Sim has a solid argument here. Agree entirely.This is very silly logic. BG2 is compatible with every other mod because every other mod is based on it.

Posted 29 September 2004 - 03:06 AM
Sim has a solid argument here. Agree entirely.This is very silly logic. BG2 is compatible with every other mod because every other mod is based on it.
Posted 29 September 2004 - 06:28 AM
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.
Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.
The Longer Road mod
Redemption mod
Bitter Grey Ashes
Posted 29 September 2004 - 06:33 AM
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.
Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.
The Longer Road mod
Redemption mod
Bitter Grey Ashes
Posted 29 September 2004 - 09:56 AM
In light of the existence of the Staff of the Magi, I'm puzzled that you'd think most players will not have Irenicus using a staff. No sling or dagger can compare to that.And I think the lack of staff animation is minor -- most of the players will have him with a sling or a knife anyway.
Posted 29 September 2004 - 07:10 PM
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.
Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.
The Longer Road mod
Redemption mod
Bitter Grey Ashes
Posted 29 September 2004 - 07:12 PM
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.
Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.
The Longer Road mod
Redemption mod
Bitter Grey Ashes
Posted 29 September 2004 - 10:04 PM
Edited by Littiz, 29 September 2004 - 10:09 PM.
Ever forward, my darling wind...
Posted 29 September 2004 - 10:38 PM
Looks good, and acceptable for me.Here is my tonight's final attempt using Sir-Kill's images.
Opinions? Suggestions?
Yes, I think it is fundamental for this character to have his original animation (or at least something close to it).And I prefer the original animation to the generic elven sorcerer -- because I think this mod plot and 'feel' requires the original animation.
Very few players will see it as a minor issue, trust me.
It's a pity to see this mod fail in the technical aspects, especially since it's not necessary at all.
If it was my mod, I'd drop the custom animation idea for sure.
Hey Littiz, you forget to add that none of those NPCs you mention have a unique avatar. Edqin looks exatly as his paperdoll image, and the same goes for Jaheira, Minsc, Aerie, etc. Irenicus is different, he has a very special look in the game, and if something is unfitting for him, its the classical elven-mage paperdoll.No other NPC has it (they just got a portrait), so it's not really needed
Edited by T.G.Maestro, 29 September 2004 - 10:41 PM.
Posted 29 September 2004 - 10:59 PM
Posted 29 September 2004 - 11:04 PM
Posted 29 September 2004 - 11:49 PM
I have to agree, Irenicus' look is so unique that I really don't think a standard elven mage look would be right for him at all. The current look may not be perfect, but of the two alternatives I think it is the better one.But while the standard fighter avater looks still fitting for him, an elven avatar would be definitely ages away from Irenicus' current look. And changing that would kill the mod IMO.
Posted 29 September 2004 - 11:56 PM
Posted 30 September 2004 - 12:05 AM
Edited by Littiz, 30 September 2004 - 12:12 AM.
Ever forward, my darling wind...
Posted 30 September 2004 - 02:54 AM
TGM, you seem to have missed my original suggestion
No, I haven't. But AFAIK you get his "evil" form at the start (the one you ahve seen throughout SoA), as far as the plot goes.He was a normal elf, once, he might be revived with a normal elven body (but with his own face, probably)
Heh, lets just take a look at those 2 characters again, as I pointed out a few posts before:And I agree with SimDingo about Sarevok... that one was a correct implementation, that allowed to properly *integrate* him in the party.
Edited by T.G.Maestro, 30 September 2004 - 03:02 AM.
Posted 30 September 2004 - 02:54 AM
I guess I am one of the few players who really don't care all that much about a missing weapon animation. I vote for Irenicus looking the way he does now. And yes, I often change Sarevok's special avatar back to him with Shadowkeeper because I prefer it to the generic male Fighter.[
Posted 30 September 2004 - 02:58 AM
Yep.I guess I am one of the few players who really don't care all that much about a missing weapon animation. I vote for Irenicus looking the way he does now
And -just for the record- don't forget to add that you have the game crash to desktop every time you add a 2-handed weapon in his hands...And yes, I often change Sarevok's special avatar back to him with Shadowkeeper because I prefer it to the generic male Fighter
Posted 30 September 2004 - 05:55 AM
Posted 30 September 2004 - 10:26 AM
Ever forward, my darling wind...
Posted 30 September 2004 - 10:41 AM
Hmm, you might have a point here, but its not like I'm all for "impressive looks". But if I have to choose from two "wrongs", I'll definitely choose the lesser.But I see that we just have different expectations from a mod.
You are happy with the "impressive looks".
Yes, you are correct here - but again, thats his character. We can calculate, doubt, or believe in his abilities, thats the way he was designed, and for this simple reason we must follow this path in his ToB NPC implementation. And remember, he is a very "special" elf - a living legend, to say the least.those muscles cannot be his natural muscles. He was born as an elf after all. He's too tall, too strong, too everything.
True, this is a flaw we'll have to bear. The other alternative -where his current avatar/paperdoll would be replaced by a normal elven animation- would ruin much-much more, trust me.I cannot assign items to his paperdoll, while I can do it for other party members
This is a good question. I was wondering wether Irenicus suffers from the same bug that was experienced in the case of Sarevok - where his original avatar would CTD if quipped with a two-handed weapon...I cannot use weapons (and staves!) correctly
Now, this sounds a major bug here, and I'm sure Dorotea will have to take care of it for the next release.Spoken lines are not in line with the written ones, and seem to be chosen randomly (!)
You know, the problem lies in the starting material. Making Irenicus a joinable NPC is not like adding another (elven) mage. Irenicus has a "tradition" in SoA, and one should follow these unwritten rules. Of course, this means less freedom when it comes to technical problems - for example you cannot assign a normal avatar/paperdoll for him, even if it would solve half of the technical problems.IMHO technical issues of such importance should get primary attention, and a mod should be built around them.
Posted 30 September 2004 - 01:05 PM
Freedom cannot be equated with goodness, virtue, or perfection. Freedom has its own unique self-contained nature; freedom is freedom ? not universal goodness. Any confusion or deliberate equalization of freedom with goodness and excellence is in itself negation of freedom, and acceptance of the path of restraint and enforcement.
Nikolai Berdyaev - Christian Existentialist, Philosopher of Freedom.
The Longer Road mod
Redemption mod
Bitter Grey Ashes