What about elven Sword Angels?
#1 -Uninvited Guest-
Posted 30 March 2005 - 12:45 AM
Also, I personally cannot see any valid reason why an elf can't be a Sword Angel - What's up with that? While elves might generally be more arrogant than humans, they're also more noble, right? Even with that, characters don't always fall into the stereotypes of their races - Half-orcs and gnomes can also be pure-hearted, so why can't they be Sword Angels?
Thanks in advance.
#2
Posted 30 March 2005 - 01:07 AM
EDIT: SK will utterly destroy your game, try using NI instead.
Edited by the bigg, 30 March 2005 - 01:11 AM.
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#3
Posted 30 March 2005 - 07:32 AM
On the other hand while NI might be technically better I hate using it.
#4
Posted 30 March 2005 - 07:48 AM
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#5
Posted 30 March 2005 - 11:17 AM
Yes, in average.Also, I personally cannot see any valid reason why an elf can't be a Sword Angel - What's up with that? While elves might generally be more arrogant than humans, they're also more noble, right?
But it's a common theme in fantasy (LotR, D&D) that humans, somehow because of their inherent mortality and the fire that burns them, are able to reach the greatest degrees of skills, passions, valor (or evilness).
I've always appreciated this classic theme
Anyway, I think you can hack the character in two ways:
-by changing his race
-by changing just his animation.
While I'm not sure the first solution would work smoothly, the second one is pretty safe.
Either case, I'd avoid SK if possible: true, it's a fine tool, but I seem to remember it may clash with some advanced modifications, and nowadays everyone has advanced modifications installed
NI is safer, and there are other advanced tools to choose from.
If you need help, just post
Edited by Littiz, 30 March 2005 - 11:18 AM.
Ever forward, my darling wind...
#6
Posted 31 March 2005 - 01:19 AM
If one of your characters is a custom kit (100% chance in Refinements) you'll get screwed up for sure.I've had *very* few problems with ShadowKeeper over the years. The interface is clean and easy to use.
On the other hand while NI might be technically better I hate using it.
Italian users: help test the Stivan NPC!
Author or Co-Author: WeiDU - Widescreen - Generalized Biffing - Refinements - TB#Tweaks - IWD2Tweaks - TB#Characters - Traify Tool - Some mods that I won't mention in public
Maintainer: Semi-Multi Clerics - Nalia Mod - Nvidia Fix
Code dumps: Detect custom secondary types - Stutter Investigator
If possible, send diffs, translations and other contributions using Git.
#8
Posted 12 April 2005 - 10:47 AM
To be honest, I never mentioned before, but I always wanted to argue with this - I always thought that elves should be available as legal SAs - most of the SA's spiritual and emphatic skills play out very well for an elf, sometimes much better than for a human.Yes, in average.
But it's a common theme in fantasy (LotR, D&D) that humans, somehow because of their inherent mortality and the fire that burns them, are able to reach the greatest degrees of skills, passions, valor (or evilness).
I've always appreciated this classic theme
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#9
Posted 12 April 2005 - 12:45 PM
It's just that I'd like to keep as concept that a character should be a bit more tied to mortality and suffering than elves are, in order to be a SA.
Kind of a short timed, overbrilliant gem, rather than the much_too_perfect being I'd have to imagine to portray an elven Sword Angel.
Humans have to have something to be envied for, after all..
Ever forward, my darling wind...
#10
Posted 12 April 2005 - 10:39 PM
What you say about the SA is absolutely correct, so don't get me wrong - the problem here that it comes from your style of roleplaying. You cannot limit a character that way without removing the options to roleplay a character. You offer a character that is brilliant, but looks almost pre-made: the player has quite a few choices to do anything with it aside from the given tools. If you check any other classes you'll see that there is a much greater "freedom" for the player in all cases: even a dark Necromancer can be played as good, for example. While a human can be the way you describe it as the prereqisite for the SA's character, they can be the opposite as well - the same for elves.
In other words, I say that keep the ROLEPLAYING restrictions for the players, it is enough for us to set the most needed technical and characteristical limits. :thumb:
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#11
Posted 13 April 2005 - 05:25 AM
#12
Posted 13 April 2005 - 07:25 AM
Which was more than unnecessary IMO, but still, it is there.in 3e their lifespans got shortened considerably. They are no longer so 'immortal.'
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#13
Posted 13 April 2005 - 07:40 AM
I personally don?t really care for that change, but most of the folks that I play PnP with really like it.
#14
Posted 13 April 2005 - 10:21 AM
I'll try and include the needed changes in the next (bugfixing) release.
Ever forward, my darling wind...
#15
Posted 13 April 2005 - 12:02 PM
I think it'd probably be best if it were open to all races, unless there's a really compelling reason why not...
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#16
Posted 13 April 2005 - 06:09 PM
I *might* be able to see a Gnome or Halfling Sword Angel, but it seems a bit silly. Yoda in BGII.
I have a really hard time picturing a Dwarf Sword Angel. It's almost as bad as that winged dwarf pictured in the BoED.
Half Ork ... meh ... on the fence.
#17
Posted 13 April 2005 - 11:12 PM
:w00t: :thumb:I *might* be able to see a Gnome or Halfling Sword Angel, but it seems a bit silly. Yoda in BGII.
Rathwellin said it best, I think. Somehow the other racial options seem more ..odd.So, what will the new racial restrictions be?
I think it'd probably be best if it were open to all races, unless there's a really compelling reason why not...
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#18
Posted 14 April 2005 - 10:15 PM
Monks can only be human, so...
On the other hand, if a player asked the option to play a Halfling SA, I'd feel partially obliged to grant it, as there aren't that many SA players in the first place...
Ever forward, my darling wind...
#19
Posted 15 April 2005 - 12:13 AM
Exactly, and this is one of 2ndE BG2's most idiotic feature. :glare:Monks can only be human, so...
I don't see any reason why monks couldn't be elven or half-elven for example.
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#20
Posted 15 April 2005 - 12:33 AM
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