My first NPC MOD idea!
#21
Posted 15 October 2004 - 07:10 PM
#22
Posted 15 October 2004 - 07:12 PM
#23
Posted 15 October 2004 - 07:14 PM
thats funny ,.......but... ...uhh where..did i say that? Can't find it I am only a stupid freshman cut me some slack.call this a pointless post, but i noticed that you mentioned that the order "sees" that they show promise..... hahaha sorry, but i thought that HAD to be pointed out
#24
Posted 15 October 2004 - 07:16 PM
Yeah her mom hoped the unseeing eye would kill her....or something .....i type too much... ...i love to quoteLike her mother sent her on a quest because she was getting too powerful and was hoping that she'd perish in missions out there....
#25
Posted 15 October 2004 - 07:17 PM
ideas...
1) Evil parties Petition to join
2) Evil parties attempt to raid the monastary
3) Neutral parties seek comprimise
4) Good parties raid the monastary
5) Radiant Heart seeks to end the world of the "evil taint" the monastary gives off
6) infighting between members
#26
Posted 15 October 2004 - 07:21 PM
yeah and maybe a fighting pit? To train and kill off those with the weakest ki.Ok if there is a monastary, there would be monastary quests
ideas...
1) Evil parties Petition to join
2) Evil parties attempt to raid the monastary
3) Neutral parties seek comprimise
4) Good parties raid the monastary
5) Radiant Heart seeks to end the world of the "evil taint" the monastary gives off
6) infighting between members
#27
Posted 15 October 2004 - 07:22 PM
hmm..... damn, i'm drawing blanks here. I'll have more ideas tomorrow. once i do that one thing that they call "sleep." you better not give up on this. i would love to see a blind NPC. watching them bang into walls.... ok, i know it won't be that way, but.....
perhaps there should be some penalty for the blindness. ??? not sure what it would be since they have that Chi. oh well
And the raven, never flitting, still is sitting, still is sitting
On the pallid bust of Pallas just above my chamber door;
And his eyes have all the seeming of a demon's that is dreaming,
And the lamp-light o'er him streaming throws his shadow on the floor;
And my soul from out that shadow that lies floating on the floor
Shall be lifted - nevermore!
Like dealing with terrorists by giving them explosives. -NotMrT
If you don't know where you're going, any road will take you there.
#28
Posted 15 October 2004 - 07:22 PM
#29
Posted 15 October 2004 - 07:24 PM
#30
Posted 15 October 2004 - 07:42 PM
so if you don't look for the monastary you won't get it, it would require actual adventuring/looking for it.
Edited by LordKableNikon, 15 October 2004 - 07:43 PM.
#31
Posted 15 October 2004 - 07:48 PM
#32
Posted 15 October 2004 - 07:55 PM
Stronghold (location) and quests (if you are using my suggestions)
NPC and Kit (probably still under development)
Now it is dialogue and banters (needs to be done)
good luck if you need any ideas on banters PM me I am going to relax away from my computer screen.
#33
Posted 15 October 2004 - 08:11 PM
#34 -Ashara-
Posted 18 October 2004 - 05:52 AM
Branwen is the Sea Wolf barbarian and Faldorn is the Black Raven barbarian.well, i can tell you one way that they are different. Branwen is a cleric, Jinn(hmm, makes me thirsty.....) is a Barbarian. As for Faldorn, I don't know who that is, I'm guessing in TotSC, and I have the game, but I've only played the original version so far.