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Crash bugs


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#1 Detritus

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Posted 24 March 2005 - 03:23 PM

Alright, I've been playing through Bonehill and I've been picking up a few major bugs. Every time I talk to the priest (Can't remember his name) in Restenford, whenever I get the continue option, it crashes. The warehouse thing again, (going into the warehouse as soon as you enter town, and it turns into a tent with no exit.) And on top of Bone Hill, the house that is guarded by the Orc archer causes a crash whenever I try to enter it. One more thing, the temple area to the west of Restenford? I'll walk out the gate of the palisade, past the gaurd, and try to follow the road down, but when it goes to the world map the only area I can travel to in Resenford? Is that the way it's supposed to be, or is it another bug?
Thanks

*Edit* Ok, it turns out that whenever I get the continue option for any dialogue, there is a crash.

Edited by Detritus, 24 March 2005 - 03:24 PM.


#2 Detritus

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Posted 25 March 2005 - 12:20 AM

Alright, nevermind...
Kickin' myself in the pants on this one. I went through and checked it out...
Corrupt install
Re-installed it and away I went.

*Edit* Whoops, looks like I was wrong. Still can't travel to any area other then Restenford, Bald Hill, Sir Billybob's farm, or the temple area to the west of Restenford. Oh yeah, the place with the three map markers, Bald Hill, Restenford, and Tri-top.
Thanks
Detritus

Edited by Detritus, 25 March 2005 - 01:20 AM.


#3 Sir BillyBob

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Posted 25 March 2005 - 04:22 AM

"Can't travel" meaning the worldmap doesn't work? Or can't travel as in the area crashes? If you can CLUA to the area (BoneHill is BH1000, Tri-Top is BH1300, Bald Hill is 1100) but can't use the map, then I need to know which map you are using, mine or Yacomo's.

If you can't get them to load with a CLUA command, I have no idea why your areas crash. I would assume either the files aren't in the override or some other mod is the problem (highly unlikely).

By the way, it would be very helpful if you tell us which version (BGT-BP or Tutu) you have installed and what version number (1.8 or 1.9). If only 1.8, go patch it before posting bugs here. Although the areas you mentioned are not in that patch so it still wouldn't have fixed anything.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#4 Detritus

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Posted 25 March 2005 - 03:55 PM

Oh yeah, I guess that kinda would have helped :blush:
Alright, I'm running BGT-BP-NEJ with CTBv2, Dtotsc, Immy Romance, TDD and SOS,  The stackable portion of Weimers Ease of Use, Underrep and ItemAddon, and the Exnem item vault. I'm using your worldmap with v1.9.
Ok, the areas are there, and they show up on the worldmap after I used CLUA to travel to them. The problem with them is that when I'm in the area's, I'll travel to the edge of the map and the travel icon won't appear.  The wagon wheel icon. It stays the regular one.
I don't know if what I said made any sense, but here it is.

#5 Sir BillyBob

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Posted 25 March 2005 - 05:04 PM

Okay, that makes more sense.

The travel icon should only appear on the parts of the map where you can travel from location to location. I didn't set it up so that the whole north or west side of a map allows you to travel to another location. Look at your area maps for each area, there should be pins on each map telling you where the exits are. If you go to that general spot (within in a couple of inches either way on the map) you should get the travel icon.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#6 Detritus

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Posted 25 March 2005 - 05:21 PM

Yeah, I figured that was what they meant, but they don't show up (the travel icons) at any area around the map, except to go back to Restenford or to go the Bald Hill. Sorry, I should have mentioned that.

#7 Sir BillyBob

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Posted 25 March 2005 - 05:32 PM

Well the travel icon will appear if you are over an area that the search map defines as a travel connection for the worldmap. So look in your override folder for BH1100SR.BMP which is the map for Bald Hill. Open it with Paint or whatever. The bottom left and lower left side should both have Cyan (blue) along the edge. If you don't see it, you didn't install version 1.8 of BoneHill, you still have the older version before I added the areas to the worldmap.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#8 Detritus

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Posted 26 March 2005 - 02:06 AM

Ok, I CLUAed to the area and travelled back, and now the travel icon shows... weird.
Thanks for all your help though, Billybob
Detritus