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BP-NEJ, some questions


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#1 -Daylight-

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Posted 01 October 2004 - 09:05 AM

I installed the thing and I want few clarifications. In TS installation all needed to be installed to ts-install right? and after that when the bg FULL window opens, that too needed to be installed into ts-install right?

And what about NEJ and the BP patch. Please could anyone give me a step by step instruction about how to do this? There were some instructions here already but it didn't tell when to install patches and in what order to install them. Please someone help.

Thanks.

#2 seanas

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Posted 01 October 2004 - 09:20 AM

for BP, read the auto-installer guide here. For NEJ: once you have BP installed, but before you add the Big_Picture_s_and_h_Patch, install

1: install NeverEndingJourney-weiduv131.rar then
2: BP-NEJv12.rar (both extracted, of course)
then, after those two,
3: Big_Picture_s_and_h_Patch

and then (and only then!) whichever weidu mods you want.

"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||


#3 -Adam-

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Posted 02 October 2004 - 07:23 AM

Not sure if this is relevent with the topic:
in the automated install guide it says: "Verify the destination folder \BGII - SOA\TS-Install" but when the "Big Picture, FULL version 161G" installation screen appears I was directed to "--- In any case, auto or manual installation ----
Extract all contents to your game folder..."
Pretty confused in this little inconsistancy :wall:

#4 -Adam-

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Posted 02 October 2004 - 07:31 AM

Here is the quotes:
the automated install guide say:
4x. The "Big Picture, FULL version 161G" installation screen appears. Verify that the Destination folder displays (file path "...\Black Isle\BGII-SOA\TS-Install") and select Install. If prompted to overwrite, select Yes.
and the BP, full version 161G installer says:
--- In any case, auto or manual installation ----
Extract all contents to your game folder...

#5 Sir BillyBob

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Posted 02 October 2004 - 08:07 AM

You need to make an empty folder called TS-Install. The autoinstaller uses this to dump the files after extracting the compressed files. If you are doing a manual install, you do not need this directory.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#6 -Guest-

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Posted 03 October 2004 - 02:03 PM

So in the end, where the BG full was supposed to go? to TS-install OR in to the main directory?

#7 seanas

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Posted 03 October 2004 - 05:15 PM

BP-FULL should be in the main directory. to copy, paste and adapt the 'what yr game folder should look like for BP-BGT-NEJ' pinned post:

THIS is how the files should look, and be, in your game folder--right before running the one-step installer.

The following assumes that you are using the default installation folder:

C:\Program Files\Black Isle\BGII - SoA\ (abbrev. as "...SoA\")

Green is for an execution file (.exe)
Red is for a folder (NOT a zip file)


Shadows over Soubar:


...SoA\Soubar101patch.exe
...SoA\Soubar_v100.exe


The Darkest Day:

...SoA\tdd103full.exe
...SoA\tdd103-to-103A-patch.exe


Tortured Souls:

...SoA\TSv50.exe
...SoA\TSv503.exe

...SoA\TSv504
...SoA\TSv505

(these folders will contain loose files)
...SoA\TS-Install
(at this point, this folder will be empty)

The Big Picture:

...SoA\BPv161G-FULL.exe
...SoA\BPv161G-AUTOINSTALL.exe


Big Picture s_and_h_Patch

...SoA\BP_s_and_h_Patch
...SoA\Setup-BP_s_and_h_Patch.exe
...SoA\Setup-BP_s_and_h_Patch.tp2

when you've got these files in the game folder, run BPv161G-AUTOINSTALL.exe. this is the BP install. to add NEJ, you will need these files in the game directory:

Never Ending Journey version 13 i:

...SoA\NeJ
...SoA\Setup-NEJ.exe
...SoA\Setup-NEJ.tp2

BP-NeJ version 12:

...SoA\BPNeJ
...SoA\Setup-BPNeJ.exe
...SoA\Setup-BPNeJ.tp2

NEJ version v1.4 Patch

...SoA\NeJFix
...SoA\Setup-NeJFix.exe
...SoA\Setup-NeJFix.tp2

run Setup-NEJ.exe. when it had finished, run Setup-BPNeJ.exe and Setup-NeJFix.exe. then, whenthey have finished, run Setup-BP_s_and_h_Patch.exe.
when this is done, you are in possesion of a full BP-NEJ install.

for BP only, ignore the NeJ files, and run Setup-BP_s_and_h_Patch.exe after the BPv161G-AUTOINSTALL.exe finishes its business.

Edited by seanas, 04 October 2004 - 12:10 AM.

"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||


#8 Sir BillyBob

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Posted 03 October 2004 - 06:08 PM

Shouldn't patch 3.13 go before the BP_S&H?

Also, I go ahead and add the NeJ 14 patch. Before the 3.13 patch. This just fixes some creatures in NeJ and adds two bags for you to use. Not needed but it is better than trying to carry all that loot from Dragon Eye.

Tired of Bhaal? Try some classics mods instead:
Classic Adventures
Official Classic Adventures Website


#9 seanas

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Posted 04 October 2004 - 12:05 AM

no, 3.13 doesn't get used on a non-BGT install: or at least, i've never installed it. i'll add the NEJ1.4 to this list (and i might add it to my install :) ).

[EDIT] i've been shamelessly stealing fixes from 3.13 for the s_and_h v2 though: i'd already included the Acolyte fix that's also in NeJ1.4. the 3.13 patch explains why you BGT users aren't getting the same errors we BP users are getting: you've already got them patched :P .

Edited by seanas, 04 October 2004 - 12:31 AM.

"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||


#10 -Guest-

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Posted 06 October 2004 - 06:00 AM

Yes, but to which folder should the BPv161G-FULL.exe
be installed to? To game folder or TS-install? Coz Yazzuie's automatic install guide say BPv161G-FULL.exe should be installed to TS-install folder...

#11 seanas

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Posted 06 October 2004 - 06:26 AM

Yes, but to which folder should the BPv161G-FULL.exe
be installed to? To game folder or TS-install? Coz Yazzuie's automatic install guide say BPv161G-FULL.exe should be installed to TS-install folder...

does it really? that would explain then why Yazzuie was never able to get the auto-installer to work... that'll have to be corrected.

as the directory listing above indicates, BPv161G-FULL.exe has to go in the main BGII folder.

"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||


#12 -Guest-

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Posted 06 October 2004 - 10:06 PM

I've double checked it, and yes, the step 4x in his automatic install guide says "The big picture, FULL version 161G installation screen sppears. Verify that the destination folder displays (file path "...\Black Isle\BGII-SOA\TS-Install") and select Install. If prompted to overwrite, selct Yes" which is incorrect.

#13 -Guest-

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Posted 11 October 2004 - 08:39 AM

It should be noted that this is a VERY FATAL ERROR in the installation guide. I wonder how many have screwed their install because of this...

#14 Ferrumach

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Posted 11 October 2004 - 09:19 AM

I confirm there is a error at the end of the automatic install guide. ( someone to correct it ?)

#15 valknova

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Posted 17 October 2004 - 10:04 AM

hiyz , i've just installed BP, (I didn't have space for BP-BGT on my computer!) and before i added the v3 patch, I wanted to put NEJ in too.

I'm not so good with PC's so maybe I'm missing something basic here, but how do I actually install the Nej 13i.rar file & the bpnej v12.rar file I got from wizards-mirror? Its not zip or exe, and it doesn't get installed during the bP process. What should I do with them to install them. I tried just leaving them in the SOA directory, but they don't install with the other files? I'm just a p.c. beginner,so can you help me?

#16 valknova

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Posted 17 October 2004 - 10:44 AM

Also, when I've run the BP autoinstaller, right at the end after TDD SOS TS have been installed, when the SOA override program is nearly finished, it gives a red error message & it cannot find the BP.autoinstaller program , and I have to "reboot Windows and run the installer again". How can it not find the program, when it actually IS the program?? And its in the SOA directory anyway. I don't understand that. Its all making my brain bleed!

#17 seanas

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Posted 17 October 2004 - 05:18 PM

for installing NEJ on top of BP ( i haven't got space on my HDD for BP-BGT-NEJ, either :( ) :

.rar is a compression format, like .zip. many mods are packaged as .rar for downloading. after downloading, you need to extract the files inside using a programme like WinRAR. once they're extracted, you'll find you have the following files, all of which must go in yr main BGII directory (like any mod):

NeJ (a folder)
Setup-NEJ.exe
Setup-NEJ.tp2

BPNeJ (a folder)
Setup-BPNeJ.exe
Setup-BPNeJ.tp2

then (this assumes you've already done a BP install, either manual or auto, but not yet installed the s_and_h Patch):

1: run Setup-NEJ.exe, then

2: Setup-BPNeJ.exe, then

3: the BP_s_and_h_Patch, and then whichever weidu mods you choose to install.

re: the error msg at the end of the BP auto-install. ignore it, and ignore its intructions, everything is working properly.

Edited by seanas, 18 October 2004 - 10:01 AM.

"A simple test of the relative merits of science and religion is to compare lighting your house at night by prayer or electricity" - A. C. Grayling
"EFF files have saves, too." - CamDawg
|| this is radio seanas || BP Series v3 || seanas at work ||


#18 glx

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Posted 18 October 2004 - 01:04 AM

sometimes i think it would be better to spread the fully installed (working) bgt-bp to the community. :drunk: - i know copyright is preventing this.
but it is not possible to make a package of bp that only needs to be extracted (weidu..)?

#19 valknova

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Posted 18 October 2004 - 07:55 AM

:thumb: wow, I think its worked! thanks for taking the time to help me out, seanas :)

i'd never heard of winrar :huh: duh!! i got winzip last year,but they never mentioned winrar :bash:

Every thing seems to have installed fine this time! Tiz v.exciting 4me coz I've been trying to get this working since early September!LOL

Next question :unsure: can I use saved player-characters from an old un-modded BG2 game ,imported into the character-creation @ the start of BP-nej ? Are they compatible ,or do I have to start from a whole new character creation?

#20 glx

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Posted 18 October 2004 - 08:02 AM

Next question :unsure: can I use saved player-characters from an old un-modded BG2 game ,imported into the character-creation @ the start of BP-nej ? Are they compatible ,or do I have to start from a whole new character creation?

you can use them as normal.
(but then all the "nice" kits are useless for u. )
have fun