Posted 11 February 2006 - 10:29 PM
Yeah, I just ran into this problem as well.... the area is DSC028 I had a couple of other bugs on this quest through the caves. The first is that in the cloakwood mines lookalike there are still some guards from the cloakwood mines that have the same dialog. Like the guard talking about losing the starch in his maypole. With a bunch of the recycled areas if you rest you get the encounters that were originally tied to that area. Firewine - kobolds, cloakwood - human guards. One of the encounters I got while trying to rest was the Duergar skeleton summoner (or something like that) There were about ten of them and they each spouted off a dialog about their minions getting me, and then they just stand there while I mop up the floor with them. One thought I had while running through this is How crazy this would be if the duergar were all Horred's improved duergar. Might be a cool mod for the insane.
There are 10 types of people in this world.
Those who understand binary, and those who don't.