The next version won't be put out until the Dasypus chat is in. I'm got Thanatos working on WeiDUing it, but at over 33 000 words it's a hefty conversation.
Meanwhile Cuv is putting together the scripted events, I'm working on the third Imoen chat, Xyx is adding even more AI. There's already a host of new additions and bug fixes in the work in progress 3.0 beta.
Dasypus will be immune to vorpal in the next version. I don't think there are any plans to make him immune to CTRL cheats, but you'd have to ask Cuv.
The pocket plane is properly disabled in the next version, as is the ability to send NPCs there.
The majority of talks with the
NPC will be initiated by you. They will have one banter with each
NPC and will interject at various points around
ToB.
The cult AI is being worked on.
The knight bug is being dealt with.
You are never told why the cult chose this location, but if you piece together the story, then it should be simplicity itself to work out why.
The next version will be two to three weeks at a guess.
What I'd like to see in the next version (in addition to all that's done for it already):
All side-quest elements in place - dialogue, AI, etc.
Third Imoen chat
All chats with free knights
Cult dialogue
Dasypus dialogue
Dasypus AI
All cutscenes
Here is how the next version currently stands:
* Fixed various bits of text linked in to areas.
* Added Sir Boo item.
* Added cups for player and Mazzy.
* Bug with NPCs item being lost on respawn fixed.
* Area scripting in place for vampire Vs paladin battles.
* Creatures created for vampire Vs paladin battles.
* Scripting in place for the gem theft quest.
* Demi-lich now named.
* Added a goblin and ghostly cleric.
* Two gems added for gem quest.
* Dasypus now back at original difficulty.
* Dasypus starts neutral so as not to activate contingencies.
* Fall of Valier books now avaliable from top level of Watchers keep and the docks library.
* Imoen's intelligence loss from hitting her head on the floor can now be corrected with a Heal spell.
* Upped PlayDead value for Imoen falling over. This should hopefull rectify the two falls issue.
* Cult mages now divided into three schools, each with their own AI.
* Banshee AI improved.
* Banshees now have random wail sound.
* Two new creatures: Xyx and Gas Spore.
* All beholders should be translucent once more.
* Valier now lies to the east of Waterdeep.
* There is now a portal in the cult room.
* Cutscene for meeting of cult now in place.
* It is no longer possible to send NPCs to the Pocket Plane while you lack the ability to send yourself there.
* Upgraded to the latest version of Detectable Spells and Scritable Innate Abilities.
* Added the language English (American).
* Fixed a NO VALID REPLIES OR LINKS in the Jarata dialogue, evil path.
* Dasypus now has standard boss immunities.
* Infernal Guard toned down.
* Unique Celestial Fury description now an optional component.
* Jarata no longer carries Carsomyr on her.
* Narration now has backing music and sound effects.
* Removed all English (American) spellings from English (International).
* Vampire mages now have new AI.
* Vidar now given MINHP1 item to prevent almost all cheesy fake talk kills.
* Strike from the gods now displays a string and is not cast by Jarata.
* Elimiated another loop in the Jarata dialogue.
* A few minor changes made to the Jarata evil path contact dialogue.
* Thick talk now occurs for people with less than eight intelligence, rather than seven, in line with AD&D language guidance.
* Correct easter egg string now displayed.
* Vampire taunts should now be displayed correctly.
* Large Bats now labeled as ANIMAL so all animal related spells will now work on them.
* A vampire will call in a maximum of two bats now, as opposed to five.
* Bats now leave when they haven't seen a vampire for a round.
* Two Infernal Guard now guard the entrance to King Strohm's tomb.
* Guards at entrance of King Strohm's tomb now have dialogue.
* Vampires no longer play catch with the person they want to dominate.
* Vampire mages now start as bats.
* If you kill Jarata during dialogue she will now actually die.
* Jarata now equipped with armour and has a hood.
* Reduced the chance of the Wish Djinni offering the rest option.
* Anomen and Keldorn now refer to the correct gods.