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Question on Bone Hill & the Sequel


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#1 AnnabelleRose

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Posted 15 February 2005 - 05:16 AM

I will be moved into the new house soon, settled into my schedule at the new job, so that means one thing. Time to start a new game of BG!

With that said, a couple of questions. I was wondering Billy and King Areamaker Diamond had any updates for SBH about to be released? Also, I have not decided on Tutu or the new BGT so, which files should I do for both? I ask, because last go I did the Tutu version, and not long after I started King Diamond released his area pack.

- The transitioned former modder once known as MTS.


#2 Sir BillyBob

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Posted 15 February 2005 - 05:31 AM

For starters, I am staying out of the whole new BGT discussion. Not my project, no comment on it. I will have to look at that final design to see what changes that does to this mod.

I am finishing up the dialogs right now for a "beta" release of 1.8 SoBH. This will include the sequel and BH will finally be really on the Worldmap. This package also has all of KD's wonderful area fixes, including ones you haven't seen yet for the new areas.

I was hoping to post this up now but I haven't even begone to finish the package (i.e. what BAM files, WAV additions, and the TP2 for installing it). Then I still need to install it a few times to make sure it all works. I would like to try to biff the files after install but with many files being from the beta, not sure if that is worthwhile.

1.8 will require a full install since it has all of the graphic fixes in it. However, I did reduce the package size by linking back to the original areas where I could. Currently, I am only working on a BGT-BP version of the mod. All those area links have to be changed for a Tutu version.

My biggest problem is storyline. There are at least three possible ways to solve this mystery and I need to make sure all dialogs make since when you talk to people. If you talk to them out of order, I have to adjust for that. I may just give you a walkthrough for now to test and then ask for some people to start trying other solutions to see if they also work. I don't want this to be as flakey as SoS is when you try those quests. So I have to keep testing it.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#3 AnnabelleRose

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Posted 15 February 2005 - 05:37 AM

For starters, I am staying out of the whole new BGT discussion.  Not my project, no comment on it.  I will have to look at that final design to see what changes that does to this mod.

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Heh, I wouldn't drag someone into that even if I hated them.

Glad to hear the new one is getting somewhat close. I was not very clear in why I listed both BGT and Tutu, so I appologise. Let me clarify; what I had intended to ask is if you could list the latest version of the files needed for each one. Basically I want to make sure the ones I have downloaded on my computer are the latest.

- The transitioned former modder once known as MTS.


#4 Sir BillyBob

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Posted 15 February 2005 - 05:43 AM

Tutu version is at 1.7
BGT version is at 1.1 (I think)

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#5 Davide Carta

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Posted 16 March 2005 - 01:15 AM

Probably it is a silly question, but sobh will also include "The Assassin Knot" (the original TSR sequel of the L1 module, whose download page was hidden in the maze of the wizards dowloads)?

L1 Secrets of bone hill rtf version
L2 The Assasin Knot pdf version

Edited by Davide Carta, 16 March 2005 - 04:22 AM.


#6 Chevalier

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Posted 16 March 2005 - 01:17 AM

Yep.

I Ride for the King!


a.k.a. Chev


#7 Sir BillyBob

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Posted 16 March 2005 - 01:46 PM

It is already in there if you use version 1.8 (with the 1.9 patch).

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#8 Davide Carta

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Posted 17 March 2005 - 03:39 AM

It is already in there if you use version 1.8 (with the 1.9 patch).

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Good to know, then the dowload is a must!