IWD 1 vs IWD2
#1
Posted 17 March 2005 - 02:59 AM
#2
Posted 17 March 2005 - 07:44 AM
Rules, abilities, etc.: IWD2.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#3
Posted 17 March 2005 - 07:52 AM
#4
Posted 17 March 2005 - 07:55 AM
#5
Posted 17 March 2005 - 08:43 AM
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#6
Posted 17 March 2005 - 10:56 AM
Indeed Rathwelin. Yet, if you want to enjoy IWD2's story 100%, you really have to play IWD before that.
What story?
Seriously, I didn't expect much story wise from IWD2. My expectation was that for story I would play a game like BGII.
I played IWD2 so that I could play an Infinity Engine game (I *like* this engine) that had something close to 3.0 rules.
Only recently have I actually started to play 3.x PnP DnD and I was curious what a CRPG experience would be like. I was not disappointed.
IWD2 actually brings out some of the weaknesses of BGII quite strongly. With apologies to Refinements, in general I like the feat system better than HLAs. The IWD2 Bard is *much* better than the BGII bard. But more than this the IWD2 fights and treasure distribution feel a lot better balanced to me. Most glaringly IWD2 really shows how ?gimped? BGII is with the excess of healing potions in the latter game.
I could go on, but for now I?m really hoping that someone picks up the Icewind Gate project and finishes converting BGII to the IWD2 engine.
#7
Posted 17 March 2005 - 10:18 PM
#8
Posted 18 March 2005 - 01:54 AM
And you are not the only one.With apologies to Refinements, in general I like the feat system better than HLAs.
Yet this is what we can get out from BG2, with the total alck of the feat system.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#9
Posted 18 March 2005 - 02:05 AM
< jcompton > Suggested plugs include "Click here so Compton doesn't ban me. http://www.pocketplane.net/ub"
#10
Posted 18 March 2005 - 03:42 AM
Music: IWD
Graphics: IWD
Atmosphere: IWD
Rules: IWD
Gameplay: IWD
Performance: IWD
崇高与滑稽
·
#11
Posted 18 March 2005 - 03:46 AM
#12
Posted 18 March 2005 - 03:51 AM
I have to agree with these.Music: IWD
Graphics: IWD
Atmosphere: IWD
Oh... 4.000 posts...
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#13 -Aristothenes-
Posted 18 March 2005 - 03:58 AM
Didn't like the "random-dropped-treasures-despite-challenging-encounters-that-aren't-worth-a-damn"
On the plus side, because of this I did get some Strength Bracers right after the goblin attack at end of Chapter 1.
But the game just reeks sometimes. Sliding XP cap doesn't help.
Music: Not as good as BG2
Graphics: Same engine.
Atmosphere: Slightly better. Jungles of Chult(did we go there? It's been 2 years) a good addition. Insane puzzle design in pyramid. Very tough fights.
#14
Posted 18 March 2005 - 04:52 AM
Very tough fights
thats what I like about IWD, i remeber in the first one the fight against the Cult, it was so damn hard!!!!
#16
Posted 20 March 2005 - 11:20 AM
#17
Posted 15 April 2005 - 06:58 AM
#18
Posted 16 April 2005 - 08:10 AM
Free your mind
#19
Posted 16 April 2005 - 09:22 AM
#20
Posted 06 June 2005 - 03:48 AM