Problem: NPCs complain +/ leave party the more you favour alignment extremes.
Solution 1: Deal.
Solution 2: Remove complaining.
Proposed Solution:
Neutral NPCs initiate a dialogue with CHARNAME shortly after they hit their threshholds, and together you agree that it'll be much better for everyone if they stop complaining all the time. Switch their complaining off, and replace it with their happy sounds.
Possible extension:
Evil or good NPCs can be reasoned, bargained, coerced, threatened into following the party into an alignment shift - they then stay in your party, and either complain or are happy (choose at install). This would have to initiate at the complaint stage too, to pre-empt the party break-up.
Reason for existence:
- A subtler complaint remover that uses the old sounds, and doesn't alter the mechanics by removing them entirely.
- Daily unanswered complaining makes no sense imho.
Potential problem:
Complaining is all or nothing by necessity
Edited by psiclops, 25 August 2004 - 06:17 AM.