However, these are 'some' of the things that are changed (the most important is bolded):
Installation changes
* Corrected importation of sound sets in the German installation
* Corrected installations with Baldur's Gate installations ending with an isolated number
* Updated Simplified and Traditional Chinese translations
Bug fixes
* Added error checking for hit point and constitution adjustments for new characters
* Corrected hit point, known spell, memorised spell, portrait, proficiency, script, starting equipment, and THAC0 errors in joinable NPCs
* Corrected the starting hit points for the Barbarian class
* Fixed a bug where any wyvern could be killed for Coran's quest
* Fixed a bug where new characters with 19 constitution did not receive the correct hit point bonus
* Fixed a bug where starting a new Shadows of Amn game resulted in a hung cutscene in Irenicus' dungeon with a new character that doesn't have a CON-based HP bonus
* Fixed a bug wehre the reward for Coran's quest could be collected without Coran in the party
* Possible fix for a possible crash-to-desktop entering Beregost with BGT Tweaks installed
* Zhurlong can no longer be killed after completing his quest without penalty
Gameplay changes
* The Boots of Speed obtained from Drizzt now functions identically to a standard Baldur's Gate II Boots of Speed
The big thing I haven't mentioned is that I am now incorporating the appropriate fixes from Dudleyville, which is very time consuming because I need to evaluate them all. That will take some time, and RL is in the way.
Note that most of the changes aren't tested (the hung Irenicus' dungeon cutscene fix is, though). If you don't find some problems though, you can post them in this forum, but make sure you quote your BGT version.
Here it is: This version is no longer, check the newer WIP.
Edited by Ascension64, 19 December 2008 - 04:20 AM.