with any luck, this will be the last version of this patch in this form - my dream is that the next incarnation of the patch will be as a re-built BP-BGT-NEJ patch (3.14? 4.0?) or even a rebuilt installer. at any rate, i'm reasonably sure we've fixed every identified problem in a BP-BGT-NEJ install, and so there should be no compelling need for a version 6.
new features in version 5 include extensive proof-reading, a handy version-checker (nicked from Greyfain's Ashes of Embers v22) which uninstalls earlier versions (some of which had less-than-optimal fixes), and a whole raft of new fixes from horred.
other new features in version 5 include:
- corrected Dakkon's streaming blade fix
- corected the Simyaz' allies fix, so that it actually works.
- fixed unresurrectable Sime problem
- fixed Sime's wolf figurine stutterbug
- fixed the Irenicus fight transition in Spellhold for those users who didn't want to lose their euipement but didn't want to play on EASIEST difficulty.
- fixed the Saradush guards turning hostile and the slum inhabitants turning hostile bugs.
- fixed the Beastmaster-is-really-an-Elder-Orb bug
- fixed - really, this time - the Kiser Jhaeri basement crash
- added certain .IDS files to the override, to prevent other mods (no names, no pack drills) erroneously overiding them and causing BP and its variants to fail - thanks, the bigg.
- fixed Shar-teel's armour so that it no longer gets stuck in inventory when she leaves the party.
- corrected all of the TDD spells for a raft of small errors.
The spell fixes, the Saradush guards fix, the Kiser Jhaeri fix and the Sime resurrection fix all came from horred the plague. - an array of area fixes, string fixes, dialogue fixes and script fixes for BGT from Ascension64.