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  • Submitted: Dec 01 2009 05:59 AM
  • Last Updated: Oct 17 2024 03:36 PM
  • File Size: Unknown
  • Views: 37633
  • Downloads: 236379

Previous Versions

  • 30 Sep 2024 Download Infinity Animations
  • 26 Sep 2024 Download Infinity Animations
  • 26 Sep 2024 Download Infinity Animations
  • 11 Feb 2024 Download Infinity Animations v5.1.2
  • 26 Nov 2023 Download Infinity Animations v5.1.1
  • 20 Mar 2023 Download Infinity Animations v5.1
  • 12 May 2010 Download IA (Infinity Animations) core mod [WeiDU beta 5]
  • 08 Feb 2010 Download Infinity Animations core [WeiDU beta 4]
  • 01 Feb 2010 Download Infinity Animations core [WeiDU beta 3]
  • 22 Jan 2010 Download Infinity Animations core [WeiDU beta 2]
  • 17 Jan 2010 Download Infinity Animations core [WeiDU beta 1]
  • 04 Jan 2010 Download Infinity Animations core [r.10010043]
  • 18 Dec 2009 Download Infinity Animations core [r.09102252]
  • 01 Dec 2009 Download Infinity Animations core [r.09102252]

Download Infinity Animations

* * * * - 4 Votes



This mod patches Baldur's Gate II: Throne of Bhaal to support additional creature and character animations (referred to as "animation slots"). It also offers a dynamic automated process for claiming new animation slots. Thus, it acts as a central hub, usable by anyone who would like to add animation entries to the game without being bogged down by issues of mod conflicts and incompatibilities.
 
Infinity Animations supports a wide variety of animation types from Baldur's Gate I, Baldur's Gate II, Icewind Dale I, Icewind Dale II, Planescape: Torment and Neverwinter Nights. As an added bonus, the mod restores Baldur's Gate I character animations in their entirety, and paperdolls have been unlocked for some animations that did not support them previously.

 

Readme  |  Forum  |  GitHub

 


Key features

  • Restores Baldur's Gate I character animations
  • Improves paperdoll support for existing animations
  • Adds custom game animations for characters and creatures (including dragons)
  • Allows use of many different animation types (some never before seen in the games)
  • Resolves the problems of animation stacking, slot and naming conflicts
  • Offers GUI support for adding new animations
  • Lets you watch as the percentage of free animation entries refuses to go down

 







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