1)
This Pic actually
Googling for a good portrait for a character turned up with this, while not portrait material, it made me look at the site it came from.
The site essentially said
"In Pnp D&D Animate rope is a great spell that makes that rope all the more useful. Despite the name, remember that animate rope works on almost all rope-like objects -- including cable, string and Chain. "
The Idea is a length of Chain animated magically that acts as a familiar. I always thought the familiars were kind of small-minded. It would use an entangling attack that did 1d6 (?) of blunt damage (i.e. Constriction). These animations would have to be done, for visual aid see above picture.
? The ?entangle? animation could be similar to entangle (the green one), but with chains rather than vines
? If an ordinary attack is needed (Sharp end, or bludgeon?) a simple snake like jab would be sufficient.
? The movements would be like the evil snakes in the children?s cartoons, head upright at about waist height, ?neck? straight, body . . . wriggling (?, think normal snake slither)
? The Static animation would be similar to that of a charmer?s snake gently swaying, body oscillating. In this state the animation would be about the dimensions of a human.
I am still learning code, but its the animations that I think would be the hardest to make, if not impossible. I would help of course, in way I can, such as writing a back-story or any dialogue etc, but before I do that, I would need to see if anyone could help.
2)
Mirror of Opposition
If you follow the link it show how it works.
The way I figure it, it would be a wand-like item with the mage's magic mirror's (can't remember name, picture of Item). The effect would be like Simulacrum but instead of the simmie working for them, it would work for you. The only problem is that the Simmie would be 40% (?) weaker.
To get around this it could be a 'Lesser' Mirror of Opposition. This idea would be fairly easy compared to the others and still really fun "Haha" says the Evil Mage "fight your evil twin while I bravely and insidiously proceed to the rear" Evil
3)
Also this one, Crafting
*just scroll to the bottom half of the first post, the other half has since been dealt with*
It turns out it was me that planned it out a while ago, with some others on a forum that has since died. I asked one of my friends and he said that I was all ready to go but never got the right coders or something.
Well that's all to start with, what do you think any possible or enjoyable?
I apologize for any mistakes etc, as I am rather tired
EDIT: To save time here are all the other ideas discussed in this forum
4)
Gauntlet of Rust:
This single metal gauntlet looks rusted and pitted but is actually quite powerful. Once per day, it can affect an object as with the rusting grasp spell**. It also completely protects the wearer and her gear from rust (magical or otherwise), including the attack of a rust monster. D&D Price 11,500 gp;Weight 2 lb.
**"Rusting Grasp: Any iron or iron alloy item you touch becomes instantaneously rusted, pitted, and worthless, effectively destroyed." . . . " Magic items made of metal are immune to this spell."
1xDay Rust Touch Ability
Removes Armor Item and Replaces it with Broken Weapon/Armor Item from BG1
Also Price is rather large, maybe as a quest or make it part of the 'Potential Crafting Mod', rather than buy it. Also, what about the creatures that use undroppable armor?
5)
The Rod of Dead Magic - This Rod is used to manipulate the Weave (thanks wiki for making it more D&D-y) to temporarily create dead magic zones, or an area where magic in general fails to operate. Created by the elven fighter-mage, Tebryn Aleanrahel of Faneadar, as a last resort when combating other mages. When his magic failed to disable his enemy, the use of this rod would enable him to use his melee abilities while his enemy's magical abilities fail him, even at the expense of his own. Tebryn was finally defeated when he challenged a human mage known as Valas, and a better warrior than he. This Rod turns the surrounding area into a dead magic zone for a length of (? REALLY short). While the duration of the ability is short those vital seconds allow a cunning warrior to gain an upper hand.
5.5)
Moving Container
This a minor idea that was brought up in a conversation with the person who suggested the gloves.
It would just float there holding stuff, and following the player around as he moved. (PCM?) Also, it should be shiny like chrome, just . . . cause. I think it's kind of unnecessary due to the BoHing and other container items, still would be cool though.
Edited by Slyde, 19 January 2009 - 11:01 PM.