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Last chance reporting BGT-WeiDU 1.02f bugs


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#1 Ascension64

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Posted 01 February 2007 - 02:20 AM

BGT-WeiDU v1.03 will be released this weekend. If you have any issues/bugs, please post them ASAP. Thanks.

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Baldur's Gate Trilogy-WeiDU and Mods
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Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#2 CamDawg

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Posted 01 February 2007 - 08:21 AM

No bug report, but I do have a request. :) I know BGT needs to alter the new game script block in ar0602.bcs, and Fixpack caused all sorts of troubles by making a fix to the block. The original block is...

IF
	OnCreation()
	Global("NewGame","AR0602",0)
THEN
	RESPONSE #100
		HideGUI()
		FadeToColor([1.0],0)
		SetGlobal("NewGame","AR0602",1)
		Continue()
END

With Fixpack, it changes to...

IF
	OnCreation()
	Global("NewGame","AR0602",0)
THEN
	RESPONSE #100
		ActionOverride(Player1,MakeUnselectable(2147483647))
		HideGUI()
		FadeToColor([1.0],0)
		SetGlobal("NewGame","AR0602",1)
		Continue()
END

to defeat the 'drop stuff at your feet' exploit. However, devSin points out that it's only preventing Player1 from using this exploit, whereas a multi-player party can still use it for players 2-6. As such, I'd like to update the block to this instead for Fixpack v3:

IF
	OnCreation()
	Global("NewGame","AR0602",0)
THEN
	RESPONSE #100
		ActionOverride(Player1,MakeUnselectable(2147483647))
		ActionOverride(Player2,MakeUnselectable(2147483647))
		ActionOverride(Player3,MakeUnselectable(2147483647))
		ActionOverride(Player4,MakeUnselectable(2147483647))
		ActionOverride(Player5,MakeUnselectable(2147483647))
		ActionOverride(Player6,MakeUnselectable(2147483647))
		HideGUI()
		FadeToColor([1.0],0)
		SetGlobal("NewGame","AR0602",1)
		Continue()
END
I didn't want to do this in v2 lest we go through another round of incompatibilities.

I know BGT already accounts for the current changes here, but could you also future-proof BGT against the planned changes in v3 so it can match either? :)

Edited by CamDawg, 01 February 2007 - 08:22 AM.

Why is this Hypnotoad video so popu... ALL GLORY TO THE HYPNOTOAD.
____
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The BG2 Fixpack - All the fixes of Baldurdash, plus a few hundred more. Now available, with more fixes being added in every release.


#3 OldVeteran

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Posted 01 February 2007 - 12:10 PM

I'm not sure whether this is due to BGT or not, but I often get my char or other unrelated NPCs speak a one liner (does not appear on the screen but in the chat box only as a message) that is part of a normal dialogue of another character.
Something about a half-breed (I think its likely originally by Khalid or Jaheira)
--GhostNWN

#4 Ascension64

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Posted 02 February 2007 - 03:36 AM

No bug report, but I do have a request. :) I know BGT needs to alter the new game script block in ar0602.bcs, and Fixpack caused all sorts of troubles by making a fix to the block. The original block is...
...

OK, no problem. Fixed as:

PATCH_IF FILE_EXISTS_IN_GAME ~cdbehbla.pro~ THEN BEGIN //Compatibility with BG2 Fixpack
	REPLACE_TEXTUALLY ~ActionOverride(Player[1-6],MakeUnselectable(2147483647))~ ~~
  END
  COMPILE_BAF_TO_BCS
  REPLACE_BCS_BLOCK ~BGT/Compat/BGT/Replace/rAR0602.BAF~ ~BGT/Compat/BGT/Replace/xAR0602.BAF~

which will simply remove the entire exploit if Fixpack is installed, then patch just like a vanilla BGT to introduce the new script blocks required for transition.

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#5 Ascension64

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Posted 02 February 2007 - 03:39 AM

I'm not sure whether this is due to BGT or not, but I often get my char or other unrelated NPCs speak a one liner (does not appear on the screen but in the chat box only as a message) that is part of a normal dialogue of another character.
Something about a half-breed (I think its likely originally by Khalid or Jaheira)

I can't seem to find any line about half-breed in BG1, let alone BGT? Are you able to reproduce the exact line?

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Retired Modder
Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#6 OldVeteran

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Posted 02 February 2007 - 07:24 AM

It happens fairly randomly and usually only in BG1, although I'm not sure whether this one-liner is from BG1 or BG2.
I noticed this a week or so ago so I'm not really sure what exactly I did to cause it...I think it was either random or I had to do a certain sequence of actions during combat for it to appear (i think it only occurred during combat)

[EDIT]
From the other bug topic:

Another bug i noticed:
German version ONLY
Larloch's minor drain is called "level drain" in my version and the description reads that the target loses 2 levels when targeted, no save.
It really does 4 damage and gives you 4 temp hp instead though.
Also, the descript for chromatic orb only outlines the effects up until petrification (level 11 i think)


Edited by OldVeteran, 03 February 2007 - 02:59 AM.

--GhostNWN

#7 Ascension64

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Posted 03 February 2007 - 04:01 PM

It happens fairly randomly and usually only in BG1, although I'm not sure whether this one-liner is from BG1 or BG2.
I noticed this a week or so ago so I'm not really sure what exactly I did to cause it...I think it was either random or I had to do a certain sequence of actions during combat for it to appear (i think it only occurred during combat)

[EDIT]
From the other bug topic:


Another bug i noticed:
German version ONLY
Larloch's minor drain is called "level drain" in my version and the description reads that the target loses 2 levels when targeted, no save.
It really does 4 damage and gives you 4 temp hp instead though.
Also, the descript for chromatic orb only outlines the effects up until petrification (level 11 i think)

Sorry, I have been unable to find the one-liner, so we'll sit with it for the next version. As for Larloch's Minor Drain, BGT-WeiDU doesn't change that spell, so that bugged version you report exists in BG2. Does a standard BG2 game have the same problem?

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#8 OldVeteran

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Posted 03 February 2007 - 04:23 PM

I'm not quite sure anymore. Since I don't have BG cds at college besides the ToB i need to run BGT with, I'll not risk not being able to reinstall :)

Even if it is though, it can be fixed with BGT eh?
--GhostNWN

#9 Ascension64

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Posted 03 February 2007 - 05:20 PM

I'm not quite sure anymore. Since I don't have BG cds at college besides the ToB i need to run BGT with, I'll not risk not being able to reinstall :)

Even if it is though, it can be fixed with BGT eh?

Yes, it could be, but I am reluctant to, since it isn't really a BGT thing.

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Note: I do not respond to profile comments/personal messages in regards to troubleshooting my modifications. Please post on the public forums instead.

Baldur's Gate Trilogy-WeiDU and Mods
Throne of Bhaal Extender (TobEx)

Contributions: (NWN2) A Deathstalker (voice acting) - (IWD2) IWD2 NPC Project (soundset editing) - (Misc) SHS PC Soundsets (voice acting)
Legacy: (BG/Tutu/BGT) Beregost Crash Fixer 1.9 (18 Jul 10) - (BG2) Enable conversations with charmed/dominated creatures (18 Jul 10) - (BG2) Experience Corrections (18 Jul 10) - (Misc) Platform Conversion Utility RC2 (13 Feb 10)


#10 OldVeteran

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Posted 10 February 2007 - 08:12 AM

OK I was able to reproduce it and this time it occurred in the BG2 portion.
Note that the text is English while my BG installation is German, so it must be from a mod. I'm guessing BGT or BP.

Text:
And they would only sniff when I tell tell them thats it's how it is *always* done. A half-breed stays with its *mother*. Why am I supposed to be better than others?

Proof:
here
--GhostNWN

#11 Chevalier

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Posted 10 February 2007 - 02:51 PM

That is from Fade or Amber.

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#12 OldVeteran

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Posted 10 February 2007 - 06:00 PM

Hmmmm interesting...I hadn't actually thought of that.
Do you know which one it is? (so I can post it in the proper forum)

Edit:
Did a quick search in the tra files in the respective english folders, but couldn't find any reference to that line...

Edit2:
Neither from Fade, Amber, Imoen nor Tashia or even npcflirt...that leaves BGT, BP, UB, BG2fix or BG2tweak.

Edited by OldVeteran, 10 February 2007 - 06:09 PM.

--GhostNWN

#13 OldVeteran

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Posted 12 February 2007 - 02:48 PM

I suppose it only get stranger:
A beholder brood mother just said "I see that the song Eldoth sang yestereve, glancing at you and me ever so suggestively, touched your heart." during combat.

Eldoth iirc is a BG1 NPC...

If I didn't know better, I'd almost think its due to BG1NPC, but I uninstalled that long before (during SoA right after noticing the issue with Jaheira and Khalid's corpse)

Edited by OldVeteran, 12 February 2007 - 02:52 PM.

--GhostNWN

#14 Chevalier

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Posted 12 February 2007 - 03:07 PM

Are you using an old save from an earlier install?? Or likely strings refs have been corupted by a mod(s).

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a.k.a. Chev


#15 OldVeteran

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Posted 12 February 2007 - 05:06 PM

Old save from an earlier install? Only removing BG1NPC right at the start of SoA shouldn't be affecting the game even during ToB, should it?
--GhostNWN

#16 Chevalier

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Posted 12 February 2007 - 05:38 PM

I think it might, but someone with better info sould let us know.

(during SoA right after noticing the issue with Jaheira and Khalid's corpse)


I have got this bug sometimes and not other times. I know a way around this. I remove the bit that calls this from the area file.

I Ride for the King!


a.k.a. Chev


#17 pro5

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Posted 13 February 2007 - 01:13 AM

I think the weird beholder line is from BP. Some BP scripts are still using fixed dialog.tlk strrefs - remnants from old non-weidu distribution. I remember repairing such in one of the beholder scripts too.

#18 OldVeteran

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Posted 13 February 2007 - 04:00 AM

Ah, so it could be possible that the other line could be from BP as well?
Are those oversights or already fixed for v178?

And more importantly, which mod added these odd lines to begin with? I don't think BP did?

Edited by OldVeteran, 13 February 2007 - 04:01 AM.

--GhostNWN