
I was mostly curious if anyone had thought of a mod where you simply randomise every magic item and most of the "named" enemies in Baldurs Gate 1, also unlocking most of the story so it doesnt get so rigid. It would do wonders for replaying the game.
I am getting to the point where no matter what map in the game i go to i feel that i went there for a munchkin reason, even if i didnt really intent such. If i go to the Nashkel mines map, i know theres Greywolf there with hes +2 longsword, and i know theres a wand of frost in the tree... and so on. it kinda ruins replaying of the game for me.
So what i am askingis, how much work would it be to put every named enemy in a random encounters with globals saying "greywolf=dead/alive" and done same with most if not all magic items. I do belive that shopps are rather difficult to randomise ? unless you randomise the shoppkeeper. And well, overriding certain plot things, like beeing able to get into the banditcam, cloackwood, and baldurs gate.
That would make the game much more freeform, and a tad fresher each time. And on your toes every time you enter a map, are you gonna meet an Ogre, or that nasty Ramazit in that cave ? and will he give you 25 gold pieces or a wand of missles ?
thank you all for your moments of attention, i hope i did not bore you all.