First, Jaheira is not in her cage. Opening the cage still triggers her dialogue prompt, but she is not actually inside of it. She is just to the right (from the perspective in which the scene is viewed). Not a serious bug, but it does seem a little odd.
Very weird. I know the way in which all the NPCs face might be wrong at the moment, because I'm not very familiar with the 0-15 facing parameters in the script, but I'll endeavour to fix that soon. With Jaheira out of the cage, is she physically out of the cage, or is she a little misplaced? Are you able to post a cropped screenshot just this problem?
Second, Minsc has something weird with his dialogue with my main character looping. We never quite get around to his joining up with my character. When he talks to my protaganist. If I talk to him with Imoen, he then joins up. Not a serious bug, but confusing. Once he joins he has three exclamations in rapid succession. Then he settles down.
Do you have BG1NPCBGT installed? If so, I'll check compatibility with that. This does not seem to happen to me. Is the Minsc the one you had from BGI?
UPDATE: Not BG1NPCBGT. Can you detail this problem for me? I'll look into when I am back from vacation.
Third, when I tried to do the transition with Viconia and Edwin in my party they disappeared with no dialogue when I went into the duchal palace. They did not show up in Chateau Irenicus. I don't mind that (I fully intended to kick them out before meeting Belt), but before when I went to see Belt with them they showed up in cages.
No one except your protagonist should appear in cages unless you are playing a multiplayer game (I hope not!!). You will not take any joinable
NPC into Chateau Irenicus (or you should not anyway). Can you describe what really happened with Viconia and Edwin? Did they just walk away?
Fourth, Imoen has the "magical weapon equipped" problem (easy enough to work around when you know what is happening), AND Imoen's Belt appears to be missing.
I get the Imoen Belt problem too, but shouldn't be there. Weird because Imoen's Belt gets equipped in the magical weapon slot?!?! I'll look into it.
I think it might be nice if someone were to add a messenger in Ulgoth's Beard asking the character to go see Belt again, just so people who haven't read the forums would have an idea as to how to proceed. Not your department I know, I just mention it (the first time I played BGT I spent a fair while before deciding to visit Belt again).
I might be able to do it, but I don't want to overwrite too many files in the override, that is why I am trying to avoid modifying too many files. I already took a gamble changing all the leaving dialogues, and thank heavens they worked!
UPDATE: On Imoen's Belt, this is what I found in
IESDPAfter testing I believe the Equip action is broken the above script does not work, I have also tried about 4 other scripts with no effect. I will test some more on this and post results if anyone else has more info please post.
UPDATE ON THE ACTION EQUIPITEM : It does work for weapons, you just need to have them in the quickslot to be equipped.
Does Imoen get her belt in the normal transition when she gets imported from BGI?
UPDATE2: Imoen should not get her belt when she gets imported from BGI in the normal transition. I have now fixed this error, and will come in release 06, out shortly. EquipItem only works for weapons. Since Imoen does not have any equipment except the belt anyway, I have given her a new script (which I put into the RACE script) that uses the function FillSlot(SLOT_BELT) to equip her belt. Then the script deactivates itself and removes it self from Imoen's RACE script, thus clearning itself up. Nifty? Hope it works for you as well. An alternative it to change AR0602.BCS the manual way.. If you know how to edit .BCS files, then replace the following line:
ActionOverride("Imoen2",EquipItem("imoenhp1")) // Imoen's Belt
with this one:
ActionOverride("Imoen2",FillSlot(SLOT_BELT))
That should fix the problem forever. If seanas gets back to me, I'll see if I can get this little tidbit into S&H patch 5.
Edited by Ascension64, 14 January 2005 - 08:23 PM.