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KOTOR for sale for the highest bidder...


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#1 Briannandoah

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Posted 14 April 2005 - 01:18 PM

Just when I begun really enjoy the game there has to be this brain killing stupid mini-game which keeps me from ketting off the stupid planet :angry:

I have never ever been good at this kind of games, I always got killed in Decent 1, and never bothered much with it after I found out that my fingers just wont keep up with everything and my eyes just can't see what they are supposed to see to keep me alive. And if I'll have to learn to play such games only to be able to continue KOTOR, I am not pleased at all. I want to enjoy my gaming experience and not to go over one and zillion times some turret shooting scene to be able to do so.

Aren't there really any cheats I could use to jump over this darn thing? I didn't find any while searching over all those cheat sites for the game, nor anything from the Bioware discussion board either. Everyone just seem to expect that everyone is willing to learn how to do this, and that everyone is ABLE to learn how to do this. Well I have only mouse and keyboard to use and my motor skills aren't that great, in fact they are a disaster! That is why I paly RPGs on computer, and not any other kind of games. I guess I should never ever have purchased KOTOR, I should have found out beforehand that there are sections in it I am not able to cope with. Now I am forced to stop to play the game because of that totally unnecessary peace of carbage.

Sorry guys but I am pissed off.

Yeah, and this was about leaving from Tarsis scene where you are supposed to shoot those fighters to zillion pieces, unless someone didn't guite get it.
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#2 Caedwyr

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Posted 14 April 2005 - 01:28 PM

Hmm, I never found that mini-game at all difficult. Try aiming ahead of where the enemy pilots are flying, and also waiting for them to get in close. Also, remember to be constantly rotating the turret since the enemy pilots like to sneak up from behind.
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#3 Userunfriendly

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Posted 14 April 2005 - 01:57 PM

http://www.gamejag.n...ewtopic&t=76873

some advice, and a link to pcgamemods which is inactive right now...(a mod to make the mini game dead easy)

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#4 Tom

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Posted 14 April 2005 - 02:21 PM

Its sad that something like this would kill the game for you, the game is actually really good. And yeah, I dont find the turret game hard but I suppose I can see how it might be... Just keep in mind you have unlimited ammo :devil:
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#5 Briannandoah

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Posted 14 April 2005 - 02:57 PM

Thanks thousend times UU, I hope that mod will help me. Phew, I was ready to dump the game to the darkest corner and forget it alltogether.

Besides, I have managed to get at least 4 of them down, and still they seem to keep coming and coming, and the mod text says there is only six of them! I think I need new classes or something, I thought there were dozens. Time alwys runs out on me in it.
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#6 Briannandoah

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Posted 15 April 2005 - 04:48 AM

Oh thank you all so very much for the advice, I have now managed to destroy those damnable fighters and move on with the game :D :hug: to you all.
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#7 Kai of Candlekeep

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Posted 18 April 2005 - 03:43 PM

I know this is probably an old topic, but for those who have trouble with this mini-game, a bit of advice: use your radar.

The enemy fighters break off into 2 main groups usually, but use your radar to track the biggest cluster and take them down in two heats. Takes a bit of practice, but you can practice with HK-47 anytime you want.

In both my games I noticed that my screen goes blurry after leaving the Leviathan, which makes it very hard to see these fighter craft as you make your escape. This is when I learned the value of using the radar.

Remember, forget looking out the window, because 9 times out of 10 you'll get blinded by the bright star on your screen.

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#8 Briannandoah

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Posted 21 April 2005 - 10:35 PM

I know this is probably an old topic, but for those who have trouble with this mini-game, a bit of advice:  use your radar.


There is a radar? :blink:

Well this just shows how blind one can be, and I have already almost finished the game. Yep, and ignored HK's help totally, in fact didn't even remember I could practise with him. I have managed pretty well though with the mod which gives a bit more time to blast them all out. Usually there is only two left to track after I have managed to get the rest right in the start.

But I have to try that radar thing...
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#9 AstroFro

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Posted 29 May 2005 - 07:00 AM

http://mods.knightso...oad.php?view.22

Click that link, register, click that link again and you have a complete removal mod!

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Edited by AstroFro, 29 May 2005 - 07:03 AM.


#10 T.G.Maestro

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Posted 29 May 2005 - 11:44 PM

But while this solves the problem, it removes a vital part of the game at the same time.
I wonder if this would bring any measure of satisfaction to anyone... :unsure:
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#11 Userunfriendly

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Posted 30 May 2005 - 02:46 PM

But while this solves the problem, it removes a vital part of the game at the same time.
I wonder if this would bring any measure of satisfaction to anyone... :unsure:

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but it continues to be a trend...for example, you can bypass minigames in kotor 2, and in jade empire... -_-
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#12 T.G.Maestro

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Posted 30 May 2005 - 09:52 PM

Which is a very sad thing if you ask me.
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#13 Briannandoah

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Posted 31 May 2005 - 05:53 AM

Not sad at all, because I get stomach aches every time I have to leave some planet and I think there might be those fighters. That in fact is the reason I have NOT played the game second time around... :crying:

And wippee to the fact that someone has done a mod totally to remove those fighters, I will try it when I have time :w00t: Thanks! :thumb:
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#14 T.G.Maestro

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Posted 31 May 2005 - 08:36 AM

Not sad at all, because I get stomach aches every time I have to leave some planet and I think there might be those fighters.

While I really don't want to argue, I cannot accept your opinion here.
That "mini-game" is a vital part of the game, not something that is for the player to decide. Following your logic, I could say that we should remove Malak from KoToR, because I have headaches every time I have to look at him.

I respect your views Briannandoah, but I still think that a game should be played as it is - since that is what makes it a whole. Removing vital parts of it is like ripping several pages from a novel so that it won't have a sad ending - it's just not the same.
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#15 Dalis'ilhea

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Posted 31 May 2005 - 09:49 AM

she just doesn't have jedi reflexes :P
I apparently have a high level of empathy, combined with a low level of sympathy... weird

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#16 T.G.Maestro

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Posted 31 May 2005 - 09:57 AM

Sure, and again, don't get me as offensive or anything - I just find it difficult to accept when people choose the easier paths instead of learning to face a challange. -_-
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#17 Briannandoah

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Posted 01 June 2005 - 02:08 AM

Well the thing is, that I have some real physical problems with learning to use those turrets as fast as they should be used, and I still want to play KotOR because of the RP aspect. Should I then just not to play it? I might have not bought it, if I had known beforehand there are such 'forced' situations in the game, but since I did not read any walkthroughs or such, I did not know. So I did spend my money, and found out that there are aspects in the game I can't manage without stretching my limits almost too much. Without the mod that made the fighters easier I would have been NEVER able to finish the game.

I have never bought computer games that mostly reguire the use of fast reflexes, and I never will. Because I wouldn't enjoy them, they just are too hard for me.

And hey, they are JUST games. In my opinion they can be tweaked as much as anyone prefers. I see no problem with that.
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#18 Archmage Silver

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Posted 01 June 2005 - 04:42 AM

A question of opinion, surely. And I think that games aren't "face the challenge" - things T.G, 'cmon they're just fun things to spend time with... nothing serious in any manner.

#19 Userunfriendly

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Posted 01 June 2005 - 03:56 PM

she just doesn't have jedi reflexes :P

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consular instead of guardian...

i admit in jade empire, i set the minigames to novice, while the battles are set to grandmaster... :P
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#20 Tom

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Posted 01 June 2005 - 08:30 PM

Sure, and again, don't get me as offensive or anything - I just find it difficult to accept when people choose the easier paths instead of learning to face a challange. -_-

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But when that challenge would prevent you enjoying the game, I dont see why not remove it. As has been said, games are for enjoyment. Some people take pleasure in a challenge, others enjoy them for other reasons - so why not, for those people, make the game easy? Its why most games have dificulty settings.
Forward he cried from the rear
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