
Anyone else care to share their thoughts on the final battle? In particular, how do you think it could be improved?
I was thinking perhaps adding a few more Baatezu (and some more creatures on lower levels of the tower) may help.
Posted 16 January 2005 - 04:08 PM
Posted 16 January 2005 - 05:56 PM
I was just wondering what other people thought of this... I found it pretty easy (Belhifet and a pair of Cornugons), though I had gone through HoW and TotL beforehand so that may help explain things... A couple of levels probably makes a lot of difference.
Anyone else care to share their thoughts on the final battle? In particular, how do you think it could be improved?
I was thinking perhaps adding a few more Baatezu (and some more creatures on lower levels of the tower) may help.
Posted 17 January 2005 - 12:18 AM
Posted 17 January 2005 - 12:21 AM
Edited by neriana, 17 January 2005 - 12:23 AM.
Posted 17 January 2005 - 01:15 AM
Posted 17 January 2005 - 08:58 AM
Posted 18 January 2005 - 02:28 PM
Posted 19 January 2005 - 08:35 PM
No, I think the current setup is more than enough for the IWD final battle - if you reach there as expected (before playing HoW or TotL), you'll have a pretty hard time beating Belhifet, especially if you try to win the battle with every party member alive and breathing
. Not to mention the fact that there aren't too many +3 weapons out there in IWD1 before that final battle...
Posted 25 January 2005 - 06:08 PM
Posted 26 January 2005 - 01:27 PM
Posted 28 January 2005 - 12:30 AM
Thats what I emntioned earlier - if you face him on high(er) levels, he is quite beatable. Yet, if you have a low level party, he can be a considerable threat with all of his immunities, resistances and spells.I thought it was rather easy. I just buffed myself, ran in got hit with a disple, then drank 5 or 6 potions and cast a few more buffs then pounded Belhifet into the ground. I had heart of winter installed, but I didn't play through any of it before I killed Belhifet. I almost always solo games if possible, so my character (fighter/mage/cleric) was reasonably high level.
Posted 28 January 2005 - 09:43 AM
Posted 29 January 2005 - 12:10 PM
Edited by discharger12, 29 January 2005 - 12:11 PM.
Posted 29 January 2005 - 06:45 PM
Posted 30 January 2005 - 02:42 AM
Edited by SimDing0, 30 January 2005 - 03:16 AM.
Posted 30 January 2005 - 05:33 AM
Posted 30 January 2005 - 06:20 AM
Posted 30 January 2005 - 09:35 AM
Sounds reasonable. What about adding some spirit animals? They are tougher etc. etc.
Posted 01 February 2005 - 09:15 PM
Posted 02 February 2005 - 03:21 AM