The Tutu version is coming along. Since I made so many changes to the BGT version I figured it would be easier to just port that to Tutu and make the changes as needed.
Yeah, that was a great idea.
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Finally getting most of the new areas to load (it is amazing how many ambients and BAM files BGT-BP-NeJ has that Tutu doesn't. It's going to get some of them now.![]()
Horred - if you are out there, I finally found your drider. It stole the animation slots for a Lizardman Shaman. MLI2*.BAM files seem to all be parts of a drider animation but the IDS file says this should be Lizardspellcaster2 or something that I needed. So now I need to figure out what happened to the original lizardman animation that I need to copy to Tutu.
In the meantime, most of the areas are now loading in Tutu. It shouldn't be too much longer to have this out for Tutu and a quick patch for the BGT version as I have been finding bugs I added in 1.8 :glare: At least I am finding them.
That is until some one out of the blue registers into the forum, plays your mod, opens it up in NI, and gives you a flurry of bug reports. Then goes on to make other transition type mods, and finally settles into converting non weidu mods.
