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  • Submitted: Mar 31 2020 10:32 AM
  • Last Updated: Apr 14 2020 05:44 AM
  • File Size: 4.03MB
  • Views: 2405
  • Downloads: 1925

Previous Versions

  • 13 Apr 2020 Download Super Firkraag v1.6
  • 31 Mar 2020 Download Super Firkraag v1.5

Download Super Firkraag v1.6

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This mod should make Firkraag the incredibly powerful magic-user and dragon that he should be. I'm issuing a challenge for all you masters of cheese out there to come up with methods to beat this guy.

 



Original note from the author

Let me assure you that I am not now, nor have I ever been a masochist. The actual original reason for this mod was a comment made on the Sorcerer's Place boards. This particular poster in question thought that even Weimer's Improved Dragon AI scripts were too weak. As I was in the process of studying the AI in-game, I decided to take on the challenge of making a Firkraag so tough that even the hardcore tacticians would be screaming for mercy. This is the first of those experimental scripts.

I am constantly attempting to improve this script until I come up with one that simply cannot be beaten until the very end of the game, as dragons should be. For reference, I was able to beat the Tactics Improved Firkraag in Chapter 2 with my Cavalier. That is not very flattering for what is supposed to be one of the most powerful beasts in all of Faerun.

 


 

Note: This mod was first released at RPGDungeon.net. As this site is no more available since many years, it was time to save it from disappearance. It is now hosted at Spellhold Studios with Rastor authorization.

 


 

Read the Readme

 

SHS official GitHub alternate download center

 



What's New in Version v1.6 (See full changelog)

  • Added firkraag.ini metadata file to support AL|EN's "Project Infinity".
  • Renamed setup-Firkraag.tp2 -> firkraag.tp2 to support AL|EN's "Project Infinity".
  • Replaced `AUTHOR` keyword with `SUPPORT`.
  • Added `VERSION` flag.
  • Replaced `AT_INTERACTIVE_EXIT` deprecated command with `README`.
  • Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
  • Added component `DESIGNATED` number and "super_firkraag" `LABEL`.
  • Added missing `HANDLE_CHARSETS` function to convert string entries for EE games.
  • Added native BG2:EE and EET compatibilities.
  • Set a new override script to firkra02.cre (fdragred.bcs) to avoid overwriting other red dragons scripts (dragred.bcs).
  • Added missing amulet (fstalk.itm) giving protection from Wing buffet to Invisible Stalker (fstalke.cre).
  • Added French, German and Polish WeiDU prompts.
  • Proofread English and French translations.
  • Added Polish translation (thanks to SoM, part of CoB Clan).
  • Added German translation (from the BiG World Textpack German project).
  • Wrote a new firkraag-readme-english.html readme file and moved it into new "readme" folder.
  • Removed useless backup folder.
  • Reorganized mod architecture tree: created folders to sort files according to their types and renamed top folder CScripts -> firkraag.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Updated WeiDU installer to v246.
  • Uploaded mod to official Spellhold Studios GitHub mirror account.






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