

Some mods like Passive warrior hlas don't need an update, but I made the French translation and for some reason it can't be included in the mod -> so fork.


All my mods are on Github