IF
Global("KidoExists","AR0509",0)
Global("KidoCreated","GLOBAL",0)
Dead("Mekrath")
THEN
RESPONSE #100
SetGlobal("KidoExists","AR0509",1)
SetGlobal("KidoCreated","GLOBAL",1)
CreateCreature("Kido",[568.712],11)
ENDIF
Global("KidoExists","AR0510",0)
Global("KidoCreated","GLOBAL",0)
!Dead("Mekrath")
THEN
RESPONSE #100
SetGlobal("KidoExists","AR0510",1)
SetGlobal("KidoCreated","GLOBAL",1)
CreateCreature("Kido",[757.924],13)
ENDThus if the captor of Haer'Dalis is dead or not, decided where he spawns the first time. Now after you've done an killed Mekrath it could block one has a state that is correct. However, KidoCreated global was already set.
Also he leaves the party rather than he is reacreated... Normally if kicked out he goes to the Slums, so I need to take a good look.
I personally worked with Oversight & Refinements
The other mods I don't know. Brad can we have your WeiDu.log also posted here. That would be nice to reference and see if it might be another mod messing with it. I don't see at the moment how it could be Kido, but I may need to take a deeper look (I am at work now).









