As for the crash in training area of candlekeep i can confirm that
About the TDD character kit. I`m playing with it now it had no problems installing.
Edited by dragonian, 09 June 2008 - 08:35 AM.
Posted 09 June 2008 - 06:20 AM
Edited by dragonian, 09 June 2008 - 08:35 AM.
Posted 09 June 2008 - 12:22 PM
I imagine Shar-Teel NPC Mod adds dialogue, quest(s), maybe some snookying, which TDD does not. So that a point right there.I think Shar-Teel and Drizzt npc mods should be removed from BWP because tdd adds Shar-Teel and rot adds Drizzt so there's no point to have them.
Posted 09 June 2008 - 08:47 PM
Posted 09 June 2008 - 11:04 PM
Thanks aVENGER. We put the additional information in our Linklist until the new BWP guide is released.22.5. Rogue Rebalancing by aVENGER v3.9
Install Component [Additional equipment for Thieves and Bards]? [N]ot Install
This component is conceptually incompatible with Beyond the Law since Arledrian (who is an important
plot character in BTL) leaves during the "A Missing Fence?" quest which is introduced by
this component.
This has been resolved as of RR v3.91. In order to prevent the incompatibility, Arledrian's new quest which is introduced by Rogue Rebalancing will not occur if Kova or Kiyone are in the party.
Posted 09 June 2008 - 11:35 PM
Thanks, that you're trying BWP. With Baldurdash included in BWP v5.3 we hope to get the newest Version of NeJ 2 included into the BWP in the future. The same we try with the newest version of TS. But the devil knows, if we are lucky... I think we need the help from others, too.Thanks for your help, i will keep trying to install Nej and see what works with what. Nej is simply to good to be left out and I hope someone will remake the mod(and add part 3) to be fully compatible with BWP.
It looks like you know much about kits? Is this true?About kits I know that the ones from divine remix won't cause problems because i had them installed (and some other kits, as I sad the problem with the kits is a first it never happened before neither with tdd or rot or any other kit, but I will install them at the end in the future, I read that tdd kits have problems if you install them at the end?), I also left out a lot of mods from this install(I will include them in the next attempt).
Yep, we know.Nej and kits are not the culprit for Beregost crash it happens with or without them (crash is rare but happens sometimes).
Marvin used the mods, too. Where did you install them? At the end of the megamod?1pp works with the megamod, I always use it.
Oh. ok. Yes we know we have forgot this. You can look in the BWP Tools: In the Fixpack.bat and Install.bat you can find the lines, where the ids-files are copied. We try to add it in the next guide. Sorry, but thanks for your advice.You didn't answer my question about expanded ids files(I know they fix problems), what the guide doesn't say is where to put them(most of it anyway).
That's the reason why we don't have the mod in our BWP. And include it for one component? I don't know. Did you recommend it and if yes, why?There is a mod called p5 tweak try it out and maybe you can include it in BWP (component drop items on freeze death only because others won't work with megamod).
It depends on the material, the mod is bringing to the game. We will look into it, but know, that mostly NPC mods have more content as the NPCs in the Quest Mods. Shar-Teel we must look for the content, but the Drizzt NPC-Mod has lots of content. But you're right with Drizzt. RoT includes him, too.I think Shar-Teel and Drizzt npc mods should be removed from BWP because tdd adds Shar-Teel and rot adds Drizzt so there's no point to have them.
Yes you can use mid biff v2.1 and yes, you must cut the songlist.2da. In addition take care of the Teleport mod, if you use mid biff. For more information about that, look in the guide.is it safe to use mid biff v2.1 and then install other mods because it is hard to see what causes problems with Nej if i have to wait half an our to move(massive slowdown), also there is a new version of end biff v2.1 so is it still necessary to cut songlist.2da and copy file tt1004.tis from override to a safe place.
Posted 09 June 2008 - 11:54 PM
rainangel: You cannto import your saved files unless the instalation order is EXACTLY SAME as the last time. Otherwise your save game will be complete messI've just imported my save file and started a new BG2 game .Got some minor problems when playing.
Posted 10 June 2008 - 01:25 AM
Posted 10 June 2008 - 11:49 AM
Edited by Azazello, 10 July 2008 - 05:31 PM.
"I gladly simp for jastey" -- Aza
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"You ever notice that "What the hell?!" is the answer to just about everything?"
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"Girls are like phones, they like to be held and talked too, but if you press the wrong button, you will be disconnected!" DJ Nikodemus
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Community Contributions
* Level 1 NPCs * gMinion: expanded TP2 for MegaInstalls * PSM (PSQM): expanded scripts for Melanthium * Shar Nadal (DSotSC-BGT) revision * non-detectable Cloak of Non-Detection ?? * Weimer's-Tactics: revised TP2 for MegaInstalls * a directory of Mega-Installation Guides *
Posted 10 June 2008 - 09:01 PM
Exactly this is what Leonardo does for the BWP since over 2 years.Knowledge has nothing to do with it(lol), i try i fail try again fail again and so on until i get it right (it takes time but with each attempt i get closer to my perfect game,...)
We hope soon.Also when is that problem with wand18.itm be finally fixed?
Posted 10 June 2008 - 11:14 PM
Posted 11 June 2008 - 12:03 AM
IWD NPC, Xan, The Sellswords, Back to Brynnlaw, Assassinations, Dungeon Crawl, Reunion, Branwen, Coran, Tiax, Xan BG1 Friendship
BG1 NPC, Romantic Encounters
Posted 11 June 2008 - 12:52 AM
Posted 11 June 2008 - 07:30 AM
rainangel: You cannto import your saved files unless the instalation order is EXACTLY SAME as the last time. Otherwise your save game will be complete mess
Dragonian is right. Why you have imported your save file and not played the BG1->BG2 transition of BGT? Please can you clarify your doings and if you have made a new installation?
Greetings Leomar
Edited by rainagel, 11 June 2008 - 07:31 AM.
Posted 11 June 2008 - 09:59 PM
Have you installed and played BGT before your BG2 installation?rainangel: You cannto import your saved files unless the instalation order is EXACTLY SAME as the last time. Otherwise your save game will be complete mess
Dragonian is right. Why you have imported your save file and not played the BG1->BG2 transition of BGT? Please can you clarify your doings and if you have made a new installation?
Greetings Leomar
Sorry for not making my point clear.
Acturally,I imported my saved char file from the end of BG1 in order to start a new BG2 game.
Edited by Leomar, 11 June 2008 - 10:00 PM.
Posted 12 June 2008 - 01:10 AM
Have you installed and played BGT before your BG2 installation?rainangel: You cannto import your saved files unless the instalation order is EXACTLY SAME as the last time. Otherwise your save game will be complete mess
Dragonian is right. Why you have imported your save file and not played the BG1->BG2 transition of BGT? Please can you clarify your doings and if you have made a new installation?
Greetings Leomar
Sorry for not making my point clear.
Acturally,I imported my saved char file from the end of BG1 in order to start a new BG2 game.
Greetings Leomar
Posted 12 June 2008 - 08:00 PM
Like it was said:The saved char is from BWP5.1 and now I'm using v5.2 with a few recently added mods.
Posted 13 June 2008 - 01:58 AM
Posted 13 June 2008 - 02:22 AM
Has somebody informations about using a saved char from BG1 and importing this in a new installation for BG2? Could that function without problems?
Greetings Leomar
Posted 13 June 2008 - 02:51 AM
Posted 13 June 2008 - 04:12 AM
rainangel: You cannto import your saved files unless the instalation order is EXACTLY SAME as the last time. Otherwise your save game will be complete mess
As for the crash in training area of candlekeep i can confirm that
About the TDD character kit. I`m playing with it now it had no problems installing.