1)
FTOWN2,3,4
MTOWN2,3,4,5 .D
FTOWN2,3,4 .CRE
MTOWN2.CRE
must be removed from the package 'coz they overwrite bg2 ones and they are already processed to BG_... names. So those files just obsolete and only add errors.
The same is for:
CALAHA.CRE and .D, CARBOS.D, NEB.D, ROGER.D, SHANK.D, SHOP01-07.D.
2) PSQHOSU.CRE, BGSHOP09.D and SHOP09.D are not in use at all - drop them.
3) BGSHOP08.CRE, SHOP08.CRE, SHOP08.D - drop them, and add to the .bat
move BG1CRE\SHOP08.CRE BGMODCRE
to the TP2:
COPY ~BGMODCRE/SHOP08.CRE~ ~override~
WRITE_ASCII 0x2cc ~BGSHOP08~ // dialogue file
4) Following CREs duplicate existing
BG2 ones (drop them):
DOPGRE01, DOPPLE01, GNLCAP01, GNLELI01, GNLSLA01, GNLVET01, GNLWAR01, GNOLL01, GNOLLHP1, HELLSARE, HOBELI01, SARKIS02, SKELET01, UMGIBB01.
5)
Imroptant!According to all scripts Imoen will be CLUAed to AR1512 in any case, whether she be transited from
bg1 or spawned in the new
bg2 game. TELE0700.BCS CLUAs her there. The same is happening when she removed from the party in the Irenicus Dungeon. So, Imoen211 must be removed from BALDUR.GAM to avoid doublespawning.
Edited by King Diamond, 23 May 2005 - 08:27 AM.