Cave Crash in Tri-Top
#21
Posted 21 December 2005 - 07:08 PM
Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website
#22
Posted 22 December 2005 - 08:37 AM
#23
Posted 31 July 2008 - 11:05 PM
i've got similiar problem - but the game crashes when i want to enter upper cave (4200,1000)
i'v opened BH1301 with NI and on the attribute table it says: Wedfile: AR8403.WED, but on the list below i've got "None" and when i'm browsing files i can't find ar8403.wed
Edited by zwadek, 31 July 2008 - 11:05 PM.
#24
Posted 01 August 2008 - 08:43 PM
Gaaaghh...my fault. You've got a Tutu game going. I overlooked that in the v225 patch. I had an AR1301.are compression problem so had the patch copy the AR1301.are to the override again.... from the BGT folder... Try 1st just deleting AR1301.ARE from your override directory. If the compression problem is resolved in v220 it should load just fine. If it still CTD's copy the AR1301.ARE file from your Bonehill/Tutu/ARE folder into your override.hello everyone
i've got similiar problem - but the game crashes when i want to enter upper cave (4200,1000)
i'v opened BH1301 with NI and on the attribute table it says: Wedfile: AR8403.WED, but on the list below i've got "None" and when i'm browsing files i can't find ar8403.wed
Edited by erebusant, 01 August 2008 - 08:44 PM.
It takes a village...
#25
Posted 02 August 2008 - 03:33 AM
i fact, BH1301.are was in the override folder, because after the crashes i tried to solve problem myself and i moved it manually it from bonehill folder.
the CtD appears with and without BH1301.are in my override.
also i encountered another crash - when i try to enter the lighthouse. i've opened bh0125.are and bh0126.are (which i believe are the lighthouse files) and the AR8401.wed file is missing ;(
p.s. sorry for my english
Edited by zwadek, 02 August 2008 - 03:39 AM.
#26
Posted 02 August 2008 - 06:29 AM
OK, I thought you were tutu due to not having the .wed file. Could you post your WeiDU log, please?i'm using BGT, not TuTu.
i fact, BH1301.are was in the override folder, because after the crashes i tried to solve problem myself and i moved it manually it from bonehill folder.
the CtD appears with and without BH1301.are in my override.
also i encountered another crash - when i try to enter the lighthouse. i've opened bh0125.are and bh0126.are (which i believe are the lighthouse files) and the AR8401.wed file is missing ;(
p.s. sorry for my english
It takes a village...
#27
Posted 02 August 2008 - 09:10 AM
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~PLGTU/PLGTU.TP2~ #0 #0 // Polish-Language Game Text Update (Shadows of Amn)
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #0 // BG2 Fixpack - Podstawowe poprawki
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #100 // Druzyna otrzymuje PD za odeslanie Keldorna by sie pogodzil z Maria
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #101 // Ulepszone animacje zaklec
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #103 // Poprawki sztyletow rzucanych/wrecz
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #104 // Poprawki swietych symboli Ghreyfaina
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #106 // Giganci otrzymuja kary gdy atakuja niziolki, krasnoludow i gnomow
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #109 // Poprawki dla przyzwanych demonow
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #110 // Dodatkowe poprawki skryptow
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #112 // Zabojca magow zmniejsza szanse na rzucenie czaru takze przy ataku dystansowym
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #113 // Dodatkowe poprawki charakterow
~BG2FIXPACK/SETUP-BG2FIXPACK.TP2~ #1 #114 // Spraw by Swoboda dzialania chronila przed ogłuszeniem
~SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar, v1.12
~SETUP-TDD.TP2~ #2 #0 // The Darkest Day, v1.11
~SETUP-CTB.TP2~ #0 #0 // Check The Bodies, v1.9
~SETUP-TS-BP.TP2~ #0 #0 // TORTURED SOULS v6.10 (Wersja kompatybilna z BP)
~SETUP-ROT.TP2~ #0 #0 // Region Of Terror, v2.1
~SETUP-ROT.TP2~ #0 #1 // Region Of Terror Kit Pack
~SETUP-BGT.TP2~ #7 #0 // Baldur's Gate Trilogy - Rdzeä 1.04
~SETUP-BGT105BPATCH.TP2~ #0 #0 // BGT v105b: transition patch v1
~SETUP-DSOTSC.TP2~ #3 #0 // Ciemna Strona Wybrzeza Mieczy dla BGT-Weidu v1.85 Mod (Przetlumaczyl Dragonian opierajac sie na tlumaczeniu Evandura; poprawki umozliwiajace instalacje dokonane przez Joneletha)
~SETUP-NTOTSC.TP2~ #3 #0 // NTotSC dla BGT-Weidu v1.45 Mod przetlumaczyl Kelthar (na podstawie tlumaczenia Evendura) (v.1.0); poprawki umozliwiajace instalacje dokonane przez Joneletha
~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod v2.10 (Requires BGT-Weidu or Tutu)
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16
~BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait.: v16
~BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v16
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.: v16
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16
~SETUP-SIRINESCALL.TP2~ #5 #0 // Zwodniczy Spiew Syreny
~SETUP-TGC1E.TP2~ #5 #0 // Szary Klan Epizod 1: In Candlelight, edycja BGT-WeiDU v1.8 -> Edycja normalna
~SETUP-AJOCMOD.TP2~ #2 #0 // Ajoc's Minimod v1.5
~MORITURI.TP2~ #0 #0 // Morituri Kit version 3
~TB#QUEST/TB#QUEST.TP2~ #0 #2 // A large battle
~TB#QUEST/TB#QUEST.TP2~ #0 #3 // Underdark Mage Duel
~SETUP-UB.TP2~ #0 #0 // Porwanie Boo, autorstwa Cliffette
~SETUP-UB.TP2~ #0 #2 // Kalah i To Co Bylo Mu Obiecane
~SETUP-UB.TP2~ #0 #3 // "Kot i mysz" (Bodhi poluje na ciebie w Czarowiezach), autorstwa Ghreyfain
~SETUP-UB.TP2~ #0 #4 // Gorje Ciemne Wzgorze i rozszerzone poszukiwania Ilitu
~SETUP-UB.TP2~ #0 #6 // Ulepszona tawerna Pod Krzywym Zurawiem
~SETUP-UB.TP2~ #0 #7 // Przywrocone losowe spotkania w miescie
~SETUP-UB.TP2~ #0 #8 // Artemis Entreri w Siedzibie Bodhi
~SETUP-UB.TP2~ #0 #9 // Poprawione "Stworzenia Xzara"
~SETUP-UB.TP2~ #0 #12 // Przywrocone przedmioty
~SETUP-UB.TP2~ #0 #14 // Oryginalny portret Anomena
~SETUP-UB.TP2~ #0 #16 // Poprawione BAMy i Skrypty
~SETUP-UB.TP2~ #0 #19 // Przywrocone Moce Bhaala, autorstwa David Gaider
~SETUP-UB.TP2~ #0 #20 // Rozszerzone opisy przedmiotow z ToB
~SETUP-UB.TP2~ #0 #21 // Pomniejsze przywrocenia do Tronu Bhaala
~SETUP-UB.TP2~ #0 #24 // Wyrzuty Sumienia Sarevoka
~SETUP-ASCENSION.TP2~ #6 #0 // Ascension v1.41 (wymaga ToB)
~SETUP-ASCENSION.TP2~ #6 #1 // Mocniejszy Abazigal (opcjonalne, wymaga ToB)
~SETUP-ASCENSION.TP2~ #6 #3 // Mocniejszy Gromnir (opcjonalne, wymaga ToB)
~SETUP-BPV177.TP2~ #0 #0 // Big Picture AI/Enhancement Mod, version 177 weidu (beta)
~SETUP-BPV177.TP2~ #0 #1 // Improved Suldanessallar
~SETUP-BPV177.TP2~ #0 #2 // Improved Spellhold
~SETUP-BPV177.TP2~ #0 #3 // Wand of Orcus Add-In
~SETUP-BPV177.TP2~ #0 #4 // Improved Small Teeth Pass, by Kensai Ryu
~SETUP-BPV177.TP2~ #0 #5 // Improved Kangaxx Encounter, by Kensai Ryu
~SETUP-BPV177.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King
~SETUP-BPV177.TP2~ #0 #7 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks
~SETUP-BPV177.TP2~ #0 #9 // Gebhard Blucher's Lich in the Docks
~SETUP-BPV177.TP2~ #0 #10 // Red Badge, Poison-Based Encounter, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #11 // Kuroisan the Acid Kensai, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #12 // The Ritual, by Westley Weimer
~SETUP-BPV177.TP2~ #0 #13 // Improved Xvart Village, for BGT-weidu
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Alternative Harper/Xzar Plot
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Extended Reynald Sequence
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Intrigue In The Copper Coronet
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Rahul Kanakia's Potion Quest
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Poprawione Proby W Piekle
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Improved Oasis II -> IO2 Dialogue & Combat Enhancement
~SETUP-D0QUESTPACK.TP2~ #0 #11 // Saving Sanik In Brynnlaw
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Burglary Of The Bookkeeper
~SETUP-D0QUESTPACK.TP2~ #0 #13 // New Fate For The Dryads' Acorns
~SETUP-D0QUESTPACK.TP2~ #0 #14 // The Tragedy Of Besamen
~SETUP-D0QUESTPACK.TP2~ #0 #15 // Further Slaver Involvement
~SETUP-D0QUESTPACK.TP2~ #0 #16 // Sending The Solamnic Knights Home
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Nazariel The Lich
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Reward Negotiation
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Infernal Thievery
~SETUP-BGTTWEAK.TP2~ #6 #0 // Eldoth przypomina Skie o okupie
~SETUP-BGTTWEAK.TP2~ #6 #15 // Wi©cej skalp˘w bandyt˘w
~SETUP-BGTTWEAK.TP2~ #6 #17 // Wy?Ączenie niszczenia si© przedmiot˘w -> Make armor and shields shatter
~SETUP-BGTTWEAK.TP2~ #6 #21 // Przywr˘cenie premi do?wiadczenia za rozbrajanie pu?apek, otwieranie zam˘w i nauk© czar˘w z BG2
~SETUP-BGTTWEAK.TP2~ #6 #23 // Protagonist's biography modifications -> Set BG2 biography upon Shadows of Amn transition
~SETUP-BGTTWEAK.TP2~ #6 #24 // Exotic Weapons For Taerom
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #60 // Poprawki animacji bronii
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #130 // Wszyskie dialogi zatrzymują grę
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1010 // Więcej interiekcji
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1020 // Zmiana punktów życia wpływa na dialogii NPC
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1090 // Egzotyczne Przedmioty
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1120 // Sklepy sprzedają większe stosy przedmiotów
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1150 // Zbalansowanie zmiennokształtnych
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1160 // Wiele twierdz -> Brak ograniczen (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1180 // Kobieca Edwina
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #1220 // Zezwol Cromwellowi na ulepszanie przedmiotow z Twierdzy Straznika
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2020 // Dwuręczne miecze półtoraręczne
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2030 // Dwuręczne Katany
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2040 // Maczugi dla Wszystkich
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2060 // Style Walki dla wszystkich
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2090 // Zmień maksymalną ilość doświadczenia -> Usuń ograniczenie doświadczenia
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2140 // Dodatkowe opcje dwuklasowości
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2200 // Wielkie Mistrzostwo dla Wieloklasowców (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2210 // Prawdziwe Wielkie Mistrzostwo (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #2300 // Tabele zdolnosci wysokopoziomowych dla trojklasowcow
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3000 // Większa ilość punktów zdrowia prz awansie -> Maximum
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3060 // Usuń dźwięk "Musisz zebrać drużynę przed wyruszeniem w drogę..."(Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3080 // Nieograniczone stackowanie amunicji
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3090 // Nieograniczone stackowanie kamieni i biżuterii
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3100 // Nieograniczone stackowanie mikstur
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3110 // Nieograniczone stackowanie zwojów
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3140 // Szybsze Scenki z pierwszego i drugiego aktu (Karzak, Blucher) (ZOBAC OSTRZEŻENIA) -> Skrocone poczatkowe cut-scenki i rozmowy z EoU (Karzak, Blucher)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3150 // Usun okropne animacje Plaszcza Odwzwierciedlen, Pulapki na czary i Materialnego lustra
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3160 // Zatrzymywanie łupów po Drizzcie, wyłączenie Malchora Harpella
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3170 // Brak Awatarów Drowów w Podmroku
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #3183 // Oszustwa w romansach
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4031 // Stałe Statystyki: Edwin -> Użyj wartości z BG2
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4041 // Stałe Statysyki: Jaheira -> Użyj wartości z BG2
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4050 // Zmień Charakter Jaheiry na Neutralny Dobry
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4061 // Stałe Statystyki: Minsc -> Użyj wartości z BG2
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4071 // Stałe Statystyki: Viconia -> Użyj wartości z BG2
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4090 // Zmień Montarona w Zabójcę(Andyr)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #6 #4100 // Zmien charakter Korgana na Neutralny zly
~SETUP-REFINEMENTS.TP2~ #3 #10 // Ulepszony system zdolnosci wysokopoziomowych
~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions
~1PP/1PP.TP2~ #0 #1 // New Potion Graphics
~1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2~ #0 #0 // One Pixel Productions: Flaming Swords v1
~SETUP-XPMOD.TP2~ #1 #2 // Redukcja PD za pokonanie wrogow -> Zredukowac do 25%
~SETUP-XPMOD.TP2~ #1 #12 // Redukcja PD za wykonane zadania -> Zredukowac do 50%
~SETUP-GUI.TP2~ #0 #8 // Game Graphical User Interface (GUI) -> "Baldur's Gate Trilogy" (Elminster wielding staff)"
// Recently Uninstalled: ~SETUP-BONEHILLV226PATCH.TP2~ #0 #0 // Repair Pelltar's Dialogue
~SETUP-BONEHILLV226PATCH.TP2~ #0 #0 // Repair Pelltar's Dialogue
~SETUP-BONEHILLV225.TP2~ #0 #0 // Bone Hill Mod v2.25 upgrade (Requires BGT-WeiDU or Tutu)
maybe you could add to post these two missing files (AR8401.wed and ar8403.wed) and i would put them into override folder and fix BH1301.are and BH0125.are in Near Infinity ?
#28
Posted 02 August 2008 - 12:23 PM
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-BGT.TP2~ #7 #0 // Baldur's Gate Trilogy - Rdzeä 1.04 <----- Update to v1.06
~SETUP-BGT105BPATCH.TP2~ #0 #0 // BGT v105b: transition patch v1 <--- Not needed with BGT v1.06
~SETUP-DSOTSC.TP2~ #3 #0 // Ciemna Strona Wybrzeza Mieczy dla BGT-Weidu v1.85 Mod (Przetlumaczyl Dragonian opierajac sie na tlumaczeniu Evandura; poprawki umozliwiajace instalacje dokonane przez Joneletha) <---- Update to v200
~SETUP-NTOTSC.TP2~ #3 #0 // NTotSC dla BGT-Weidu v1.45 Mod przetlumaczyl Kelthar (na podstawie tlumaczenia Evendura) (v.1.0); poprawki umozliwiajace instalacje dokonane przez Joneletha <----- Update to v1.60 and if you wanted to make up a polish translation of the v1.62 Patch it would be installed here and I'd be happy to include it in a new release...
~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod v2.10 (Requires BGT-Weidu or Tutu) <--- Update to v2.20 (or give me a day or two to release v2.30 with Worldmap v7 support included)
~SETUP-BONEHILLV225.TP2~ #0 #0 // Bone Hill Mod v2.25 upgrade (Requires BGT-WeiDU or Tutu) <--- Install here (will be renamed v2.35 in a day or two when I get the main package updated & v226 Patch won't be required anymore.)
Install Worldmap v7 at the end just before GUI switcher.
maybe you could add to post these two missing files (AR8401.wed and ar8403.wed) and i would put them into override folder and fix BH1301.are and BH0125.are in Near Infinity ? <--- Something has gone wrong with your installation because these files should be in your game from your BGT install. When you re-install, verify they are there with NI after you install BGT.
It takes a village...
#29
Posted 03 August 2008 - 12:43 PM
the NPC's names are mismatched, eg. Peltar's name is now "hello again bess" - and some NPC's have mismatched dialogues - Welcar still saying me about thievery, even after i gave him a pearl. moreover the baron attacks me when i enter his house ;/
also map markers are mismatched - in Nashkel i have "i wouldn't hurt you" (in polish) instead of "nashkel tavern" etc
but when i start new game everything is ok - no mismatched names, dialogues, markers o_O
please tell me that i don't have to start a new game ;(
p.s. also Peltar told me to visit Bomarc - where i can find him?
Edited by zwadek, 03 August 2008 - 01:17 PM.
#30
Posted 03 August 2008 - 02:32 PM
Unfortunately yes, you will need to sart a fresh game, however you should find you have far fewer problems than you had before.CtD problem is solved, but after one is fixed, another is keeping me from playing ;( ;(
the NPC's names are mismatched, eg. Peltar's name is now "hello again bess" - and some NPC's have mismatched dialogues - Welcar still saying me about thievery, even after i gave him a pearl. moreover the baron attacks me when i enter his house ;/
also map markers are mismatched - in Nashkel i have "i wouldn't hurt you" (in polish) instead of "nashkel tavern" etc
but when i start new game everything is ok - no mismatched names, dialogues, markers o_O
please tell me that i don't have to start a new game ;(
p.s. also Peltar told me to visit Bomarc - where i can find him?
It takes a village...
#31 -wiecha-
Posted 08 August 2008 - 11:44 AM
i`ve done all quests, fund black pearl and return it to owner, now pelltar tells me to find Bomarc
I cant meet with Ravella because the guards tell me just "there be no fighting...." and i can`t talk with them
#32 -wiecha-
Posted 08 August 2008 - 12:42 PM
i returned to Beregost using Shadowkeeper, finished first part but i`ll be back there
Thanks for sometimes annoying but anyway great Mod...
#33
Posted 08 August 2008 - 04:00 PM
Did you talk with the guards near the hanging tree on the road to Garrotten SW of the temple?yea, i cant` find Bomarc anywhere too, please tell me where he should be,
i`ve done all quests, fund black pearl and return it to owner, now pelltar tells me to find Bomarc
I cant meet with Ravella because the guards tell me just "there be no fighting...." and i can`t talk with them
It takes a village...
#34 -wiecha-
Posted 10 August 2008 - 05:21 AM
but I`m doing it after I`v done black pearl quest so maybe that`s the problem ???
#35
Posted 10 August 2008 - 07:52 AM
Could you post your weidu log and zip up and post your saved game folder?yes, I wanted to talk to them but they say only: "there be no fighting nad stealing...." and nothing more
but I`m doing it after I`v done black pearl quest so maybe that`s the problem ???
It takes a village...
#36
Posted 11 August 2008 - 10:47 AM
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~SETUP-TUTUFIX.TP2~ #0 #2 // Restored BG1 Loadscreens
~SETUP-TUTUFIX.TP2~ #0 #3 // BG2 Ammo Stacks
~SETUP-TUTUFIX.TP2~ #0 #4 // Totemic Druid Spirit Summons are Balanced
~SETUP-TUTUSOUNDS.TP2~ #0 #0 // Casting Sounds -> Restored BG1 Casting Sounds And Special Effects
~SETUP-TUTUSOUNDS.TP2~ #0 #2 // Restored BG1 Combat Sounds
~TXTMUSIC/TXTMUSIC.TP2~ #0 #0 // Restored Textscreen Music for BG1TuTu, EasyTutu, and BGT-WeiDU
~BGQE/SETUP-BGQE.TP2~ #0 #0 // Baldur's Gate Mini-Quests and Encounters Mod: 3
~SETUP-TGC1E.TP2~ #0 #0 // The Grey Clan Episode One: In Candlelight, BG1TUTU edition v1.10 -> Normal edition
~SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call
~SETUP-BONEHILL.TP2~ #0 #0 // Bone Hill Mod v2.20 (Requires BGT-Weidu or Tutu)
~SETUP-BONEHILLV235.TP2~ #0 #0 // Bone Hill Mod v2.35 upgrade (Requires BGT-WeiDU or Tutu)
~SETUP-BP-BGT-WORLDMAP.TP2~ #0 #1 // Worldmap for Baldur's Gate v7.0 - including colored Baldur's Gate map icons -> New Worldmap for use with TuTu/EasyTutu...
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Gypsy bard kit: v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v3
~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #10 // Install Shadowdancer thief kit: v3
~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration
~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial
~BG1UB/SETUP-BG1UB.TP2~ #0 #2 // Additional Elminster Encounter
~BG1UB/SETUP-BG1UB.TP2~ #0 #9 // Appropriate Albert and Rufie Reward
~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home
~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter
~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric
~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi
~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant
~BG1UB/SETUP-BG1UB.TP2~ #0 #15 // Flaming Fist Mercenary Reinforcements
~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections
~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #20 // Audio Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #23 // Area Corrections and Restorations
~BG1UB/SETUP-BG1UB.TP2~ #0 #24 // Permanent Corpses
~BG1UB/SETUP-BG1UB.TP2~ #0 #25 // Elven Charm and Sleep Racial Resistance
~BG1UB/SETUP-BG1UB.TP2~ #0 #27 // Sarevok's Diary Corrections
~BG1UB/SETUP-BG1UB.TP2~ #0 #8 // Safana the Flirt
~BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v16
~BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v16
~BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v16
~BG1NPC.TP2~ #0 #9 // The BG1 NPC Project: Ajantis Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Branwen's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #11 // The BG1 NPC Project: Coran's Romance Core (adult content): v16
~BG1NPC.TP2~ #0 #12 // The BG1 NPC Project: Dynaheir's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #13 // The BG1 NPC Project: Shar-Teel Relationship Core (adult content): v16
~BG1NPC.TP2~ #0 #14 // The BG1 NPC Project: Xan's Romance Core (teen content): v16
~BG1NPC.TP2~ #0 #15 // The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran: v16
~BG1NPC.TP2~ #0 #16 // The BG1 NPC Project: NPCs can be sent to wait in an inn: v16
~BG1NPC.TP2~ #0 #25 // Jason Compton's Accelerated Banter Script.: v16
~BG1NPC.TP2~ #0 #29 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open four Cloakwood areas (everything but the Mines): v16
~BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v16
~BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v16
~BG1NPCMUSIC/BG1NPCMUSIC.TP2~ #0 #0 // The BG1 NPC Project Music Pack -> Install All Audio: v5
~AJANTISBG1/SETUP-AJANTISBG1.TP2~ #0 #0 // Installs Ajantis BG1 Expansion Modification: Beta 0.4
~XANBG1FRIEND/SETUP-XANBG1FRIEND.TP2~ #0 #0 // Xan's friendship path for BG1, v4
~CORANBGFRIEND/CORANBGFRIEND.TP2~ #0 #0 // Coran's Extended BG Friendship Talks, v1, October 20, 2007: v2
~1PP/1PP.TP2~ #0 #0 // 1PP: Everything but Potions
~1PP/1PP.TP2~ #0 #1 // New Potion Graphics
~1PP_FLAMINGSWORDS/1PP_FLAMINGSWORDS.TP2~ #0 #0 // One Pixel Productions: Flaming Swords v1
~1PP_FS_SHORT/1PP_FS_SHORT.TP2~ #0 #0 // 1PP: Flame Short Swords core [beta]
~1PP_FS_SHORT/1PP_FS_SHORT.TP2~ #0 #1 // 1PP: Flame Short Swords core item patches [beta]
~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #0 // 1PP: Colourable Quarterstaves core [beta]
~QS_COLOUR/SETUP-QS_COLOUR.TP2~ #0 #1 // 1PP: Colourable Quarterstaves core item patches [beta]
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Shared files (required): v1.5
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #1 // Divine spells: v1.5
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #2 // Arcane spells: v1.5
~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #3 // Cure Sleep Fix: v1.5
~SETUP-D0TWEAK.TP2~ #0 #17 // Sensible Lore Table
~SETUP-D0TWEAK.TP2~ #0 #18 // Improved Backstabbing
// Recently Uninstalled: ~SETUP-D0TWEAK.TP2~ #0 #21 // NPCs/Summons Set Off Traps -> Only green-circles and enemy summons can set off traps
// Recently Uninstalled: ~SETUP-SCS.TP2~ #0 #10 // Correct various errors on race, class etc
// Recently Uninstalled: ~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1218 // Ajantis Ilvastarr
~SETUP-D0TWEAK.TP2~ #0 #19 // NPCs/Summons Set Off Traps -> Everyone can set off traps (excluding illusions, etc.)
~SETUP-D0TWEAK.TP2~ #0 #11 // Visual Ioun Stones
~SETUP-REFINEMENTS.TP2~ #0 #31 // Shapeshifting fix -> Heal on shifting to animal (by Borsook)
~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v3.91
~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v3.91
~RR/SETUP-RR.TP2~ #0 #2 // Bard kit revisions: v3.91
~RR/SETUP-RR.TP2~ #0 #5 // Additional equipment for Thieves and Bards: v3.91
~RR/SETUP-RR.TP2~ #0 #6 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v3.91
~SETUP-MORROWGATE.TP2~ #0 #1 // Trueclass Ranger Alignment Revisions
~SETUP-MORROWGATE.TP2~ #0 #3 // Fallen Ranger Name Revision -> Rename To Dark Ranger
~SETUP-MORROWGATE.TP2~ #0 #5 // Revised Item Pricing In Stores -> Difficult Scale
~SETUP-MORROWGATE.TP2~ #0 #6 // Revised Ring Of Human Influence
~SETUP-MORROWGATE.TP2~ #0 #9 // Composite Long Bow Strength Requirement Revision
~SETUP-MORROWGATE.TP2~ #0 #12 // Fallen Paladins Gain Opposite Abilities
~SETUP-MORROWGATE.TP2~ #0 #14 // Fallen Paladin Name Revision -> Rename To Dark Paladin
~SETUP-MORROWGATE.TP2~ #0 #18 // Arcane Archer Fighter Kit
~SETUP-MORROWGATE.TP2~ #0 #19 // Hellion Fighter Kit
~SETUP-MORROWGATE.TP2~ #0 #20 // Natural Selection: Darkfriend Druid Kit
~SETUP-MORROWGATE.TP2~ #0 #21 // Natural Selection: Druid Alignment Revisions
~SETUP-MORROWGATE.TP2~ #0 #22 // Natural Selection: Druid Weapon Proficiency Revisions
~SETUP-MORROWGATE.TP2~ #0 #24 // Natural Selection: New Druid Spells
~SETUP-MORROWGATE.TP2~ #0 #25 // Clerics And Druids Gain Breach Spell
~SETUP-Z#MISC.TP2~ #0 #17 // Expanded Spell Progression for Rangers
~SETUP-Z#MISC.TP2~ #0 #18 // Expanded Spell Progression for Bards
~SETUP-Z#MISC.TP2~ #0 #19 // Expanded Spell Progression for Paladins
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #50 // Avatar Morphing Script
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #90 // Disable Portrait Icons Added by Equipped Items
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #110 // Icon Improvements
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #120 // Change Avatar When Wearing Robes or Armor (Galactygon)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1010 // More Interjections
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1060 // Breakable Iron Nonmagical Shields, Helms, and Armor
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1080 // Add Bags of Holding
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1090 // Exotic Item Pack
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1110 // Add Map Notes
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #1210 // Use BG Walking Speeds (BETA)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2040 // Universal Clubs
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2050 // Description Updates for Universal Clubs Component
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2150 // Wear Multiple Protection Items -> P&P Restrictions
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2160 // Alter Weapon Proficiency System -> Rebalanced Weapon Proficiencies
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of Both Methods
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2200 // Multi-Class Grandmastery (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2210 // True Grandmastery (Baldurdash)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP Table
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2271 // Alter Bard Spell Progression Table -> PnP Table
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP Table
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3121 // Happy Patch (Party NPCs do not fight or complain about reputation) -> NPCs can be angry about reputation but never leave (Salk)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #3200 // Sellable Items (Icelus)
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4000 // Adjust Evil joinable NPC reaction rolls
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values
~BG2_TWEAKS/SETUP-BG2_TWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19
~SETUP-BGII-SUBRACE.TP2~ #0 #0 // Subrace mini-mod for BGII v1.0
~SETUP-DRIZZTISNOTSTUPID.TP2~ #0 #0 // Drizzt Is Not Stupid
~SETUP-SCS.TP2~ #0 #20 // Make elemental arrows more like their BG2 counterparts
~SETUP-SCS.TP2~ #0 #30 // Make Protection from Normal Missiles block magical missiles
~SETUP-SCS.TP2~ #0 #40 // Replace many magic weapons with fine ones -> Fine weapons are affected by the iron crisis
~SETUP-SCS.TP2~ #0 #50 // Re-introduce potions of extra-healing
~SETUP-SCS.TP2~ #0 #60 // Faster Bears
~SETUP-SCS.TP2~ #0 #110 // Move NPCs to more convenient locations
~SETUP-SCS.TP2~ #0 #120 // Smarter general AI
~SETUP-SCS.TP2~ #0 #130 // Better calls for help
~SETUP-SCS.TP2~ #0 #140 // Potions for NPCs
~SETUP-SCS.TP2~ #0 #150 // Improved deployment for parties of assassins
~SETUP-SCS.TP2~ #0 #160 // Smarter mages
~SETUP-SCS.TP2~ #0 #180 // Smarter priests
~SETUP-SCS.TP2~ #0 #200 // Smarter deployment
~SETUP-SCS.TP2~ #0 #210 // Harder giant and phase spiders
~SETUP-SCS.TP2~ #0 #240 // Slightly harder carrion crawlers
~SETUP-SCS.TP2~ #0 #250 // Smarter basilisks
~SETUP-SCS.TP2~ #0 #260 // Improved doppelgangers
~SETUP-SCS.TP2~ #0 #270 // Tougher Black Talons and Iron Throne guards
~SETUP-SCS.TP2~ #0 #280 // Relocated bounty hunters
~SETUP-SCS.TP2~ #0 #290 // Improved Ulcaster
~SETUP-SCS.TP2~ #0 #300 // Improved Balduran's Isle
~SETUP-SCS.TP2~ #0 #310 // Improved Durlag's Tower
~SETUP-SCS.TP2~ #0 #320 // Improved Demon Cultists
~SETUP-SCS.TP2~ #0 #330 // Improved miscellaneous encounters
~SETUP-SCS.TP2~ #0 #340 // Tougher chapter-two end battle
~SETUP-SCS.TP2~ #0 #350 // Tougher chapter-three end battle
~SETUP-SCS.TP2~ #0 #360 // Tougher chapter-four end battle
~SETUP-SCS.TP2~ #0 #370 // Tougher chapter-five end battle
~SETUP-SCS.TP2~ #0 #380 // Tougher chapter-six end battle
~SETUP-SCS.TP2~ #0 #390 // Improved final battle
~SETUP-SCS.TP2~ #0 #400 // Skip Candlekeep
~SETUP-SCS.TP2~ #0 #420 // Stackable ankheg shells and winterwolf pelts
~SETUP-SCS.TP2~ #0 #430 // Move Boo out of quick access and into Minsc's pack
~SETUP-SCS.TP2~ #0 #230 // Smarter sirines and dryads
~TUTUGUI/SETUP-TUTUGUI.TP2~ #0 #0 // Baldurs Gate I GUI for Tutu, SoA/ToB, or BGT
~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #5 // EasyTutu Spawn Randomizer -> Base Spawn Chance: 80%
~SETUP-EASYTUTUSPAWNRANDOMIZER.TP2~ #0 #14 // Respawn Interval Selection -> Respawn Interval: 7 game days
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #0 // Nythrun's Level One NPCs, Version 1, Nov 28, 2007: List party-joinable NPCs (required to install any other components)
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #3 // Joinable NPCs more closely match the player character's experience?
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1219 // Alora
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1220 // Branwen
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1221 // Coran
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1222 // Dynaheir
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1204 // Edwin Odessiron
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1223 // Eldoth Kron
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1224 // Faldorn
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1225 // Garrick
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1206 // Imoen
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1207 // Jaheira
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1226 // Kagain
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1227 // Khalid
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1228 // Kivan
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1212 // Minsc
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1229 // Montaron
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1230 // Quayle
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1231 // Safana
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1232 // Shar-Teel Dosan
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1233 // Skie Silvershield
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1234 // Tiax
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1215 // Viconia De'Vir
~LEVEL1NPCS/LEVEL1NPCS.TP2~ #0 #1237 // Yeslick Orothiar
Attached Files
#37
Posted 11 August 2008 - 07:32 PM
After you killed the bandits north of Restenford did you get the dialog from Fabio about the Hand of Glory, and did you take the note to Pelltar in his house or castle and get the cutscene about searching through the books?I will, since I have exactly the same problem (Yes, it's me again.)
***Edit I see from your global that you showed Pelltar the note. Fabio was in your party. Did he chime in with his dialog about the hand and did the Book search cutscene occur? If the cutscene didn't happen then the global won't get set. Do you have a save from just prior to showing Pelltar the note? Sometimes if Fabio is in the party, but he isn't close enough to Pelltar, for some reason his dialog won't fire, and the whole sequence gets hosed. Try going back and have Fabio stand really close to Pelltar and then show him the note. If none of this helps, or you don't have a save game, load the game you posted and use your CLUAConsole to set the global. Type CLUAConsole:SetGlobal("BHHandSearch","GLOBAL",2) and press enter to set the global to what it should be at this point, then try talking to the guard again. Then be patient. It's a 24 hour timer for Ravella to appear.
Edited by erebusant, 11 August 2008 - 07:52 PM.
It takes a village...
#38
Posted 12 August 2008 - 01:26 AM
Now for part 2...
#39
Posted 12 August 2008 - 04:59 AM
Did you also have no cutscene after showing Pelltar the note the Bandits north of town were carrying?yes, I wanted to talk to them but they say only: "there be no fighting nad stealing...." and nothing more
but I`m doing it after I`v done black pearl quest so maybe that`s the problem ???
It takes a village...