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other install prob


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#1 -Talir Sagar-

-Talir Sagar-
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Posted 07 March 2005 - 08:25 AM

there are the step i follow

1:shadowtechguide for BP-BGT-NEJ - http://www.shsforums...showtopic=10961

2: install BP_s_and_h_Patch

3: install CTB core file

4: uncompresse CTB game file (150) to bg2-soa folder

5: replace Setup-CheckTheBodies v150.tp2 by the one found on CTB web site http://ctb.spellhold.....dies v150.tp2

6: install/run Setup-CheckTheBodies v150.exe (the 3 option only)

and there I got a error as follow:

...

Appended text to [RNDTREAS.2DA]
IF evaluates to false
IF evaluates to true
Copying 1 file ...
Copied [TOOLTIP.2DA] to [override/TOOLTIP.2DA]
Appending game text column-wise ...
[./override/TOOLTIP.2DA] loaded, 9854 bytes
Cannot append column-wise because there are 82 lines in TOOLTIP.2DA but I was only given 77 things to append
Stopping installation because of error.
Stopping installation because of error.

ERROR Installing [Check The Bodies for Baldur's Gate II (SoA & ToB) v 150], rolling back to previous state

...

I try to reinstall it many time and it still get me the error I also follow the step on deleting/adding think in folder if you have any clue or help

Note:if you need more info I will keep the debug file.

#2 -Talir Sagar-

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Posted 07 March 2005 - 02:56 PM

After a close inspection i fond this:

...
Reading Installed Components: One Moment.
IF evaluates to false
IF evaluates to true

Shadows Over Soubar is installed, but not The Big Picture. Will install based on that.
IF evaluates to false
IF evaluates to false
IF evaluates to true
Copying 1 file ...
...

but I have BP-BGT-NEJ install, in the Setup-CheckTheBodies v150.tp2 the detection is stated like this :

ACTION_IF FILE_EXISTS ~override/BPITEM02.2DA~
THEN BEGIN
PRINT ~The Big Picture is installed. Installing with appropriate files.~

so I fiugured out it was my BP-BGT-NEJ install the problem and I search for BPITEM02.2DA in all the necesery uncompresed file (preinstall) but its not there

reinstalling all seem not difference, do I miss something in all this monster install?

#3 Sir BillyBob

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Posted 07 March 2005 - 05:18 PM

Weidu doesn't see the BPITEM file that CtB is looking for. That is why I built a small compatability mod to extract this file so Weidu could find it. That file is now in DSotSC4BGT-BP, however if you aren't planning to install that, here is the file. You have to run this before installing CtB. CtB will NOT install correctly on a BGT-BP game without those files sitting in the override.

By the way, if you don't know, download the file and rename it to a BAT file extension instead of the TXT one it has now (just drop the .TXT at the end of the name). Put this in your SOA folder and run it.

Attached Files


Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#4 -Talir Sagar-

-Talir Sagar-
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Posted 07 March 2005 - 05:45 PM

thanx the install work fine now :)

note: It will be a good thing to have it include in the download page of CTB.
(or maybe it is a alien question I have asked :wacko: )

#5 Sir BillyBob

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Posted 08 March 2005 - 06:36 AM

You can ask CB to post it there but it isn't his responsibility. CtB was tested with BP not BGT-BP. It isn't completely compatible. That is why DSotSC has the files to make them compatible. He never tested this combination and so it is possible to still find problems between BGT and CtB. Though no one has mentioned them so far.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#6 Ascension64

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Posted 08 March 2005 - 02:11 PM

You can ask CB to post it there but it isn't his responsibility.  CtB was tested with BP not BGT-BP.  It isn't completely compatible.  That is why DSotSC has the files to make them compatible.  He never tested this combination and so it is possible to still find problems between BGT and CtB.  Though no one has mentioned them so far.

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...Except that we know that CtB corrupts the BP-BGT version of AR0300.ARE (Docks District)

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#7 -Talir Sagar-

-Talir Sagar-
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Posted 08 March 2005 - 05:44 PM

You can ask CB to post it there but it isn't his responsibility.  CtB was tested with BP not BGT-BP.  It isn't completely compatible.  That is why DSotSC has the files to make them compatible.  He never tested this combination and so it is possible to still find problems between BGT and CtB.  Though no one has mentioned them so far.

View Post

...Except that we know that CtB corrupts the BP-BGT version of AR0300.ARE (Docks District)

View Post


whats do you mean by corrupted?
it still playable or it drestroy somethink like the quest/house entry?

#8 Sir BillyBob

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Posted 08 March 2005 - 05:57 PM

Why is it the BGT-BP version and not a normal BP version? Does a BGT-BP patch fix something that CtB doesn't like? I have heard of the Docks problem but assumed that all BP games had this problem not just BGT-BP games.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#9 Ascension64

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Posted 08 March 2005 - 08:08 PM

Why is it the BGT-BP version and not a normal BP version?  Does a BGT-BP patch fix something that CtB doesn't like?  I have heard of the Docks problem but assumed that all BP games had this problem not just BGT-BP games.

View Post

You might be right. I have never played a BP only game so I wasn't really at liberty to generalise to all BP games. As such, when bpfan posted about his Gwydion's adventures, that existed in the BP-BGT forums so it sort of stuck for me. Sorry for any confusion.

whats do you mean by corrupted?
it still playable or it drestroy somethink like the quest/house entry?

It means when you try to travel to the Docks District, the game will crash. There is a fix posted somewhere, but you will have to search for it.

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#10 Talir_Sagar

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Posted 11 March 2005 - 11:05 AM

whats do you mean by corrupted?
it still playable or it drestroy something like the quest/house entry?

It means when you try to travel to the Docks District, the game will crash. There is a fix posted somewhere, but you will have to search for it.

View Post



I found something but it is a work around not a patch :

http://www.shsforums.net/index.php
s=0e7948244001a61d4be591abd6125fe7&showtopic=13741

1 - does any patch exist?

by the way on my search I see another area trouble about the kender and trollfort (in TDD I think), I test it in my game and yes I have the error. area are grey and unselectable.

2 - does a patch exist or I will need to clua?

the tread is there : http://www.shsforums...topic=13565&hl=

thanx to answer (only yes or no will be fine :whistling: )

Edited by Talir_Sagar, 11 March 2005 - 11:06 AM.


#11 Ascension64

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Posted 11 March 2005 - 04:29 PM

whats do you mean by corrupted?
it still playable or it drestroy something like the quest/house entry?

It means when you try to travel to the Docks District, the game will crash. There is a fix posted somewhere, but you will have to search for it.

View Post



I found something but it is a work around not a patch :

http://www.shsforums.net/index.php
s=0e7948244001a61d4be591abd6125fe7&showtopic=13741

1 - does any patch exist?

by the way on my search I see another area trouble about the kender and trollfort (in TDD I think), I test it in my game and yes I have the error. area are grey and unselectable.

2 - does a patch exist or I will need to clua?

the tread is there : http://www.shsforums...topic=13565&hl=

thanx to answer (only yes or no will be fine :whistling: )

View Post


I think the workaround is all we have so a far, so no. :(

--------------
Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#12 russ

russ

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Posted 12 March 2005 - 06:33 AM

1) Problem with Docks district: you can also use NI to edit the .are that is in the bp-bgt folder (or I guess the CtB backup folder). You would add CBSEACPT.CRE to the current and destination position of 1550,3174; he has a actor orientation of 8; and he is present at all times. (I used a hex edit program to look in the CtB version of the .are file - this actor was the only difference, which means the error in my game was caused by the CtB .tp2 not changing the offsets correctly)

2) Remember one of the problems in getting the kender in the gates district is that you have to be of a high enough level (there might not be a bug at all).