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Deva Quest (WK)


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#21 -Silencer150-

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Posted 05 May 2009 - 10:50 PM

Just a small note here -- the Bebilith will show if you make a pact with the tanari too. I simply did not want the player to attack the Beb by accident.

You cannot CLUA him in, since he has a rather important dialog with Irenicus that triggers only if you get him 'naturally'. I am not sure if the CLUAed Beb will even join you...

But if you have a saved game just after you accepted the Deva quest you might want to try and replay the part with tanari so you can meet Abaia.

And thanks for the kind words about the mod!

I'm having the very same problem as mentioned in the OP. I made a pact with the tanarii, got to the baatezu, killed them all... And nothing happens! I've tried reloading to before this battle, and still nothing. I've been through the entire level twice and he never appears.

Is something wrong with the mod installation or am I doing something wrong?

#22 Leomar

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Posted 06 May 2009 - 04:53 PM

I'm having the very same problem as mentioned in the OP. I made a pact with the tanarii, got to the baatezu, killed them all... And nothing happens! I've tried reloading to before this battle, and still nothing. I've been through the entire level twice and he never appears.

Is something wrong with the mod installation or am I doing something wrong?

I don't know the level exactly, but your problem sounds like you have not killed all of them. Sometimes it happens, that creatures can't leave their places and hides beneath walls or behind opened doors. Look carefully and close the opened doors from the other side to look, if a creature is behind it.

And for the case, that your problem still exist, post your WeiDU.log.

Greetings Leomar

Edited by Leomar, 06 May 2009 - 04:55 PM.

A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#23 -Silencer150-

-Silencer150-
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Posted 06 May 2009 - 10:51 PM

Gah! I figured out what was wrong.

I checked my weidu.log file and realized I'd installed Tactics after Longer Road. Tactics is known for overwriting a lot of scripts and components from other mods, and it had apparently overwritten the script that caused Abaia to appear (since I think it messes with the effects of the WK portals). I uninstalled LR and installed it again so that it was last in order, and this time it worked! All the scripts functioned perfectly and I was able to complete the quest normally.

The weird thing is that prior to reinstallation, something was also overriding the counter on the Water of Serenity, setting it to a limited amount (I had 3 rather than an un-numbered flask). This meant it was possible to use them all up, resulting in one broken quest. When I found I could use it an infinite number of times, that was my first clue that it was working properly.

#24 Leomar

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Posted 07 May 2009 - 07:36 PM

Nice to hear, that you could found the culprit of your own.
And thanks for the report about it.

Greetings Leomar
A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#25 Leomar

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Posted 02 June 2009 - 08:31 PM

FYI: Here described Icarian his problem and solution to the Deva quest:
Post # 15

Greetings Leomar
A Megamod does not mean that you can play all of the mods or all of their content,
but you have more choices or paths through the game.
- Chevalier

BiG World Project - Big Baldur's Gate World

#26 --FEMUR--

--FEMUR--
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Posted 31 August 2009 - 10:35 AM

I killed the cambion and no gem was found on his corpse?

Can I CLUA it in the game and what it's code?