My real point was there shouldn't ever be bugs if the working install was seeded as torrent because if you have a working install when you make the torrent when its downloaded and put on a flashstick it should work fine unless the others pc doesn't support bg in which never was going to work. It should almost totally eliminate the need for backups ect because the person playing would never had the 6 hr frustration of trying to get it all to install only to find its flawed and having to start again. Particularly megamods cos you guys won't work together and get a proper installer together because of people who won't play together no offence to anyone but why not all just team up instead of competing and make life fun for those of us who really want new content for BG *insert insults after this post
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I understand that it's easy for a player to ask why we all can't just hold hands, but it's different when you're looking at it from our perspective. There are over 600 mods in the modlist (more if you count misc mods and so forth) for the various incarnations of the
BG games, and many of them having been updated in years--their authors are long gone by now. Even if we had permission from the long lost modders, it would be a daunting--if not impossible--task to juggle compatibility and installation order for all of them. Some would have to be completely recoded, others heavily altered. In most cases, we don't have permission, so the issue is moot anyway.
So it isn't because we're "competing" with each other--quite the contrary. If you or another modder point out a compability problem with my mod, I'll try to fix it, and most other (still active) modders will do the same. Just don't expect me to do it with 600+ mods that aren't mine, too.
Your idea with "working installation torrents" may sound like a good one, but the problem lies with the dynamic changing as soon as mod Foo (not to be confused with Goo) gets updated. All of a sudden, the modder has outdated versions of their mod being redistributed in the "working installation torrents" and shortly thereafter, players who have downloaded one of said torrents are going to find their way to the Foo forum and post issues and questions related to the outdated version of the mod. Believe me, nobody wants to provide support for outdated releases. And you can't just simply replace the old version with the new version, as installation order and compatibility can change between releaes.
It's also not a good idea to redistribute mod installations through torrents. Mentioned updating issues aside, torrents only really works if there are seeds, and mods will probably not garner enough traffic to take advantage of the bittorrent system--even if you keep your client open after it's completed, downloads are likely to be sporadic/occasional and I doubt many seeders (or even the original player) would seed for months at a time. Instead, you'd have to rely upon servers to superseed, which in turn would put more strain on the big community servers. Now, not only do we have to provide direct file download; we also have to seed "working mod installations" in various shapes and sizes. (Speaking of which, how many installations are we talking about? If everybody who's got a working installation are free or even meant to upload them, we're talking about dozens or maybe even hundreds of individual installations.) Running one of the busier download servers, I can say that we're quite content with our current bandwidth usage as it is.