While the majority of the One Pixel BAM changes are for the better, I must say, I don't know what's going on with those healing potions. Extra Healing is a slightly recoloured Potion of Master Thievery, and Superior Healing is a barely recoloured Potion of Frost Giant Strength?
Firstly, they looked fine as it was, and secondly, it generally works better if healing potions are blue. As it is, there's nothing that makes them stand out as healing potions, and it's all too easy to confuse them with other stuff. I'd suggest that maybe not changing these would be a good idea.
Potions
Started by SimDing0, Jan 13 2005 05:08 PM
6 replies to this topic
#1
Posted 13 January 2005 - 05:08 PM
#2
Posted 13 January 2005 - 05:10 PM
Yes. Or at least making this change a separate optional component.
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#3
Posted 14 January 2005 - 10:46 PM
I agree! I'd not keep them as they originally look though. It's not that great anyway. Perhaps Lightspeed can invent something esthetically nicer ?
Cursed Items (BGT/EasyTuTu/BG2)
Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)
Game Over Only on Party Dead (BGT/EasyTuTu/BG2)
WTP Familiars(BGT/BG2)
#4
Posted 04 February 2005 - 07:47 AM
I know you're out there, Lightspeed.
#5
Posted 02 March 2005 - 09:06 AM
*SimDing0 wins*
#6
Posted 04 March 2005 - 06:05 AM
*SimDing0 wins*
You still harping on those potions, Sim?
Don't get me wrong, I agree with you. Love the rest of this mod, though.
#7
Posted 04 March 2005 - 06:07 AM
Heh, I think Cam's agree to make the potion graphics optional in the next version of the installer, so I'm satisfied. Most of the mod is very cool though, yeh. Good for the authentic BG1 feel.