Can I take your BG2 playing order please?
#1
Posted 23 March 2005 - 03:29 AM
This poll and thread is part of a set of "customer opinion investigations" I plan to hold on a regular basis to help provide me with as much info about the people who are likely to play Chrysta as possible. One of the things I am curious about is how people tend to play the game with new NPCs, considering that most die-hard fans will probably know most of the subquests inside out by now.
I appreciate that there might be some overlap between the responses listed for this poll, but just ask that people choose the one that seems to apply the most.
Naturally, myself and the rest of the Chrysta modding team will not write Chrysta in a way as to prejudice any of the above approaches, but I still think that you can never know too much about a prospective user-base and I would be very interested to read any comments people would like to add about their own playing styles.
Chrysta... could helping her to uncover her past threaten your own future?
"Pity the land in need of Heroes."- Bertolt Brecht
"A little madness, now and then, is relished by the wisest men." - Willy Wonka
#2
Posted 23 March 2005 - 03:55 AM
#3
Posted 23 March 2005 - 05:11 AM
#4
Posted 23 March 2005 - 08:01 AM
As a side note, I'm not a terribly big fan of the idea that you have to reach a certain point in lovetalks / banters before you can go to the Spellhold.
Edited by Meira, 23 March 2005 - 08:01 AM.
Kummalliset kalat liukuvat syvyydessä,
tuntemattomat kukat loistavat rannalla;
olen nähnyt punaista ja keltaista ja kaikki toiset värit -
mutta ihana meri on vaarallista nähdä,
se herättää tulevien seikkailujen janon:
mitä on tapahtunut sadussa, on tapahtuva minullekin.
- Edith Södergran
Amber - The BG2 NPC Mod Project Now released!
Amber's discussion forum at Gibberlings 3
#5
Posted 23 March 2005 - 08:02 AM
If it helps... neither am I, at least not without good reason and with some kind of warning or heads-up for the PC that something else is left to do before departing. :thumb:As a side note, I'm not a terribly big fan of the idea that you have to reach a certain point in lovetalks / banters before you can go to the Spellhold.
Edited by Sir Kalthorine, 23 March 2005 - 08:03 AM.
Chrysta... could helping her to uncover her past threaten your own future?
"Pity the land in need of Heroes."- Bertolt Brecht
"A little madness, now and then, is relished by the wisest men." - Willy Wonka
#6
Posted 23 March 2005 - 08:31 AM
崇高与滑稽
·
#7
Posted 23 March 2005 - 12:52 PM
#8 -Ashara-
Posted 23 March 2005 - 02:06 PM
#9
Posted 24 March 2005 - 09:07 AM
#10
Posted 24 March 2005 - 03:07 PM
Sillara
#12
Posted 25 March 2005 - 02:47 PM
Well, good luck with that.
#13
Posted 25 March 2005 - 05:33 PM
That is going to be a big help in planning Chrysta. Thanks a bunch guys n gals! :thumb:
Chrysta... could helping her to uncover her past threaten your own future?
"Pity the land in need of Heroes."- Bertolt Brecht
"A little madness, now and then, is relished by the wisest men." - Willy Wonka
#14
Posted 25 March 2005 - 07:06 PM
I just wish that The underdark/saughan city were not no-lt zones. Seems silly how the romance just pauses. Not like you are ALWAYS being watched. Just most of the time.
- The transitioned former modder once known as MTS.
#15
Posted 26 March 2005 - 02:08 AM
I have never understood that restriction either - it seems to me that in such pressurised and alien environments, two individuals in love would be relying on and supporting eachother even more than normal, instead of withdrawing.I just wish that The underdark/saughan city were not no-lt zones. Seems silly how the romance just pauses. Not like you are ALWAYS being watched. Just most of the time.
Suffice to say that Chrysta will not be following the norm here - she will have Lovetalks in the underworld :thumb:
Chrysta... could helping her to uncover her past threaten your own future?
"Pity the land in need of Heroes."- Bertolt Brecht
"A little madness, now and then, is relished by the wisest men." - Willy Wonka
#16
Posted 26 March 2005 - 03:26 AM
#17
Posted 26 March 2005 - 08:32 AM
#18
Posted 28 March 2005 - 01:49 AM
I have never understood that restriction either - it seems to me that in such pressurised and alien environments, two individuals in love would be relying on and supporting eachother even more than normal, instead of withdrawing.I just wish that The underdark/saughan city were not no-lt zones. Seems silly how the romance just pauses. Not like you are ALWAYS being watched. Just most of the time.
Suffice to say that Chrysta will not be following the norm here - she will have Lovetalks in the underworld :thumb:
I had originally planned this for my latest mod (Saerileth), and her flirts are not disabled in the UD; but if you do not disable the LTs in dungeons, the romance ends VERY quickly. In the end, we had to disable the LTs in dungeons, and, for some reason, the UD is apparently labeled as such. (Interestingly, Adalon's lair is *not* so labeled, and you often get LTs in there! )
Sillara
#19
Posted 28 March 2005 - 02:14 AM
I have never understood that restriction either - it seems to me that in such pressurised and alien environments, two individuals in love would be relying on and supporting eachother even more than normal, instead of withdrawing.I just wish that The underdark/saughan city were not no-lt zones. Seems silly how the romance just pauses. Not like you are ALWAYS being watched. Just most of the time.
Suffice to say that Chrysta will not be following the norm here - she will have Lovetalks in the underworld :thumb:
I had originally planned this for my latest mod (Saerileth), and her flirts are not disabled in the UD; but if you do not disable the LTs in dungeons, the romance ends VERY quickly. In the end, we had to disable the LTs in dungeons, and, for some reason, the UD is apparently labeled as such. (Interestingly, Adalon's lair is *not* so labeled, and you often get LTs in there! )
Sillara
Very good point, Sillara, and thanks for pointing that out. But as far as I can see you can get around that by using a scripting variable, e.g. set one called "EarlyChapDungeon=0" at the start, then :
IF AND(3) AreaType("Dungeon") GlobalLT("Chapter","GLOBAL",5) Global("EarlyChapDungeon","GLOBAL",0) THEN RESPONSE#100 SetGlobal("EarlyChapDungeon","GLOBAL",1) Continue() END IF AND(3) !AreaType("Dungeon") GlobalLT("Chapter","GLOBAL",5) Global("EarlyChapDungeon","GLOBAL",1) THEN RESPONSE#100 SetGlobal("EarlyChapDungeon","GLOBAL",0) Continue() END IF AND(2) GlobalGT(("Chapter","GLOBAL",4) Global("EarlyChapDungeon","GLOBAL",1) THEN RESPONSE#100 SetGlobal("EarlyChapDungeon","GLOBAL",0) Continue() END
All you have to do then is, in the Lovetalk variable checks, replace:
....!AreaType("Dungeon")
with
....!Global("EarlyChapDungeon","GLOBAL",1)
All of this will ensure that Lovetalks DON'T trigger in dungeons during Chapters 1 through 4, but will continue as normal irrespective of area type once the party has reached the Underdark and beyond.
Chrysta... could helping her to uncover her past threaten your own future?
"Pity the land in need of Heroes."- Bertolt Brecht
"A little madness, now and then, is relished by the wisest men." - Willy Wonka
#20
Posted 29 March 2005 - 11:42 AM
Ever forward, my darling wind...