IF
InParty("Jaheira")
!Dead("Khalid")
THEN
RESPONSE #100
ActionOverride("Jaheira",LeaveParty())
ActionOverride("Jaheira",ChangeAIScript("",DEFAULT))
ActionOverride("Jaheira",ClearAllActions())
SetGlobal("JaheiraPartyBG1","GLOBAL",1)
ActionOverride("Jaheira",MoveBetweenAreas("AR0602",[3898.2676],6))
Continue()
END
There are two quick fixes for this:
1. If you know how to edit scripts, find the above script block in ARAM00.BCS and change the bolded 'Khalid' into 'Jaheira'. Load up your save game and attempt the transition.
2. Load up your save game just before the transition. Open up the CLUAConsole and type in with case-sensitivity: CLUAConsole:SetGlobal("SPRITE_IS_DEADKHALID","Global",0). Then attempt the transition
This bug is fixed for BGT-WeiDU v1.01. Sorry for the inconvenience.
Edited by Ascension64, 04 July 2006 - 08:33 PM.