The evil party in Cania (spoilers)
#1
Posted 25 February 2005 - 03:49 AM
Mephistopheles at the end (in his full power) was nothing compared to this battle IMO. Gods, he never even used his Hellball...
So again, is it only me, or is this battle slightly too difficult at that point of the game?
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#2
Posted 25 February 2005 - 04:53 AM
#3
Posted 25 February 2005 - 07:18 AM
I was wondering if it is only me, or did anyone else find this battle the most difficult encounter in the entire expansion (HotU). I'm talking about the encounter where you have to face Grimgnaw, Balpheron, Kloth, Maugrim and Crimson all at once. To be honest, I was bathing in sweat after I finally managed to bring them down (Protagonist: 10th level Fighter, 24th level Blackguard, Nathyrra: 10th level Mage, 4th level Rogue, 10th level Assassin, Aribeth: 16th level Paladin, 8th level Blackguard). Actually, I had to quicksave the game after each successful kill, and reload from that "safe point" after the other opponents beat me to death again and again...
Mephistopheles at the end (in his full power) was nothing compared to this battle IMO. Gods, he never even used his Hellball...
So again, is it only me, or is this battle slightly too difficult at that point of the game?
It's difficult because of the NWN style, regarding the impossibility of controlling your henchmen. If you have a character who can use scrolls, cast Time Stop several times and you can hack the whole bunch of them into pieces. If you don't have the Timestop option, you are in trouble.
#4 -BlueNose-
Posted 25 February 2005 - 07:51 AM
I was wondering if it is only me, or did anyone else find this battle the most difficult encounter in the entire expansion (HotU). I'm talking about the encounter where you have to face Grimgnaw, Balpheron, Kloth, Maugrim and Crimson all at once. To be honest, I was bathing in sweat after I finally managed to bring them down (Protagonist: 10th level Fighter, 24th level Blackguard, Nathyrra: 10th level Mage, 4th level Rogue, 10th level Assassin, Aribeth: 16th level Paladin, 8th level Blackguard). Actually, I had to quicksave the game after each successful kill, and reload from that "safe point" after the other opponents beat me to death again and again...
Mephistopheles at the end (in his full power) was nothing compared to this battle IMO. Gods, he never even used his Hellball...
So again, is it only me, or is this battle slightly too difficult at that point of the game?
It’s a very hard battle. There are some tricks that can help you with it.
Have you still got the stone from under the beholder tunnels that negates magic? That stops the spell casters from doing anything effective while you kill Grimgnaw and that Minotaur. Your party has two high level melee fighters and a good backstabber, so should be able to handle them. Afterwards the spell casters are melee fodder for a good fighter.
If you haven’t got that then the spell casters are your highest priority targets. I’d suggest killing Maugrim first, as Belpheron may throw area damage spells that hurt his own side. Equip any spell resistance items, then buff and summon before you enter the area, and be prepared to take the hits as you rush past Grimgnaw. Also distribute some Heal potions to your other characters. In this battle Nathyrra/Deekin probably need to be using melee weapons, as there will be a fighter right on top of them from the start.
For a spell caster PC it’s harder, normally you have room to work with but this time your character is boxed in. Summons and massive buffs on your melee henchmen help, but I also found that using an invisibility potion and running into an open area helped my survival, though not the survival of my henchmen.
Oh, and forget Crimson, she does nothing serious, just let her run around until the others are dead then hunt her down.
Tough yes, but toughest? My vote is for Vix’thra
#5
Posted 25 February 2005 - 08:36 AM
Nope. I haven't been in the Beholder lair.Have you still got the stone from under the beholder tunnels that negates magic?
Um, actually, my biggestproblem was Kloth the Minotaur - his attacks inflict damage between 30-50 (without any criticals), and that is enough to rip apart anyone in my party. :glare: My 400 HP won't help that much here.spell casters are your highest priority targets. I?d suggest killing Maugrim first, as Belpheron may throw area damage spells that hurt his own side
Once she starts melee, she never deals under 50 points of damage - and seem to have a most nasty Attack score...Oh, and forget Crimson, she does nothing serious
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#6 -BlueNose-
Posted 25 February 2005 - 10:07 AM
I'd like to correct my stats: my protagonist was level 10 (fighter) and level 14 (Blackguard). Not a 24th level Blackguard as I wrote earlier...
Nope. I haven't been in the Beholder lair.Have you still got the stone from under the beholder tunnels that negates magic?
Um, actually, my biggestproblem was Kloth the Minotaur - his attacks inflict damage between 30-50 (without any criticals), and that is enough to rip apart anyone in my party. :glare: My 400 HP won't help that much here.spell casters are your highest priority targets. I?d suggest killing Maugrim first, as Belpheron may throw area damage spells that hurt his own side
OK, raise your defence as high as you can with Expertise/Improved Expertise so he doesn't hit so often, and try to make sure you have stoneskin on (Gargoyle Boots or Nathyrra buffing). If you can attract his attention to a PC with AC40+ and bit of damage resistance, he won't get many hits before your other characters sneak attack him to death.
Really though, I've never had my characters fight him that often, usually I leave him to my henchmen and summoned creatures while I hunt down the spell casters. Grimgnaw always follows the PC, and I normally find that when I look up from the battle Kloth is dead. In my last playthrough my level 24 Ranger left Deekin, Nathyrra, my animal companion and a summoned Skeleton warrior to deal with him. If I remember, doesn't the Blackguard have Summon Fiend as a class ability or epic feat? That should give you another melee combatant.
Once she starts melee, she never deals under 50 points of damage - and seem to have a most nasty Attack score...Oh, and forget Crimson, she does nothing serious
Most of that is sneak attack damage. She's a typical rogue/assassin type, really effective when flanking but horribly vulnerable to an all out attack.
I'll have to see if I still have a save from just before that fight from my previous games, and play through the fight this weekend. I always thought it was tough, but not the worst, but that just might be me.
#7
Posted 28 February 2005 - 09:58 AM
I haven't picked those feats.raise your defence as high as you can with Expertise/Improved Expertise so he doesn't hit so often
At that point I only had Summon Fiend, and that goes down rather quickly against any of these opponents, even the spellcasters. The same goes for Summon Undead.doesn't the Blackguard have Summon Fiend as a class ability or epic feat? That should give you another melee combatant.
Well, not entirely for me: first, she is under the effects of Improved Invisibility, granting her 50% concealment. And as strange as it may seem, my characters had a moderately hard time hitting her, especially since she keeps running away once she gets hurt.She's a typical rogue/assassin type, really effective when flanking but horribly vulnerable to an all out attack.
Anyway, I already passed this battle -as I said in my first post- I was merely curious about the opinions of others.
Refinements v2 has been released!
Go and visit the website or the forum for more info!
Member of The Silver Star team.
#8
Posted 28 February 2005 - 04:46 PM
I just charged in, smote the cleric, then the wizard, then mopped up. Geek the mages first, as they say in Shadowrun.
#9 -Quiet Lurker-
Posted 28 February 2005 - 05:39 PM
Since you main character is not a cleric, I'd recommend selling all of your junk inventory and getting your best weapon enchanted with the 'Regeneration' ability as well as the 'True Sight' and 'Haste' if you have the gold (but regenerate is a must). Get one for each character if possible.
The mages aren't much of a threat once you reach epic level since insta-kill spells usually fail and with the exception of Epic Spells (they have only a few of those), they do minimal damage.
Tell your henchmen/henchwomen to stay close to you so you don't get flanked, retreat if you get wounded so you have time to regenerate lost health, and you should emerge "victorious" (or as victorious as playing NWN could get anyway.)
#10
Posted 04 March 2005 - 10:04 PM
My first HotU char just cleaved trough them, starting with the spellcasters. Same with Vix'thra and Memphi though...
Ok, maybe it was because I was playing a bard. They're damn uber.
If you can't handle melee, get the sneaker first and then the minotaur - if you can, get rid of the spellcasters. Use lots and lots of Heal potions too.
#11 -Alex-
Posted 17 February 2013 - 08:44 PM
I have a level 10 rouge level 11 assassin and level 5 barb. I had no difficulties killing them. Anyway what in the world am I suppose to do after I kill them?