PST for a female Nameless One
#101
Posted 10 March 2005 - 02:22 AM
In the wake of destruction progress is made
I am who I am, and none shall change me
#103
Posted 10 March 2005 - 06:38 AM
In the wake of destruction progress is made
I am who I am, and none shall change me
#105
Posted 11 March 2005 - 01:39 AM
In the wake of destruction progress is made
I am who I am, and none shall change me
#106
Posted 11 March 2005 - 03:19 AM
Still modding the Mod for the Wicked... It is a big project you know... And I got sidetracked (several times) a bit... sorry.
However, as we all know, Evil never really sleeps.
Sentences marking (my) life:
Winds of change... Endure them, and in Enduring grow Stronger
It takes a fool to look for logic in a man's heart
Never question the sanity of the insane
The Harmony of Life is Chaos
Living on Wings of Dreams
(1st march 2009) SHS women over me:
Kat: if there were more guys that looked like you out here, people's offspring wouldnt be so damn ugly
Noctalys: you are adorable
~~ I love it, and I am humbled! Yay! ~~
#108
Posted 16 March 2005 - 02:31 AM
Reason you don't see the Nameless One drunk is because his motbolic rate is meant to sky high (reason for fast healing/regeneration)
Really? TNO can't get drunk? I never realised that. How cool
No more nasty hangovers
Dovienya se sagain tovya
Sene sovya caba'donde ain dovienya
#109
Posted 14 April 2005 - 11:51 PM
secondly... Why not make the blind archer the pre mortuary love interest? you can just delete the event that deionarra shows and turn him into a voice in your head...
if you're gonna do this why not make a female version of the nameless one... I meen make a green skinned haggard half naked woman who looks like she's been through the pits of hell one too many times.
but in the end you're gonna be changeing alot of dialogue and alot of voice acting...
#110
Posted 08 May 2005 - 11:50 AM
Thats crap. Being drunk is half the fun :thumb:
Though not with absinthe horrible, once you've drank that, you can drink anything, no matter the taste. I used to hate guiness, after getting drunk on absinthe (80% so not to many shots) I love guiness now
Come on Absinthe is quality, real proper liquor
#111 -Ashara-
Posted 17 June 2005 - 08:13 PM
[Already on it, Domi.] - Rastor
Edited by Rastor, 18 June 2005 - 07:38 AM.
#112
Posted 18 June 2005 - 07:02 AM
#113
Posted 20 June 2005 - 08:47 AM
This discussion has been veering dangerously off-topic. Ashara simply offered up a topic for discussion and people turn it into a flame-fest. Criticisms are fine, but kindly stop insulting each other.
If its not a silly question have i been missing posts/have posts been cut out...coz all of the berk/bubber things are vaguely relevant, as is the fact that TNO can't get drunk...um, and most of the flaming stopped weeks ago...
Oh and BTW ashara, i dunno how much work ure doing on this atm, but ive kinda stopped due to A levels....
Dovienya se sagain tovya
Sene sovya caba'donde ain dovienya
#114 -Ashara-
Posted 22 June 2005 - 10:52 AM
Edited by Ashara, 22 June 2005 - 10:59 AM.
#115
Posted 22 June 2005 - 11:48 AM
Rastor simply clipped away a post that was trying to pick up a quarel with something said half-a-year ago (for which I am quite greatful). Providing that I have seen little to no materials from you in the past half-a-year, I have reached the conclusion that you have no interest in working on it; I am not partriculary fond of people wasting my time so I will be reluctant to resume this cooperation. I am currently too preoccupied with fulfilling my obligations to Corthala Romantique, BG1NPC and Kivan of Shilmista SOA to be able to work on anything else. Upon completion of these three projects I will be chosing between this mod, Kivan of Shilmista ToB and and Out of Mulhorand (AE) to work on in addition to Midnight Visitor. I cannot say which one it is going to be atm.
As regards to my lack of work, see your PM. Sorry....I wondered what the dead post was for...fair enough...
Dovienya se sagain tovya
Sene sovya caba'donde ain dovienya
#116
Posted 29 June 2005 - 09:41 AM
Just pick the image, and i'll try to make it
Btw, i think this project is just too ambitious, hehe, but i like technical challenges.
#117
Posted 12 August 2005 - 11:40 AM
You would also need a DialogF file for dialog. Yes, PST supports this, as well as sound files to overridee th characterset sounds based on the NPC property in the NPC's data section.
TNO's anims have more frames (and groupings) than the other companions, so a rework would be in required. (Tis not as simmple as a file rename, many of us tried that trick.
Possibility exists to create the anims in Poser, as I once saw a set Fatale had made. (Hers were BG2 but the only diff tween BG2 anims and PST anims is scaling)
Edited by Michele, 12 August 2005 - 11:42 AM.
#118
Posted 07 December 2005 - 11:48 AM
I would like to convert my PST game for a female Nameless One. I have NOT played the game yet, since I was put off by having to play a male and I am again facing the issue of not being able to play it with a male, so I started doing some changes and figured... why not?
Can I ask why? I've found this entire post facinating - more about the type of people posting than the issues itself which gets me around to asking why do you feel so strongly about this (and obviously you do, it's no small feat what you intend).
Admittedly, I was not keen to play the Nameless One. I was fairly pissed of to be honest! I usually preffer to make my own character in RPGs and he looked like something a zombie vomitted but I treats story driven games like books, as in that how it was intended and I played through and came to my own conclusions about being an amnesic, ugly son of a zombie with bad roots. But you are so appaulled you can't engage with it, which is fair enough - games are supposed to be interavtive and your taking it to a new level!
So ... why are you so determined?
Edited by earhug, 07 December 2005 - 02:17 PM.